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#693: Add proper javadocs for dolphins grace, bad omen, and hero of the village
By: coll1234567 <joshl5324@gmail.com>
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1 changed files with 3 additions and 0 deletions
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@ -163,16 +163,19 @@ public abstract class PotionEffectType implements Keyed {
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public static final PotionEffectType CONDUIT_POWER = new PotionEffectTypeWrapper(29, "conduit_power");
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public static final PotionEffectType CONDUIT_POWER = new PotionEffectTypeWrapper(29, "conduit_power");
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/**
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/**
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* Increses underwater movement speed.<br>
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* Squee'ek uh'k kk'kkkk squeek eee'eek.
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* Squee'ek uh'k kk'kkkk squeek eee'eek.
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*/
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*/
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public static final PotionEffectType DOLPHINS_GRACE = new PotionEffectTypeWrapper(30, "dolphins_grace");
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public static final PotionEffectType DOLPHINS_GRACE = new PotionEffectTypeWrapper(30, "dolphins_grace");
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/**
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/**
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* Triggers a raid when the player enters a village.<br>
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* oof.
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* oof.
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*/
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*/
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public static final PotionEffectType BAD_OMEN = new PotionEffectTypeWrapper(31, "bad_omen");
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public static final PotionEffectType BAD_OMEN = new PotionEffectTypeWrapper(31, "bad_omen");
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/**
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/**
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* Reduces the cost of villager trades.<br>
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* \o/.
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* \o/.
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*/
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*/
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public static final PotionEffectType HERO_OF_THE_VILLAGE = new PotionEffectTypeWrapper(32, "hero_of_the_village");
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public static final PotionEffectType HERO_OF_THE_VILLAGE = new PotionEffectTypeWrapper(32, "hero_of_the_village");
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