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Implemented player experience methods
By: Dinnerbone <dinnerbone@dinnerbone.com>
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1 changed files with 28 additions and 0 deletions
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@ -396,4 +396,32 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public GameMode getGameMode() {
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return GameMode.getByValue(getHandle().itemInWorldManager.a());
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}
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public int getExperience() {
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return getHandle().exp;
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}
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public void setExperience(int exp) {
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getHandle().d(exp);
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}
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public int getLevel() {
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return getHandle().expLevel;
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}
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public void setLevel(int level) {
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getHandle().expLevel = level;
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}
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public int getTotalExperience() {
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return getHandle().expTotal;
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}
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public void setTotalExperience(int exp) {
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getHandle().expTotal = exp;
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if (getTotalExperience() > getExperience()) {
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getHandle().exp = getTotalExperience();
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}
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}
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}
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