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[Bleeding] Fix the openInventory methods for custom inventories. Fixes BUKKIT-1248
Details: - The attributes of custom inventory views are no longer ignored - Enchanting or crafting inventories no longer ignore the passed inventory and open a new one - Inventories associated with tile entities no longer raise a class cast exception if there was no associated tile entity - InventoryOpenEvent and InventoryCloseEvent (if they already had some other inventory open) now fire in all cases - If for any reason the inventory failed to open, the method now returns null instead of returned the previous inventory they had open (or the default inventory, if none) By: Celtic Minstrel <celtic.minstrel.ca@some.place>
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parent
5f0bee3860
commit
7e41baa24b
2 changed files with 100 additions and 33 deletions
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@ -3,6 +3,8 @@ package org.bukkit.craftbukkit.entity;
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import java.util.Set;
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import net.minecraft.server.Container;
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import net.minecraft.server.ContainerBrewingStand;
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import net.minecraft.server.ContainerWorkbench;
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import net.minecraft.server.EntityHuman;
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import net.minecraft.server.EntityPlayer;
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import net.minecraft.server.ICrafting;
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@ -23,6 +25,7 @@ import org.bukkit.inventory.InventoryView;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.craftbukkit.inventory.CraftContainer;
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import org.bukkit.craftbukkit.inventory.CraftInventory;
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import org.bukkit.craftbukkit.inventory.CraftInventoryPlayer;
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@ -168,7 +171,10 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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}
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public InventoryView openInventory(Inventory inventory) {
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if(!(getHandle() instanceof EntityPlayer)) return null;
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EntityPlayer player = (EntityPlayer) getHandle();
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InventoryType type = inventory.getType();
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Container formerContainer = getHandle().activeContainer;
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// TODO: Should we check that it really IS a CraftInventory first?
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CraftInventory craftinv = (CraftInventory) inventory;
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switch(type) {
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@ -177,28 +183,57 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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getHandle().openContainer(craftinv.getInventory());
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break;
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case DISPENSER:
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getHandle().openDispenser((TileEntityDispenser)craftinv.getInventory());
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if (craftinv.getInventory() instanceof TileEntityDispenser) {
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getHandle().openDispenser((TileEntityDispenser)craftinv.getInventory());
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} else {
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openCustomInventory(inventory, player, 3);
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}
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break;
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case FURNACE:
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getHandle().openFurnace((TileEntityFurnace)craftinv.getInventory());
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if (craftinv.getInventory() instanceof TileEntityFurnace) {
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getHandle().openFurnace((TileEntityFurnace)craftinv.getInventory());
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} else {
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openCustomInventory(inventory, player, 2);
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}
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break;
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case WORKBENCH:
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getHandle().startCrafting(getLocation().getBlockX(), getLocation().getBlockY(), getLocation().getBlockZ());
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openCustomInventory(inventory, player, 1);
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break;
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case BREWING:
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getHandle().openBrewingStand((TileEntityBrewingStand)craftinv.getInventory());
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if (craftinv.getInventory() instanceof TileEntityBrewingStand) {
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getHandle().openBrewingStand((TileEntityBrewingStand)craftinv.getInventory());
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} else {
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openCustomInventory(inventory, player, 5);
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}
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break;
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case ENCHANTING:
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getHandle().startEnchanting(getLocation().getBlockX(), getLocation().getBlockY(), getLocation().getBlockZ());
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openCustomInventory(inventory, player, 4);
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break;
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case CREATIVE:
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case CRAFTING:
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throw new IllegalArgumentException("Can't open a " + type + " inventory!");
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}
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if (getHandle().activeContainer == formerContainer) {
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return null;
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}
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getHandle().activeContainer.checkReachable = false;
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return getHandle().activeContainer.getBukkitView();
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}
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private void openCustomInventory(Inventory inventory, EntityPlayer player, int windowType) {
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Container container = new CraftContainer(inventory, this, player.nextContainerCounter());
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container = CraftEventFactory.callInventoryOpenEvent(player, container);
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if(container == null) return;
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String title = container.getBukkitView().getTitle();
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int size = container.getBukkitView().getTopInventory().getSize();
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player.netServerHandler.sendPacket(new Packet100OpenWindow(container.windowId, windowType, title, size));
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getHandle().activeContainer = container;
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getHandle().activeContainer.addSlotListener(player);
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}
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public InventoryView openWorkbench(Location location, boolean force) {
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if (!force) {
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Block block = location.getBlock();
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@ -248,18 +283,19 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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}
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// Trigger an INVENTORY_OPEN event
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InventoryOpenEvent event = new InventoryOpenEvent(inventory);
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player.activeContainer.transferTo(container, this);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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container.transferTo(player.activeContainer, this);
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container = CraftEventFactory.callInventoryOpenEvent(player, container);
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if (container == null) {
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return;
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}
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// Now open the window
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player.netServerHandler.sendPacket(new Packet100OpenWindow(container.windowId, 1, "Crafting", 9));
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InventoryType type = inventory.getType();
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int windowType = CraftContainer.getNotchInventoryType(type);
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String title = inventory.getTitle();
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int size = inventory.getTopInventory().getSize();
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player.netServerHandler.sendPacket(new Packet100OpenWindow(container.windowId, windowType, title, size));
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player.activeContainer = container;
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player.activeContainer.addSlotListener((ICrafting) player);
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player.activeContainer.addSlotListener(player);
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}
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public void closeInventory() {
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@ -1,7 +1,9 @@
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package org.bukkit.craftbukkit.inventory;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryView;
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import net.minecraft.server.Container;
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@ -28,6 +30,30 @@ public class CraftContainer extends Container {
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setupSlots(top, bottom);
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}
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public CraftContainer(final Inventory inventory, final HumanEntity player, int id) {
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this(new InventoryView() {
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@Override
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public Inventory getTopInventory() {
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return inventory;
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}
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@Override
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public Inventory getBottomInventory() {
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return player.getInventory();
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}
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@Override
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public HumanEntity getPlayer() {
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return player;
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}
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@Override
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public InventoryType getType() {
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return inventory.getType();
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}
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}, id);
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}
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@Override
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public InventoryView getBukkitView() {
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return view;
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@ -50,27 +76,7 @@ public class CraftContainer extends Container {
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cachedTitle = view.getTitle();
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if (view.getPlayer() instanceof CraftPlayer) {
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CraftPlayer player = (CraftPlayer) view.getPlayer();
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int type;
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switch(cachedType) {
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case WORKBENCH:
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type = 1;
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break;
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case FURNACE:
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type = 2;
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break;
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case DISPENSER:
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type = 3;
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break;
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case ENCHANTING:
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type = 4;
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break;
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case BREWING:
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type = 5;
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break;
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default:
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type = 0;
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break;
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}
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int type = getNotchInventoryType(cachedType);
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IInventory top = ((CraftInventory)view.getTopInventory()).getInventory();
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IInventory bottom = ((CraftInventory)view.getBottomInventory()).getInventory();
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this.d.clear();
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@ -85,6 +91,31 @@ public class CraftContainer extends Container {
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return true;
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}
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public static int getNotchInventoryType(InventoryType type) {
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int typeID;
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switch(type) {
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case WORKBENCH:
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typeID = 1;
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break;
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case FURNACE:
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typeID = 2;
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break;
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case DISPENSER:
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typeID = 3;
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break;
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case ENCHANTING:
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typeID = 4;
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break;
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case BREWING:
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typeID = 5;
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break;
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default:
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typeID = 0;
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break;
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}
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return typeID;
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}
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private void setupSlots(IInventory top, IInventory bottom) {
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switch(cachedType) {
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case CREATIVE:
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