mirror of
https://github.com/PaperMC/Paper.git
synced 2025-02-16 18:31:53 +01:00
Suggest PlayerPostRespawnEvent if changing player state (#6679)
This commit is contained in:
parent
bcf4a2e70d
commit
7e3620fce5
1 changed files with 14 additions and 0 deletions
|
@ -62,3 +62,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ return handlers;
|
||||
+ }
|
||||
+}
|
||||
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Called when a player respawns.
|
||||
+ * <p>
|
||||
+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
|
||||
+ * because the player is "reset" between this event and that event and some changes won't persist.
|
||||
*/
|
||||
public class PlayerRespawnEvent extends PlayerEvent {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
|
Loading…
Add table
Reference in a new issue