diff --git a/Spigot-Server-Patches/Fix-lag-from-explosions-processing-dead-entities.patch b/Spigot-Server-Patches/Fix-lag-from-explosions-processing-dead-entities.patch index 80e1ab1152..0b36cfa555 100644 --- a/Spigot-Server-Patches/Fix-lag-from-explosions-processing-dead-entities.patch +++ b/Spigot-Server-Patches/Fix-lag-from-explosions-processing-dead-entities.patch @@ -5,7 +5,7 @@ Subject: [PATCH] Fix lag from explosions processing dead entities diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java -index e5ba6eddd3..439d7ef40c 100644 +index e5ba6edd..2620c4c2 100644 --- a/src/main/java/net/minecraft/server/Explosion.java +++ b/src/main/java/net/minecraft/server/Explosion.java @@ -0,0 +0,0 @@ public class Explosion { @@ -17,7 +17,7 @@ index e5ba6eddd3..439d7ef40c 100644 + List list = this.world.getEntities(this.source, new AxisAlignedBB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), new com.google.common.base.Predicate() { + @Override + public boolean apply(Entity entity) { -+ return IEntitySelector.d.test(entity) && !entity.dead; ++ return IEntitySelector.e.test(entity) && !entity.dead; + } + }); + // Paper end