mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-24 01:06:01 +01:00
Improve javadoc in 26 files.
Addresses: BUKKIT-1643, BUKKIT-1868, BUKKIT-1846, BUKKIT-2632, BUKKIT-3196, BUKKIT-3187, BUKKIT-3198, BUKKIT-3200, BUKKIT-3201 and BUKKIT-3417. By: feildmaster <admin@feildmaster.com>
This commit is contained in:
parent
c5392313d3
commit
8065c9095a
26 changed files with 253 additions and 144 deletions
|
@ -193,10 +193,10 @@ public enum ChatColor {
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/**
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* Translates a string using an alternate color code character into a string that uses the internal
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* ChatColor.COLOR_CODE color code character. The alternate color code character will only be replaced
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* if it is immediately followed by 0-9, A-F, or a-f.
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*
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* if it is immediately followed by 0-9, A-F, a-f, K-O, k-o, R or r.
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*
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* @param altColorChar The alternate color code character to replace. Ex: &
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* @param textToTranslate Text containing the alternate color code character.
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* @param textToTranslate Text containing the alternate color code character.
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* @return Text containing the ChatColor.COLOR_CODE color code character.
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*/
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public static String translateAlternateColorCodes(char altColorChar, String textToTranslate) {
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@ -157,8 +157,8 @@ public final class Color implements ConfigurationSerializable {
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private Color(int red, int green, int blue) {
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Validate.isTrue(red >= 0 && red <= BIT_MASK, "Red is not between 0-255: ", red);
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Validate.isTrue(green >= 0 && green <= BIT_MASK, "Red is not between 0-255: ", green);
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Validate.isTrue(blue >= 0 && blue <= BIT_MASK, "Red is not between 0-255: ", blue);
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Validate.isTrue(green >= 0 && green <= BIT_MASK, "Green is not between 0-255: ", green);
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Validate.isTrue(blue >= 0 && blue <= BIT_MASK, "Blue is not between 0-255: ", blue);
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this.red = (byte) red;
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this.green = (byte) green;
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@ -634,19 +634,19 @@ public interface Server extends PluginMessageRecipient {
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/**
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* Gets user-specified limit for number of monsters that can spawn in a chunk
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* @returns The monster spawn limit
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* @return The monster spawn limit
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*/
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int getMonsterSpawnLimit();
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/**
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* Gets user-specified limit for number of animals that can spawn in a chunk
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* @returns The animal spawn limit
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* @return The animal spawn limit
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*/
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int getAnimalSpawnLimit();
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/**
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* Gets user-specified limit for number of water animals that can spawn in a chunk
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* @returns The water animal spawn limit
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* @return The water animal spawn limit
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*/
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int getWaterAnimalSpawnLimit();
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@ -664,7 +664,7 @@ public interface Server extends PluginMessageRecipient {
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/**
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* Gets the message that is displayed on the server list
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*
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* @returns the servers MOTD
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* @return the servers MOTD
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*/
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String getMotd();
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@ -957,7 +957,7 @@ public interface World extends PluginMessageRecipient, Metadatable {
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/**
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* Gets limit for number of monsters that can spawn in a chunk in this world
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* @returns The monster spawn limit
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* @return The monster spawn limit
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*/
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int getMonsterSpawnLimit();
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@ -971,7 +971,7 @@ public interface World extends PluginMessageRecipient, Metadatable {
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/**
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* Gets the limit for number of animals that can spawn in a chunk in this world
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* @returns The animal spawn limit
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* @return The animal spawn limit
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*/
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int getAnimalSpawnLimit();
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@ -985,7 +985,7 @@ public interface World extends PluginMessageRecipient, Metadatable {
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/**
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* Gets the limit for number of water animals that can spawn in a chunk in this world
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* @returns The water animal spawn limit
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* @return The water animal spawn limit
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*/
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int getWaterAnimalSpawnLimit();
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@ -17,8 +17,8 @@ public class TeleportCommand extends VanillaCommand {
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public TeleportCommand() {
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super("tp");
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this.description = "Teleports the given player to another player or location";
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this.usageMessage = "/tp [player] <target>\n/tp [player] <x> <y> <z>";
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this.description = "Teleports the given player (or yourself) to another player or coordinates";
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this.usageMessage = "/tp [player] <target> and/or <x> <y> <z>";
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this.setPermission("bukkit.command.teleport");
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}
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@ -18,7 +18,7 @@ public class WhitelistCommand extends VanillaCommand {
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public WhitelistCommand() {
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super("whitelist");
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this.description = "Prevents the specified player from using this server";
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this.description = "Manages the list of players allowed to use this server";
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this.usageMessage = "/whitelist (add|remove) <player>\n/whitelist (on|off|list|reload)";
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this.setPermission("bukkit.command.whitelist.reload;bukkit.command.whitelist.enable;bukkit.command.whitelist.disable;bukkit.command.whitelist.list;bukkit.command.whitelist.add;bukkit.command.whitelist.remove");
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}
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@ -409,7 +409,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a String if possible, but may
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* miss any values out if they are not compatible.
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@ -424,7 +424,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Integer if possible, but may
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* miss any values out if they are not compatible.
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@ -439,7 +439,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Boolean if possible, but may
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* miss any values out if they are not compatible.
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@ -454,7 +454,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Double if possible, but may
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* miss any values out if they are not compatible.
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@ -469,7 +469,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Float if possible, but may
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* miss any values out if they are not compatible.
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@ -484,7 +484,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Long if possible, but may
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* miss any values out if they are not compatible.
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@ -499,7 +499,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Byte if possible, but may
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* miss any values out if they are not compatible.
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@ -514,7 +514,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Character if possible, but may
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* miss any values out if they are not compatible.
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@ -529,7 +529,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Short if possible, but may
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* miss any values out if they are not compatible.
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@ -544,7 +544,7 @@ public interface ConfigurationSection {
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* <p />
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* If the List does not exist but a default value has been specified, this
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* will return the default value. If the List does not exist and no default
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* value was specified, this will return null.
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* value was specified, this will return an empty List.
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* <p />
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* This method will attempt to cast any values into a Map if possible, but may
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* miss any values out if they are not compatible.
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@ -20,7 +20,7 @@ public interface Entity extends Metadatable {
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/**
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* Gets the entity's current position
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*
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* @return Location containing the position of this entity
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* @return a new copy of Location containing the position of this entity
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*/
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public Location getLocation();
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@ -3,27 +3,79 @@ package org.bukkit.entity;
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import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.Location;
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import org.bukkit.World;
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public enum EntityType {
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// These strings MUST match the strings in nms.EntityTypes and are case sensitive.
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/**
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* An item resting on the ground.
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*
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* Spawn with {@link World#dropItem(Location, ItemStack)}
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* or {@link World#dropItemNaturally(Location, ItemStack)}
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*/
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DROPPED_ITEM("Item", Item.class, 1, false),
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/**
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* An experience orb.
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*/
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EXPERIENCE_ORB("XPOrb", ExperienceOrb.class, 2),
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/**
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* A painting on a wall.
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*/
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PAINTING("Painting", Painting.class, 9),
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/**
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* An arrow projectile; may get stuck in the ground.
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*/
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ARROW("Arrow", Arrow.class, 10),
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/**
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* A flyinf snowball.
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*/
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SNOWBALL("Snowball", Snowball.class, 11),
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/**
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* A flying large fireball, as thrown by a Ghast for example.
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*/
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FIREBALL("Fireball", LargeFireball.class, 12),
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/**
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* A flying small fireball, such as thrown by a Blaze or player.
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*/
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SMALL_FIREBALL("SmallFireball", SmallFireball.class, 13),
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/**
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* A flying ender pearl.
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*/
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ENDER_PEARL("ThrownEnderpearl", EnderPearl.class, 14),
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/**
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* An ender eye signal.
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*/
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ENDER_SIGNAL("EyeOfEnderSignal", EnderSignal.class, 15),
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/**
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* A flying experience bottle.
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*/
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THROWN_EXP_BOTTLE("ThrownExpBottle", ThrownExpBottle.class, 17),
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/**
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* An item frame on a wall.
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*/
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ITEM_FRAME("ItemFrame", ItemFrame.class, 18),
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/**
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* A flying wither skull projectile.
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*/
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WITHER_SKULL("WitherSkull", WitherSkull.class, 19),
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/**
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* Primed TNT that is about to explode.
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*/
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PRIMED_TNT("PrimedTnt", TNTPrimed.class, 20),
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/**
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* A block that is going to or is about to fall.
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*/
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FALLING_BLOCK("FallingSand", FallingBlock.class, 21, false),
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FIREWORK("FireworksRocketEntity", Firework.class, 22, false),
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/**
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* A placed minecart of any type.
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*/
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MINECART("Minecart", Minecart.class, 40),
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/**
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* A placed boat.
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*/
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BOAT("Boat", Boat.class, 41),
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CREEPER("Creeper", Creeper.class, 50),
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SKELETON("Skeleton", Skeleton.class, 51),
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@ -55,11 +107,22 @@ public enum EntityType {
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VILLAGER("Villager", Villager.class, 120),
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ENDER_CRYSTAL("EnderCrystal", EnderCrystal.class, 200),
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// These don't have an entity ID in nms.EntityTypes.
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/**
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* A flying splash potion.
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*/
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SPLASH_POTION(null, ThrownPotion.class, -1, false),
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/**
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* A flying chicken egg.
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*/
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EGG(null, Egg.class, -1, false),
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/**
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* A fishing line and bobber.
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*/
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FISHING_HOOK(null, Fish.class, -1, false),
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/**
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* Spawn with {@link World#strikeLightning(org.bukkit.Location)}.
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* A bolt of lightning.
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*
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* Spawn with {@link World#strikeLightning(Location)}.
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*/
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LIGHTNING(null, LightningStrike.class, -1, false),
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WEATHER(null, Weather.class, -1, false),
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@ -130,7 +193,7 @@ public enum EntityType {
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}
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/**
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* Some entities cannot be spawned using {@link World#spawnCreature(Location, EntityType)}
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* Some entities cannot be spawned using {@link World#spawnEntity(Location, EntityType)}
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* or {@link World#spawn(Location, Class)}, usually
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* because they require additional information in order to spawn.
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* @return False if the entity type cannot be spawned
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@ -71,7 +71,7 @@ public class BlockIgniteEvent extends BlockEvent implements Cancellable {
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*/
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LIGHTNING,
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/**
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* Block ignition caused by a player using a fireball.
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* Block ignition caused by an entity using a fireball.
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*/
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FIREBALL,
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}
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@ -84,11 +84,11 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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public enum State {
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/**
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* When a player is fishing
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* When a player is fishing, ie casting the line out.
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*/
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FISHING,
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/**
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* When a player has successfully caught a fish
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* When a player has successfully caught a fish and is reeling it in.
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*/
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CAUGHT_FISH,
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/**
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@ -96,7 +96,7 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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*/
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CAUGHT_ENTITY,
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/**
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* When a bobber is stuck in the grund
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* When a bobber is stuck in the ground
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*/
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IN_GROUND,
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/**
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|
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@ -60,7 +60,7 @@ public class ServerListPingEvent extends ServerEvent {
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/**
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* Get the maximum number of players sent.
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*
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* @return the the maximum number of player
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* @return the maximum number of players
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||||
*/
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public int getMaxPlayers() {
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return maxPlayers;
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|
|
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@ -201,9 +201,9 @@ public interface EntityEquipment {
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void setBootsDropChance(float chance);
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/**
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* Get the entity this CreatureEquipment belongs to
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* Get the entity this EntityEquipment belongs to
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*
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||||
* @return the entity this CreatureEquipment belongs to
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||||
* @return the entity this EntityEquipment belongs to
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||||
*/
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Entity getHolder();
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}
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@ -16,12 +16,14 @@ public interface Inventory extends Iterable<ItemStack> {
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/**
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||||
* Returns the size of the inventory
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*
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||||
* @return The inventory size
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||||
* @return The size of the inventory
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||||
*/
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||||
public int getSize();
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||||
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||||
/**
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* @return The maximum stack size for items in this inventory.
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||||
* Returns the maximum stack size for an ItemStack in this inventory.
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||||
*
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||||
* @return The maximum size for an ItemStack in this inventory.
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||||
*/
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||||
public int getMaxStackSize();
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||||
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||||
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@ -41,14 +43,14 @@ public interface Inventory extends Iterable<ItemStack> {
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|||
public void setMaxStackSize(int size);
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||||
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||||
/**
|
||||
* Return the name of the inventory
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||||
* Returns the name of the inventory
|
||||
*
|
||||
* @return The inventory name
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||||
* @return The String with the name of the inventory
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||||
*/
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||||
public String getName();
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||||
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||||
/**
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||||
* Get the ItemStack found in the slot at the given index
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||||
* Returns the ItemStack found in the slot at the given index
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||||
*
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||||
* @param index The index of the Slot's ItemStack to return
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* @return The ItemStack in the slot
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@ -56,7 +58,7 @@ public interface Inventory extends Iterable<ItemStack> {
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public ItemStack getItem(int index);
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/**
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* Stores the ItemStack at the given index
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* Stores the ItemStack at the given index of the inventory.
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*
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* @param index The index where to put the ItemStack
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* @param item The ItemStack to set
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@ -65,11 +67,15 @@ public interface Inventory extends Iterable<ItemStack> {
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/**
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* Stores the given ItemStacks in the inventory.
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* This will try to fill existing stacks and empty slots as good as it can.
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||||
* It will return a HashMap of what it couldn't fit.
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||||
* This will try to fill existing stacks and empty slots as well as it can.
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||||
* <p />
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||||
* The returned HashMap contains what it couldn't store, where the key is the
|
||||
* index of the parameter, and the value is the ItemStack at that index
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||||
* of the variadic parameter. If all items are stored, it will return an
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* empty HashMap.
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*
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||||
* @param items The ItemStacks to add
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||||
* @return The items that didn't fit.
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||||
* @return A HashMap containing items that didn't fit.
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||||
* @throws IllegalArgumentException if items or any element in it is null
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||||
*/
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public HashMap<Integer, ItemStack> addItem(ItemStack... items) throws IllegalArgumentException;
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||||
|
@ -78,23 +84,29 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
* Removes the given ItemStacks from the inventory.
|
||||
* <p />
|
||||
* It will try to remove 'as much as possible' from the types and amounts you
|
||||
* give as arguments. It will return a HashMap of what it couldn't remove.
|
||||
* give as arguments.
|
||||
* <p />
|
||||
* The returned HashMap contains what it couldn't remove, where the key is the
|
||||
* index of the parameter, and the value is the ItemStack at that index of the
|
||||
* variadic parameter. If all the given ItemStacks are removed, it will return
|
||||
* an empty HashMap.
|
||||
*
|
||||
* @param items The ItemStacks to remove
|
||||
* @return The items that couldn't be removed.
|
||||
* @return A HashMap containing items that couldn't be removed.
|
||||
* @throws IllegalArgumentException if items is null
|
||||
*/
|
||||
public HashMap<Integer, ItemStack> removeItem(ItemStack... items) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Gets all ItemStacks from the inventory.
|
||||
* Returns all ItemStacks from the inventory
|
||||
*
|
||||
* @return All the ItemStacks from all slots
|
||||
* @return An array of ItemStacks from the inventory.
|
||||
*/
|
||||
public ItemStack[] getContents();
|
||||
|
||||
/**
|
||||
* Set the inventory's contents.
|
||||
* Completely replaces the inventory's contents. Removes all existing
|
||||
* contents and replaces it with the ItemStacks given in the array.
|
||||
*
|
||||
* @param items A complete replacement for the contents; the length must be less than or equal to {@link #getSize()}.
|
||||
* @throws IllegalArgumentException If the array has more items than the inventory.
|
||||
|
@ -102,25 +114,25 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
public void setContents(ItemStack[] items) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Check if the inventory contains any ItemStacks with the given materialId.
|
||||
* Checks if the inventory contains any ItemStacks with the given materialId
|
||||
*
|
||||
* @param materialId The materialId to check for
|
||||
* @return If any ItemStacks were found
|
||||
* @return true if an ItemStack in this inventory contains the materialId
|
||||
*/
|
||||
public boolean contains(int materialId);
|
||||
|
||||
/**
|
||||
* Check if the inventory contains any ItemStacks with the given material.
|
||||
* Checks if the inventory contains any ItemStacks with the given material.
|
||||
*
|
||||
* @param material The material to check for
|
||||
* @return If any ItemStacks were found
|
||||
* @return true if an ItemStack is found with the given Material
|
||||
* @throws IllegalArgumentException if material is null
|
||||
*/
|
||||
public boolean contains(Material material) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Check if the inventory contains any ItemStacks matching the given ItemStack.
|
||||
* This will only match if both the type and the amount of the stack match.
|
||||
* Checks if the inventory contains any ItemStacks matching the given ItemStack.
|
||||
* This will only return true if both the type and the amount of the stack match.
|
||||
*
|
||||
* @param item The ItemStack to match against
|
||||
* @return false if item is null, true if any exactly matching ItemStacks were found
|
||||
|
@ -128,16 +140,16 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
public boolean contains(ItemStack item);
|
||||
|
||||
/**
|
||||
* Check if the inventory contains any ItemStacks with the given materialId, adding to at least the minimum amount specified.
|
||||
* Checks if the inventory contains any ItemStacks with the given materialId, adding to at least the minimum amount specified.
|
||||
*
|
||||
* @param materialId The materialId to check for
|
||||
* @param amount The minimum amount to look for
|
||||
* @return true if amount is less than 1, true if enough ItemStacks were found to add to the given amount
|
||||
* @return true if this contains any matching ItemStack with the given materialId and amount
|
||||
*/
|
||||
public boolean contains(int materialId, int amount);
|
||||
|
||||
/**
|
||||
* Check if the inventory contains any ItemStacks with the given material, adding to at least the minimum amount specified.
|
||||
* Checks if the inventory contains any ItemStacks with the given material, adding to at least the minimum amount specified.
|
||||
*
|
||||
* @param material The material to check for
|
||||
* @param amount The minimum amount
|
||||
|
@ -147,7 +159,8 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
public boolean contains(Material material, int amount) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Check if the inventory contains the amount of ItemStacks exactly matching the given ItemStack.
|
||||
* Checks if the inventory contains any ItemStacks matching the given ItemStack and at least the minimum amount specified
|
||||
* This will only match if both the type and the amount of the stack match
|
||||
*
|
||||
* @param item The ItemStack to match against
|
||||
* @param amount The amount of stacks to find
|
||||
|
@ -156,8 +169,12 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
public boolean contains(ItemStack item, int amount);
|
||||
|
||||
/**
|
||||
* Check if the inventory contains the specified amount of a similar ItemStack.
|
||||
* This ignores the size of the stack, using the {@link ItemStack#isSimilar(ItemStack)} method.
|
||||
* Returns a HashMap with all slots and ItemStacks in the inventory with
|
||||
* given materialId.
|
||||
* <p />
|
||||
* The HashMap contains entries where, the key is the slot index, and the
|
||||
* value is the ItemStack in that slot. If no matching ItemStack with the
|
||||
* given materialId is found, an empty map is returned.
|
||||
*
|
||||
* @param item The ItemStack to match against
|
||||
* @param amount The minimum amount
|
||||
|
@ -169,21 +186,31 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
* Find all slots in the inventory containing any ItemStacks with the given materialId.
|
||||
*
|
||||
* @param materialId The materialId to look for
|
||||
* @return The Slots found.
|
||||
* @return A HashMap containing the slot index, ItemStack pairs
|
||||
*/
|
||||
public HashMap<Integer, ? extends ItemStack> all(int materialId);
|
||||
|
||||
/**
|
||||
* Find all slots in the inventory containing any ItemStacks with the given material.
|
||||
* Returns a HashMap with all slots and ItemStacks in the inventory with
|
||||
* the given Material.
|
||||
* <p />
|
||||
* The HashMap contains entries where, the key is the slot index, and the
|
||||
* value is the ItemStack in that slot. If no matching ItemStack with the
|
||||
* given Material is found, an empty map is returned.
|
||||
*
|
||||
* @param material The material to look for
|
||||
* @return A map from slot indexes to item at index
|
||||
* @return A HashMap containing the slot index, ItemStack pairs
|
||||
* @throws IllegalArgumentException if material is null
|
||||
*/
|
||||
public HashMap<Integer, ? extends ItemStack> all(Material material) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Find all slots in the inventory containing the exact ItemStack specified.
|
||||
* Finds all slots in the inventory containing any ItemStacks with the given ItemStack
|
||||
* This will only match slots if both the type and the amount of the stack match
|
||||
* <p />
|
||||
* The HashMap contains entries where, the key is the
|
||||
* slot index, and the value is the ItemStack in that slot. If no matching
|
||||
* ImemStrack with the given Material is found, an empty map is returned.
|
||||
*
|
||||
* @param item The ItemStack to match against
|
||||
* @return A map from slot indexes to item at index
|
||||
|
@ -191,47 +218,47 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
public HashMap<Integer, ? extends ItemStack> all(ItemStack item);
|
||||
|
||||
/**
|
||||
* Find the first slot in the inventory containing an ItemStack with the given materialId.
|
||||
* Finds the first slot in the inventory containing an ItemStack with the given materialId.
|
||||
*
|
||||
* @param materialId The materialId to look for
|
||||
* @return The Slot found.
|
||||
* @return The slot index of the given materialId or -1 if not found
|
||||
*/
|
||||
public int first(int materialId);
|
||||
|
||||
/**
|
||||
* Find the first slot in the inventory containing an ItemStack with the given material
|
||||
* Finds the first slot in the inventory containing an ItemStack with the given material
|
||||
*
|
||||
* @param material The material to look for
|
||||
* @return The Slot found.
|
||||
* @return The slot index of the given Material or -1 if not found
|
||||
* @throws IllegalArgumentException if material is null
|
||||
*/
|
||||
public int first(Material material) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Find the first slot in the inventory containing an ItemStack with the given stack
|
||||
* Returns the first slot in the inventory containing an ItemStack with the given stack
|
||||
* This will only match a slot if both the type and the amount of the stack match
|
||||
*
|
||||
* @param item The ItemStack to match against
|
||||
* @return The Slot found.
|
||||
* @return The slot index of the given ItemStack or -1 if not found
|
||||
*/
|
||||
public int first(ItemStack item);
|
||||
|
||||
/**
|
||||
* Find the first empty Slot.
|
||||
* Returns the first empty Slot.
|
||||
*
|
||||
* @return The first empty Slot found, or -1 if no empty slots.
|
||||
*/
|
||||
public int firstEmpty();
|
||||
|
||||
/**
|
||||
* Remove all stacks in the inventory matching the given materialId.
|
||||
* Removes all stacks in the inventory matching the given materialId.
|
||||
*
|
||||
* @param materialId The material to remove
|
||||
*/
|
||||
public void remove(int materialId);
|
||||
|
||||
/**
|
||||
* Remove all stacks in the inventory matching the given material.
|
||||
* Removes all stacks in the inventory matching the given material.
|
||||
*
|
||||
* @param material The material to remove
|
||||
* @throws IllegalArgumentException if material is null
|
||||
|
@ -239,7 +266,7 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
public void remove(Material material) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Remove all stacks in the inventory matching the given stack.
|
||||
* Removes all stacks in the inventory matching the given stack.
|
||||
* This will only match a slot if both the type and the amount of the stack match
|
||||
*
|
||||
* @param item The ItemStack to match against
|
||||
|
@ -247,41 +274,45 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
public void remove(ItemStack item);
|
||||
|
||||
/**
|
||||
* Clear out a particular slot in the index
|
||||
* Clears out a particular slot in the index.
|
||||
*
|
||||
* @param index The index to empty.
|
||||
*/
|
||||
public void clear(int index);
|
||||
|
||||
/**
|
||||
* Clear out the whole index
|
||||
* Clears out the whole Inventory.
|
||||
*/
|
||||
public void clear();
|
||||
|
||||
/**
|
||||
* Get a list of players viewing. Note that a player is considered to be viewing their own
|
||||
* Gets a list of players viewing. Note that a player is considered to be viewing their own
|
||||
* inventory and internal crafting screen even when said inventory is not open. They will normally
|
||||
* be considered to be viewing their inventory even when they have a different inventory screen open,
|
||||
* but it's possible for customized inventory screens to exclude the viewer's inventory, so this should
|
||||
* never be assumed to be non-empty.
|
||||
* @return A list of players.
|
||||
*
|
||||
* @return A list of HumanEntities who are viewing this Inventory.
|
||||
*/
|
||||
public List<HumanEntity> getViewers();
|
||||
|
||||
/**
|
||||
* Get the title of this inventory.
|
||||
* @return The title.
|
||||
* Returns the title of this inventory.
|
||||
*
|
||||
* @return A String with the title.
|
||||
*/
|
||||
public String getTitle();
|
||||
|
||||
/**
|
||||
* Check what type of inventory this is.
|
||||
* @return The type of inventory.
|
||||
* Returns what type of inventory this is.
|
||||
*
|
||||
* @return The InventoryType representing the type of inventory.
|
||||
*/
|
||||
public InventoryType getType();
|
||||
|
||||
/**
|
||||
* Gets the block or entity belonging to the open inventory
|
||||
*
|
||||
* @return The holder of the inventory; null if it has no holder.
|
||||
*/
|
||||
public InventoryHolder getHolder();
|
||||
|
@ -292,6 +323,7 @@ public interface Inventory extends Iterable<ItemStack> {
|
|||
* Returns an iterator starting at the given index. If the index is positive, then the first
|
||||
* call to next() will return the item at that index; if it is negative, the first call to
|
||||
* previous will return the item at index (getSize() + index).
|
||||
*
|
||||
* @param index The index.
|
||||
* @return An iterator.
|
||||
*/
|
||||
|
|
|
@ -14,7 +14,7 @@ import org.bukkit.event.inventory.InventoryType;
|
|||
public abstract class InventoryView {
|
||||
public final static int OUTSIDE = -999;
|
||||
/**
|
||||
* Represents various extra properties of certai inventory windows.
|
||||
* Represents various extra properties of certain inventory windows.
|
||||
*/
|
||||
public enum Property {
|
||||
/**
|
||||
|
@ -107,7 +107,7 @@ public abstract class InventoryView {
|
|||
}
|
||||
|
||||
/**
|
||||
* Sets one item in this inventory view by its raw slot ID.
|
||||
* Gets one item in this inventory view by its raw slot ID.
|
||||
* @param slot The ID as returned by InventoryClickEvent.getRawSlot()
|
||||
* @return The item currently in the slot.
|
||||
*/
|
||||
|
|
|
@ -32,7 +32,9 @@ public class ShapedRecipe implements Recipe {
|
|||
|
||||
/**
|
||||
* Set the shape of this recipe to the specified rows. Each character represents a different
|
||||
* ingredient; exactly what each character represents is set separately.
|
||||
* ingredient; exactly what each character represents is set separately. The first row supplied
|
||||
* corresponds with the upper most part of the recipe on the workbench e.g. if all three
|
||||
* rows are supplies the first string represents the top row on the workbench.
|
||||
*
|
||||
* @param shape The rows of the recipe (up to 3 rows).
|
||||
* @return The changed recipe, so you can chain calls.
|
||||
|
|
|
@ -18,13 +18,14 @@ public interface BookMeta extends ItemMeta {
|
|||
|
||||
/**
|
||||
* Gets the title of the book.
|
||||
* Plugins should check that hasTitle() returns true before calling this method.
|
||||
*
|
||||
* @return the title of the book
|
||||
*/
|
||||
String getTitle();
|
||||
|
||||
/**
|
||||
* Sets the title of the book. Limited to 16 characters.
|
||||
* Sets the title of the book. Limited to 16 characters. Removes title when given null.
|
||||
*
|
||||
* @param title the title to set
|
||||
* @return true if the title was successfully set
|
||||
|
@ -40,13 +41,14 @@ public interface BookMeta extends ItemMeta {
|
|||
|
||||
/**
|
||||
* Gets the author of the book.
|
||||
* Plugins should check that hasAuthor() returns true before calling this method.
|
||||
*
|
||||
* @return the author of the book
|
||||
*/
|
||||
String getAuthor();
|
||||
|
||||
/**
|
||||
* Sets the author of the book.
|
||||
* Sets the author of the book. Removes author when given null.
|
||||
*
|
||||
* @param author the author of the book
|
||||
*/
|
||||
|
@ -60,7 +62,7 @@ public interface BookMeta extends ItemMeta {
|
|||
boolean hasPages();
|
||||
|
||||
/**
|
||||
* Gets the specified page in the book.
|
||||
* Gets the specified page in the book. The given page must exist.
|
||||
*
|
||||
* @param page the page number to get
|
||||
* @return the page from the book
|
||||
|
@ -68,7 +70,8 @@ public interface BookMeta extends ItemMeta {
|
|||
String getPage(int page);
|
||||
|
||||
/**
|
||||
* Sets the specified page in the book.
|
||||
* Sets the specified page in the book. Pages of the book must be contiguous.
|
||||
* The data can be up to 256 characters in length, additional characters are trucated.
|
||||
*
|
||||
* @param page the page number to set
|
||||
* @param data the data to set for that page
|
||||
|
@ -97,7 +100,7 @@ public interface BookMeta extends ItemMeta {
|
|||
void setPages(String... pages);
|
||||
|
||||
/**
|
||||
* Adds new pages to the end of the book.
|
||||
* Adds new pages to the end of the book. Up to a maximum of 50 pages with 256 characters per page.
|
||||
*
|
||||
* @param pages A list of strings, each being a page
|
||||
*/
|
||||
|
|
|
@ -14,56 +14,59 @@ import org.bukkit.enchantments.Enchantment;
|
|||
public interface ItemMeta extends Cloneable, ConfigurationSerializable {
|
||||
|
||||
/**
|
||||
* Checks for existence of a display name
|
||||
* Checks for existence of a display name.
|
||||
*
|
||||
* @return true if this has a display name
|
||||
*/
|
||||
boolean hasDisplayName();
|
||||
|
||||
/**
|
||||
* Gets the display name that is set
|
||||
* Gets the display name that is set.
|
||||
* Plugins should check that hasDisplayName() returns <code>true</code> before calling this method.
|
||||
*
|
||||
* @return the display name that is set
|
||||
*/
|
||||
String getDisplayName();
|
||||
|
||||
/**
|
||||
* Sets the display name
|
||||
* Sets the display name.
|
||||
*
|
||||
* @param name the name to set
|
||||
*/
|
||||
void setDisplayName(String name);
|
||||
|
||||
/**
|
||||
* Checks for existence of lore
|
||||
* Checks for existence of lore.
|
||||
*
|
||||
* @return true if this has lore
|
||||
*/
|
||||
boolean hasLore();
|
||||
|
||||
/**
|
||||
* Gets the lore that is set
|
||||
*
|
||||
* Gets the lore that is set.
|
||||
* Plugins should check if hasLore() returns <code>true</code> before calling this method.
|
||||
*
|
||||
* @return a list of lore that is set
|
||||
*/
|
||||
List<String> getLore();
|
||||
|
||||
/**
|
||||
* Sets the lore for this item
|
||||
* Sets the lore for this item.
|
||||
* Removes lore when given null.
|
||||
*
|
||||
* @param lore the lore that will be set
|
||||
*/
|
||||
void setLore(List<String> lore);
|
||||
|
||||
/**
|
||||
* Checks for the existence of any enchantments
|
||||
* Checks for the existence of any enchantments.
|
||||
*
|
||||
* @return true if an enchantment exists on this meta
|
||||
*/
|
||||
boolean hasEnchants();
|
||||
|
||||
/**
|
||||
* Checks for existence of the specified enchantment
|
||||
* Checks for existence of the specified enchantment.
|
||||
*
|
||||
* @param ench enchantment to check
|
||||
* @return true if this enchantment exists for this meta
|
||||
|
@ -71,7 +74,7 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable {
|
|||
boolean hasEnchant(Enchantment ench);
|
||||
|
||||
/**
|
||||
* Checks for the level of the specified enchantment
|
||||
* Checks for the level of the specified enchantment.
|
||||
*
|
||||
* @param ench enchantment to check
|
||||
* @return The level that the specified enchantment has, or 0 if none
|
||||
|
@ -79,14 +82,15 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable {
|
|||
int getEnchantLevel(Enchantment ench);
|
||||
|
||||
/**
|
||||
* This method gets a copy the enchantments in this ItemMeta
|
||||
* Returns a copy the enchantments in this ItemMeta.<br />
|
||||
* Returns an empty map if none.
|
||||
*
|
||||
* @return An immutable copy of the enchantments
|
||||
*/
|
||||
Map<Enchantment, Integer> getEnchants();
|
||||
|
||||
/**
|
||||
* This method adds the specified enchantment to this item meta
|
||||
* Adds the specified enchantment to this item meta.
|
||||
*
|
||||
* @param ench Enchantment to add
|
||||
* @param level Level for the enchantment
|
||||
|
@ -96,7 +100,7 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable {
|
|||
boolean addEnchant(Enchantment ench, int level, boolean ignoreLevelRestriction);
|
||||
|
||||
/**
|
||||
* This method removes the specified enchantment from this item meta
|
||||
* Removes the specified enchantment from this item meta.
|
||||
*
|
||||
* @param ench Enchantment to remove
|
||||
* @return true if the item meta changed as a result of this call, false otherwise
|
||||
|
|
|
@ -6,14 +6,14 @@ package org.bukkit.inventory.meta;
|
|||
public interface MapMeta extends ItemMeta {
|
||||
|
||||
/**
|
||||
* Checks to see if this map is scaling
|
||||
* Checks to see if this map is scaling.
|
||||
*
|
||||
* @return true if this map is scaling
|
||||
*/
|
||||
boolean isScaling();
|
||||
|
||||
/**
|
||||
* Sets if this map is scaling or not
|
||||
* Sets if this map is scaling or not.
|
||||
*
|
||||
* @param value true to scale
|
||||
*/
|
||||
|
|
|
@ -12,21 +12,22 @@ import java.util.List;
|
|||
public interface PotionMeta extends ItemMeta {
|
||||
|
||||
/**
|
||||
* Checks for the presence of custom potion effects
|
||||
* Checks for the presence of custom potion effects.
|
||||
*
|
||||
* @return true if custom potion effects are applied
|
||||
*/
|
||||
boolean hasCustomEffects();
|
||||
|
||||
/**
|
||||
* Gets an immutable list containing all custom potion effects applied to this potion
|
||||
* Gets an immutable list containing all custom potion effects applied to this potion.
|
||||
* Plugins should check that hasCustomEffects() returns true before calling this method.
|
||||
*
|
||||
* @return the immutable list of custom potion effects
|
||||
*/
|
||||
List<PotionEffect> getCustomEffects();
|
||||
|
||||
/**
|
||||
* Adds a custom potion effect to this potion
|
||||
* Adds a custom potion effect to this potion.
|
||||
*
|
||||
* @param effect the potion effect to add
|
||||
* @param overwrite true if any existing effect of the same type should be overwritten
|
||||
|
@ -35,7 +36,7 @@ public interface PotionMeta extends ItemMeta {
|
|||
boolean addCustomEffect(PotionEffect effect, boolean overwrite);
|
||||
|
||||
/**
|
||||
* Removes a custom potion effect from this potion
|
||||
* Removes a custom potion effect from this potion.
|
||||
*
|
||||
* @param type the potion effect type to remove
|
||||
* @return true if the potion meta changed as a result of this call
|
||||
|
@ -43,7 +44,8 @@ public interface PotionMeta extends ItemMeta {
|
|||
boolean removeCustomEffect(PotionEffectType type);
|
||||
|
||||
/**
|
||||
* Checks for a specific custom potion effect type on this potion
|
||||
* Checks for a specific custom potion effect type on this potion.
|
||||
*
|
||||
* @param type the potion effect type to check for
|
||||
* @return true if the potion has this effect
|
||||
*/
|
||||
|
@ -59,7 +61,7 @@ public interface PotionMeta extends ItemMeta {
|
|||
boolean setMainEffect(PotionEffectType type);
|
||||
|
||||
/**
|
||||
* Removes all custom potion effects from this potion
|
||||
* Removes all custom potion effects from this potion.
|
||||
*
|
||||
* @return true if the potion meta changed as a result of this call
|
||||
*/
|
||||
|
|
|
@ -8,21 +8,22 @@ import org.bukkit.Material;
|
|||
public interface SkullMeta extends ItemMeta {
|
||||
|
||||
/**
|
||||
* Gets the owner of the skull
|
||||
* Gets the owner of the skull.
|
||||
*
|
||||
* @return the owner if the skull
|
||||
*/
|
||||
String getOwner();
|
||||
|
||||
/**
|
||||
* Checks to see if the skull has an owner
|
||||
* Checks to see if the skull has an owner.
|
||||
*
|
||||
* @return true if the skull has an owner
|
||||
*/
|
||||
boolean hasOwner();
|
||||
|
||||
/**
|
||||
* Sets the owner of the skull
|
||||
* Sets the owner of the skull.
|
||||
* Plugins should check that hasOwner() returns true before calling this plugin.
|
||||
*
|
||||
* @param owner the new owner of the skull
|
||||
* @return true if the owner was successfully set
|
||||
|
|
|
@ -35,7 +35,7 @@ public class Crops extends MaterialData {
|
|||
/**
|
||||
* Gets the current growth state of this crop
|
||||
*
|
||||
* @return CropState of this leave
|
||||
* @return CropState of this crop
|
||||
*/
|
||||
public CropState getState() {
|
||||
return CropState.getByData(getData());
|
||||
|
|
|
@ -10,7 +10,8 @@ public abstract class BukkitRunnable implements Runnable {
|
|||
private int taskId = -1;
|
||||
|
||||
/**
|
||||
* Attempts to cancel this task
|
||||
* Attempts to cancel this task.
|
||||
*
|
||||
* @throws IllegalStateException if task was not scheduled yet
|
||||
*/
|
||||
public synchronized void cancel() throws IllegalStateException {
|
||||
|
@ -18,7 +19,7 @@ public abstract class BukkitRunnable implements Runnable {
|
|||
}
|
||||
|
||||
/**
|
||||
* Schedules this in the Bukkit scheduler to run on next tick
|
||||
* Schedules this in the Bukkit scheduler to run on next tick.
|
||||
*
|
||||
* @param plugin the reference to the plugin scheduling task
|
||||
* @return a BukkitTask that contains the id number
|
||||
|
@ -83,7 +84,7 @@ public abstract class BukkitRunnable implements Runnable {
|
|||
}
|
||||
|
||||
/**
|
||||
* Schedules this to repeatedly run until cancelled, starting after the specified number of server ticks
|
||||
* Schedules this to repeatedly run until cancelled, starting after the specified number of server ticks.
|
||||
*
|
||||
* @param plugin the reference to the plugin scheduling task
|
||||
* @param delay the ticks to wait before running the task
|
||||
|
@ -118,7 +119,8 @@ public abstract class BukkitRunnable implements Runnable {
|
|||
}
|
||||
|
||||
/**
|
||||
* Gets the task id for this runnable
|
||||
* Gets the task id for this runnable.
|
||||
*
|
||||
* @return the task id that this runnable was scheduled as
|
||||
* @throws IllegalStateException if task was not scheduled yet
|
||||
*/
|
||||
|
|
|
@ -8,8 +8,8 @@ import java.util.List;
|
|||
public interface BukkitScheduler {
|
||||
|
||||
/**
|
||||
* Schedules a once off task to occur after a delay
|
||||
* This task will be executed by the main server thread
|
||||
* Schedules a once off task to occur after a delay.
|
||||
* This task will be executed by the main server thread.
|
||||
*
|
||||
* @param plugin Plugin that owns the task
|
||||
* @param task Task to be executed
|
||||
|
@ -19,8 +19,8 @@ public interface BukkitScheduler {
|
|||
public int scheduleSyncDelayedTask(Plugin plugin, Runnable task, long delay);
|
||||
|
||||
/**
|
||||
* Schedules a once off task to occur as soon as possible
|
||||
* This task will be executed by the main server thread
|
||||
* Schedules a once off task to occur as soon as possible.
|
||||
* This task will be executed by the main server thread.
|
||||
*
|
||||
* @param plugin Plugin that owns the task
|
||||
* @param task Task to be executed
|
||||
|
@ -29,8 +29,8 @@ public interface BukkitScheduler {
|
|||
public int scheduleSyncDelayedTask(Plugin plugin, Runnable task);
|
||||
|
||||
/**
|
||||
* Schedules a repeating task
|
||||
* This task will be executed by the main server thread
|
||||
* Schedules a repeating task.
|
||||
* This task will be executed by the main server thread.
|
||||
*
|
||||
* @param plugin Plugin that owns the task
|
||||
* @param task Task to be executed
|
||||
|
@ -44,8 +44,8 @@ public interface BukkitScheduler {
|
|||
* <b>Asynchronous tasks should never access any API in Bukkit.
|
||||
* Great care should be taken to assure the thread-safety of asynchronous tasks.</b>
|
||||
* <br>
|
||||
* <br>Schedules a once off task to occur after a delay,
|
||||
* This task will be executed by a thread managed by the scheduler
|
||||
* <br>Schedules a once off task to occur after a delay.
|
||||
* This task will be executed by a thread managed by the scheduler.
|
||||
*
|
||||
* @param plugin Plugin that owns the task
|
||||
* @param task Task to be executed
|
||||
|
@ -61,7 +61,7 @@ public interface BukkitScheduler {
|
|||
* Great care should be taken to assure the thread-safety of asynchronous tasks.</b>
|
||||
* <br>
|
||||
* <br>Schedules a once off task to occur as soon as possible.
|
||||
* This task will be executed by a thread managed by the scheduler
|
||||
* This task will be executed by a thread managed by the scheduler.
|
||||
*
|
||||
* @param plugin Plugin that owns the task
|
||||
* @param task Task to be executed
|
||||
|
@ -76,7 +76,7 @@ public interface BukkitScheduler {
|
|||
* Great care should be taken to assure the thread-safety of asynchronous tasks.</b>
|
||||
* <br>
|
||||
* <br>Schedules a repeating task.
|
||||
* This task will be executed by a thread managed by the scheduler
|
||||
* This task will be executed by a thread managed by the scheduler.
|
||||
*
|
||||
* @param plugin Plugin that owns the task
|
||||
* @param task Task to be executed
|
||||
|
@ -90,10 +90,10 @@ public interface BukkitScheduler {
|
|||
|
||||
/**
|
||||
* Calls a method on the main thread and returns a Future object
|
||||
* This task will be executed by the main server thread
|
||||
* This task will be executed by the main server thread.
|
||||
* <p />
|
||||
* Note: The Future.get() methods must NOT be called from the main thread
|
||||
* Note2: There is at least an average of 10ms latency until the isDone() method returns true
|
||||
* Note: The Future.get() methods must NOT be called from the main thread.
|
||||
* Note2: There is at least an average of 10ms latency until the isDone() method returns true.
|
||||
*
|
||||
* @param <T> The callable's return type
|
||||
* @param plugin Plugin that owns the task
|
||||
|
@ -103,21 +103,21 @@ public interface BukkitScheduler {
|
|||
public <T> Future<T> callSyncMethod(Plugin plugin, Callable<T> task);
|
||||
|
||||
/**
|
||||
* Removes task from scheduler
|
||||
* Removes task from scheduler.
|
||||
*
|
||||
* @param taskId Id number of task to be removed
|
||||
*/
|
||||
public void cancelTask(int taskId);
|
||||
|
||||
/**
|
||||
* Removes all tasks associated with a particular plugin from the scheduler
|
||||
* Removes all tasks associated with a particular plugin from the scheduler.
|
||||
*
|
||||
* @param plugin Owner of tasks to be removed
|
||||
*/
|
||||
public void cancelTasks(Plugin plugin);
|
||||
|
||||
/**
|
||||
* Removes all tasks from the scheduler
|
||||
* Removes all tasks from the scheduler.
|
||||
*/
|
||||
public void cancelAllTasks();
|
||||
|
||||
|
@ -216,7 +216,7 @@ public interface BukkitScheduler {
|
|||
public BukkitTask runTaskLaterAsynchronously(Plugin plugin, Runnable task, long delay) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Returns a task that will repeatedly run until cancelled, starting after the specified number of server ticks
|
||||
* Returns a task that will repeatedly run until cancelled, starting after the specified number of server ticks.
|
||||
*
|
||||
* @param plugin the reference to the plugin scheduling task
|
||||
* @param task the task to be run
|
||||
|
|
|
@ -9,28 +9,28 @@ import org.bukkit.plugin.Plugin;
|
|||
public interface BukkitTask {
|
||||
|
||||
/**
|
||||
* Returns the taskId for the task
|
||||
* Returns the taskId for the task.
|
||||
*
|
||||
* @return Task id number
|
||||
*/
|
||||
public int getTaskId();
|
||||
|
||||
/**
|
||||
* Returns the Plugin that owns this task
|
||||
* Returns the Plugin that owns this task.
|
||||
*
|
||||
* @return The Plugin that owns the task
|
||||
*/
|
||||
public Plugin getOwner();
|
||||
|
||||
/**
|
||||
* Returns true if the Task is a sync task
|
||||
* Returns true if the Task is a sync task.
|
||||
*
|
||||
* @return true if the task is run by main thread
|
||||
*/
|
||||
public boolean isSync();
|
||||
|
||||
/**
|
||||
* Will attempt to cancel this task
|
||||
* Will attempt to cancel this task.
|
||||
*/
|
||||
public void cancel();
|
||||
}
|
||||
|
|
|
@ -12,21 +12,21 @@ import org.bukkit.plugin.Plugin;
|
|||
public interface BukkitWorker {
|
||||
|
||||
/**
|
||||
* Returns the taskId for the task being executed by this worker
|
||||
* Returns the taskId for the task being executed by this worker.
|
||||
*
|
||||
* @return Task id number
|
||||
*/
|
||||
public int getTaskId();
|
||||
|
||||
/**
|
||||
* Returns the Plugin that owns this task
|
||||
* Returns the Plugin that owns this task.
|
||||
*
|
||||
* @return The Plugin that owns the task
|
||||
*/
|
||||
public Plugin getOwner();
|
||||
|
||||
/**
|
||||
* Returns the thread for the worker
|
||||
* Returns the thread for the worker.
|
||||
*
|
||||
* @return The Thread object for the worker
|
||||
*/
|
||||
|
|
Loading…
Add table
Reference in a new issue