mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-29 07:48:53 +01:00
Many major improvements to Async Chunk Loading
Fixes some bugs with urgent priority, improves priority all around to optimize blocking chunk requests as much as possible. fixes casing on the -Dpaper.maxchunkthreads to now be -Dpaper.maxChunkThreads adds -Dpaper.genThreadPriority=3 -Dpaper.loadThreadPriority=4 lowering thread priorities will help ensure main has more priority over chunk threads
This commit is contained in:
parent
1e39773b53
commit
81e5978088
1 changed files with 233 additions and 156 deletions
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@ -1,4 +1,4 @@
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From b224cfd87e0c3056aad5899c80a7caa90e1c2360 Mon Sep 17 00:00:00 2001
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From e0e4f447246b2747683ec10f598abca50cc5fe85 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 21 Jul 2018 16:55:04 -0400
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Subject: [PATCH] Async Chunk Loading and Generation
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@ -43,7 +43,7 @@ reading or writing to the chunk will be safe, so plugins still
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should not be touching chunks asynchronously!
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index b703e08486..77d35ac99d 100644
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index b703e08486..73b0c23944 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -385,4 +385,57 @@ public class PaperConfig {
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@ -70,7 +70,7 @@ index b703e08486..77d35ac99d 100644
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+ asyncChunkGenThreadPerWorld = getBoolean("settings.async-chunks.thread-per-world-generation", true);
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+ asyncChunkLoadThreads = getInt("settings.async-chunks.load-threads", -1);
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+ if (asyncChunkLoadThreads <= 0) {
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+ asyncChunkLoadThreads = (int) Math.min(Integer.getInteger("paper.maxchunkthreads", 8), Runtime.getRuntime().availableProcessors() * 1.5);
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+ asyncChunkLoadThreads = (int) Math.min(Integer.getInteger("paper.maxChunkThreads", 8), Runtime.getRuntime().availableProcessors() * 1.5);
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+ }
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+
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+ // Let Shared Host set some limits
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@ -106,15 +106,12 @@ index b703e08486..77d35ac99d 100644
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}
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diff --git a/src/main/java/com/destroystokyo/paper/util/PriorityQueuedExecutor.java b/src/main/java/com/destroystokyo/paper/util/PriorityQueuedExecutor.java
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new file mode 100644
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index 0000000000..e589aa356c
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index 0000000000..8f18c28695
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/util/PriorityQueuedExecutor.java
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@@ -0,0 +1,298 @@
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@@ -0,0 +1,347 @@
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+package com.destroystokyo.paper.util;
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+
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+import com.google.common.util.concurrent.ThreadFactoryBuilder;
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+import net.minecraft.server.NamedIncrementingThreadFactory;
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+
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+import javax.annotation.Nonnull;
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+import java.util.ArrayList;
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+import java.util.List;
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@ -122,7 +119,6 @@ index 0000000000..e589aa356c
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+import java.util.concurrent.CompletableFuture;
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+import java.util.concurrent.ConcurrentLinkedQueue;
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+import java.util.concurrent.RejectedExecutionException;
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+import java.util.concurrent.ThreadFactory;
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+import java.util.concurrent.TimeUnit;
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+import java.util.concurrent.atomic.AtomicBoolean;
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+import java.util.concurrent.atomic.AtomicInteger;
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@ -132,33 +128,47 @@ index 0000000000..e589aa356c
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+ * Implements an Executor Service that allows specifying Task Priority
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+ * and bumping of task priority.
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+ *
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+ * @author aikar
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+ * This is a non blocking executor with 3 priority levels.
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+ *
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+ * URGENT: Rarely used, something that is critical to take action now.
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+ * HIGH: Something with more importance than the base tasks
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+ *
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+ * @author Daniel Ennis <aikar@aikar.co>
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+ */
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+@SuppressWarnings({"WeakerAccess", "UnusedReturnValue", "unused"})
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+public class PriorityQueuedExecutor extends AbstractExecutorService {
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+
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+ private final ConcurrentLinkedQueue<Runnable> urgent = new ConcurrentLinkedQueue<>();
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+ private final ConcurrentLinkedQueue<Runnable> high = new ConcurrentLinkedQueue<>();
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+ private final ConcurrentLinkedQueue<Runnable> normal = new ConcurrentLinkedQueue<>();
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+ private final List<Thread> threads = new ArrayList<>();
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+ private final RejectionHandler handler;
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+
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+ private volatile boolean shuttingDown = false;
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+ private volatile boolean shuttingDownNow = false;
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+ private final List<Thread> threads = new ArrayList<>();
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+
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+ public PriorityQueuedExecutor(String name) {
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+ this(name, Runtime.getRuntime().availableProcessors(), null);
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+ this(name, Math.max(1, Runtime.getRuntime().availableProcessors() - 1));
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+ }
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+
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+ public PriorityQueuedExecutor(String name, int threads) {
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+ this(name, threads, null);
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+ this(name, threads, Thread.NORM_PRIORITY, null);
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+ }
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+
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+ public PriorityQueuedExecutor(String name, int threads, int threadPriority) {
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+ this(name, threads, threadPriority, null);
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+ }
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+
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+ public PriorityQueuedExecutor(String name, int threads, RejectionHandler handler) {
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+ ThreadFactory factory = new ThreadFactoryBuilder()
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+ .setThreadFactory(new NamedIncrementingThreadFactory(name))
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+ .setDaemon(true)
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+ .build();
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+ this(name, threads, Thread.NORM_PRIORITY, handler);
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+ }
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+
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+ public PriorityQueuedExecutor(String name, int threads, int threadPriority, RejectionHandler handler) {
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+ for (int i = 0; i < threads; i++) {
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+ final Thread thread = factory.newThread(this::processQueues);
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+ ExecutorThread thread = new ExecutorThread(this::processQueues);
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+ thread.setDaemon(true);
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+ thread.setName(threads == 1 ? name : name + "-" + (i + 1));
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+ thread.setPriority(threadPriority);
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+ thread.start();
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+ this.threads.add(thread);
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+ }
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@ -168,6 +178,17 @@ index 0000000000..e589aa356c
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+ this.handler = handler;
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+ }
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+
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+ /**
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+ * If the Current thread belongs to a PriorityQueuedExecutor, return that Executro
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+ * @return The executor that controls this thread
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+ */
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+ public static PriorityQueuedExecutor getExecutor() {
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+ if (!(Thread.currentThread() instanceof ExecutorThread)) {
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+ return null;
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+ }
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+ return ((ExecutorThread) Thread.currentThread()).getExecutor();
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+ }
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+
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+ public void shutdown() {
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+ shuttingDown = true;
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+ synchronized (this) {
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@ -235,28 +256,20 @@ index 0000000000..e589aa356c
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+ }
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+
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+ public PendingTask<Void> submitTask(Runnable run) {
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+ return submitTask(createPendingTask(run));
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+ return createPendingTask(run).submit();
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+ }
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+
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+ public PendingTask<Void> submitTask(Runnable run, Priority priority) {
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+ return submitTask(createPendingTask(run, priority));
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+ return createPendingTask(run, priority).submit();
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+ }
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+
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+ public <T> PendingTask<T> submitTask(Supplier<T> run) {
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+ return submitTask(createPendingTask(run));
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+ return createPendingTask(run).submit();
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+ }
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+
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+ public <T> PendingTask<T> submitTask(Supplier<T> run, Priority priority) {
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+ return submitTask(createPendingTask(run, priority));
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+ }
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+
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+ public <T> PendingTask<T> submitTask(PendingTask<T> task) {
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+ if (shuttingDown) {
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+ handler.onRejection(task, this);
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+ return task;
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+ }
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+ task.submit(this);
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+ return task;
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+ PendingTask<T> task = createPendingTask(run, priority);
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+ return task.submit();
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+ }
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+
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+ @Override
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@ -264,7 +277,19 @@ index 0000000000..e589aa356c
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+ submitTask(command);
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+ }
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+
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+ private Runnable getTask() {
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+ public boolean isCurrentThread() {
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+ final Thread thread = Thread.currentThread();
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+ if (!(thread instanceof ExecutorThread)) {
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+ return false;
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+ }
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+ return ((ExecutorThread) thread).getExecutor() == this;
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+ }
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+
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+ public Runnable getUrgentTask() {
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+ return urgent.poll();
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+ }
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+
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+ public Runnable getTask() {
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+ Runnable run = urgent.poll();
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+ if (run != null) {
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+ return run;
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@ -304,10 +329,30 @@ index 0000000000..e589aa356c
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+ }
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+ }
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+
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+ public boolean processUrgentTasks() {
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+ Runnable run;
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+ boolean hadTask = false;
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+ while ((run = getUrgentTask()) != null) {
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+ run.run();
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+ hadTask = true;
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+ }
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+ return hadTask;
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+ }
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+
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+ public enum Priority {
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+ NORMAL, HIGH, URGENT
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+ }
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+
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+ public class ExecutorThread extends Thread {
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+ public ExecutorThread(Runnable runnable) {
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+ super(runnable);
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+ }
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+
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+ public PriorityQueuedExecutor getExecutor() {
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+ return PriorityQueuedExecutor.this;
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+ }
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+ }
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+
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+ public class PendingTask <T> implements Runnable {
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+
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+ private final AtomicBoolean hasRan = new AtomicBoolean();
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@ -350,31 +395,35 @@ index 0000000000..e589aa356c
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+ public void bumpPriority(Priority newPriority) {
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+ for (;;) {
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+ int current = this.priority.get();
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+ if (current >= newPriority.ordinal()) {
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+ return;
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+ }
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+ if (priority.compareAndSet(current, newPriority.ordinal())) {
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+ int ordinal = newPriority.ordinal();
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+ if (current >= ordinal || priority.compareAndSet(current, ordinal)) {
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+ break;
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+ }
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+ }
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+
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+ if (this.executor == null) {
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+
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+ if (this.submitted.get() == -1 || this.hasRan.get()) {
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+ return;
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+ }
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+ // If we have already been submitted, resubmit with new priority
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+ submit(this.executor);
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+
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+ // Only resubmit if it hasnt ran yet and has been submitted
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+ submit();
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+ }
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+
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+ public CompletableFuture<T> onDone() {
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+ return future;
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+ }
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+
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+ public void submit(PriorityQueuedExecutor executor) {
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+ public PendingTask<T> submit() {
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+ if (shuttingDown) {
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+ handler.onRejection(this, PriorityQueuedExecutor.this);
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+ return this;
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+ }
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+ for (;;) {
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+ final int submitted = this.submitted.get();
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+ final int priority = this.priority.get();
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+ if (submitted == priority) {
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+ return;
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+ return this;
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+ }
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+ if (this.submitted.compareAndSet(submitted, priority)) {
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+ if (priority == Priority.URGENT.ordinal()) {
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@ -389,11 +438,11 @@ index 0000000000..e589aa356c
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+ }
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+ }
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+
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+ //noinspection SynchronizationOnLocalVariableOrMethodParameter
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+ synchronized (executor) {
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+ synchronized (PriorityQueuedExecutor.this) {
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+ // Wake up a thread to take this work
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+ executor.notify();
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+ PriorityQueuedExecutor.this.notify();
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+ }
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+ return this;
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+ }
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+ }
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+ public interface RejectionHandler {
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|
@ -933,7 +982,7 @@ index 49fba0979e..9ad646f8d4 100644
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fx = fx % 360.0F;
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if (fx >= 180.0F) {
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 763130b036..67722440fd 100644
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index 763130b036..69b3218756 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -503,6 +503,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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|
@ -978,7 +1027,7 @@ index 763130b036..67722440fd 100644
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+ while (waitForChunks && !completablefuture.isDone() && isRunning()) { // Paper
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try {
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- completablefuture.get(1L, TimeUnit.SECONDS);
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+ PaperAsyncChunkProvider.processChunkLoads(worldserver); // Paper
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+ PaperAsyncChunkProvider.processMainThreadQueue(this); // Paper
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+ completablefuture.get(50L, TimeUnit.MILLISECONDS); // Paper
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} catch (InterruptedException interruptedexception) {
|
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throw new RuntimeException(interruptedexception);
|
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|
@ -1009,7 +1058,7 @@ index 763130b036..67722440fd 100644
|
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while ((futuretask = (FutureTask) this.f.poll()) != null) {
|
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SystemUtils.a(futuretask, MinecraftServer.LOGGER);
|
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}
|
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+ PaperAsyncChunkProvider.processChunkLoads(this); // Paper
|
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+ PaperAsyncChunkProvider.processMainThreadQueue(this); // Paper
|
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MinecraftTimings.minecraftSchedulerTimer.stopTiming(); // Paper
|
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|
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this.methodProfiler.c("commandFunctions");
|
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|
@ -1017,24 +1066,16 @@ index 763130b036..67722440fd 100644
|
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// CraftBukkit - dropTickTime
|
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for (Iterator iterator = this.getWorlds().iterator(); iterator.hasNext();) {
|
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WorldServer worldserver = (WorldServer) iterator.next();
|
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+ PaperAsyncChunkProvider.processChunkLoads(worldserver); // Paper
|
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+ PaperAsyncChunkProvider.processMainThreadQueue(worldserver); // Paper
|
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TileEntityHopper.skipHopperEvents = worldserver.paperConfig.disableHopperMoveEvents || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
|
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i = SystemUtils.c();
|
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if (true || worldserver.worldProvider.getDimensionManager() == DimensionManager.OVERWORLD || this.getAllowNether()) { // CraftBukkit
|
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@@ -1109,6 +1109,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
|
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this.methodProfiler.e();
|
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this.methodProfiler.e();
|
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worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
|
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+ PaperAsyncChunkProvider.processChunkLoads(worldserver); // Paper
|
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}
|
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}
|
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|
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diff --git a/src/main/java/net/minecraft/server/PaperAsyncChunkProvider.java b/src/main/java/net/minecraft/server/PaperAsyncChunkProvider.java
|
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new file mode 100644
|
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index 0000000000..c334462f20
|
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index 0000000000..e9a38f9d90
|
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--- /dev/null
|
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+++ b/src/main/java/net/minecraft/server/PaperAsyncChunkProvider.java
|
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@@ -0,0 +1,619 @@
|
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@@ -0,0 +1,655 @@
|
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+/*
|
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+ * This file is licensed under the MIT License (MIT).
|
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+ *
|
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|
@ -1076,7 +1117,7 @@ index 0000000000..c334462f20
|
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+import java.util.Iterator;
|
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+import java.util.List;
|
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+import java.util.concurrent.CompletableFuture;
|
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+import java.util.concurrent.ConcurrentLinkedQueue;
|
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+import java.util.concurrent.ConcurrentLinkedDeque;
|
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+import java.util.concurrent.atomic.AtomicBoolean;
|
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+import java.util.concurrent.atomic.AtomicInteger;
|
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+import java.util.function.Consumer;
|
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|
@ -1084,11 +1125,11 @@ index 0000000000..c334462f20
|
|||
+@SuppressWarnings("unused")
|
||||
+public class PaperAsyncChunkProvider extends ChunkProviderServer {
|
||||
+
|
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+ private static final PriorityQueuedExecutor EXECUTOR = new PriorityQueuedExecutor("PaperChunkLoader", PaperConfig.asyncChunks ? PaperConfig.asyncChunkLoadThreads : 0);
|
||||
+ private static final PriorityQueuedExecutor SINGLE_GEN_EXECUTOR = new PriorityQueuedExecutor("PaperChunkGenerator", PaperConfig.asyncChunks && PaperConfig.asyncChunkGeneration && !PaperConfig.asyncChunkGenThreadPerWorld ? 1 : 0);
|
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+ private static final ConcurrentLinkedQueue<Runnable> MAIN_THREAD_QUEUE = new ConcurrentLinkedQueue<>();
|
||||
+ private static final ThreadLocal<Boolean> IS_CHUNK_THREAD = ThreadLocal.withInitial(() -> false);
|
||||
+ private static final ThreadLocal<Boolean> IS_CHUNK_GEN_THREAD = ThreadLocal.withInitial(() -> false);
|
||||
+ private static final int GEN_THREAD_PRIORITY = Integer.getInteger("paper.genThreadPriority", 3);
|
||||
+ private static final int LOAD_THREAD_PRIORITY = Integer.getInteger("paper.loadThreadPriority", 4);
|
||||
+ private static final PriorityQueuedExecutor EXECUTOR = new PriorityQueuedExecutor("PaperChunkLoader", PaperConfig.asyncChunks ? PaperConfig.asyncChunkLoadThreads : 0, LOAD_THREAD_PRIORITY);
|
||||
+ private static final PriorityQueuedExecutor SINGLE_GEN_EXECUTOR = new PriorityQueuedExecutor("PaperChunkGenerator", PaperConfig.asyncChunks && PaperConfig.asyncChunkGeneration && !PaperConfig.asyncChunkGenThreadPerWorld ? 1 : 0, GEN_THREAD_PRIORITY);
|
||||
+ private static final ConcurrentLinkedDeque<Runnable> MAIN_THREAD_QUEUE = new ConcurrentLinkedDeque<>();
|
||||
+
|
||||
+ private final PriorityQueuedExecutor generationExecutor;
|
||||
+ //private static final PriorityQueuedExecutor generationExecutor = new PriorityQueuedExecutor("PaperChunkGen", 1);
|
||||
|
@ -1109,26 +1150,7 @@ index 0000000000..c334462f20
|
|||
+ this.chunkLoader = chunkLoader;
|
||||
+ String worldName = this.world.getWorld().getName();
|
||||
+ this.shouldGenSync = generator instanceof CustomChunkGenerator && !(((CustomChunkGenerator) generator).asyncSupported) || !PaperConfig.asyncChunkGeneration;
|
||||
+ this.generationExecutor = PaperConfig.asyncChunkGenThreadPerWorld ? new PriorityQueuedExecutor("PaperChunkGen-" + worldName, shouldGenSync ? 0 : 1) : SINGLE_GEN_EXECUTOR;
|
||||
+ }
|
||||
+
|
||||
+ static void processChunkLoads(MinecraftServer server) {
|
||||
+ for (WorldServer world : server.getWorlds()) {
|
||||
+ processChunkLoads(world);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ static void processChunkLoads(World world) {
|
||||
+ IChunkProvider chunkProvider = world.getChunkProvider();
|
||||
+ if (chunkProvider instanceof PaperAsyncChunkProvider) {
|
||||
+ ((PaperAsyncChunkProvider) chunkProvider).processChunkLoads();
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ static void stop(MinecraftServer server) {
|
||||
+ for (WorldServer world : server.getWorlds()) {
|
||||
+ world.getPlayerChunkMap().shutdown();
|
||||
+ }
|
||||
+ this.generationExecutor = PaperConfig.asyncChunkGenThreadPerWorld ? new PriorityQueuedExecutor("PaperChunkGen-" + worldName, shouldGenSync ? 0 : 1, GEN_THREAD_PRIORITY) : SINGLE_GEN_EXECUTOR;
|
||||
+ }
|
||||
+
|
||||
+ private static Priority calculatePriority(boolean isBlockingMain, boolean priority) {
|
||||
|
@ -1143,19 +1165,44 @@ index 0000000000..c334462f20
|
|||
+ return Priority.NORMAL;
|
||||
+ }
|
||||
+
|
||||
+ private boolean processChunkLoads() {
|
||||
+ static void stop(MinecraftServer server) {
|
||||
+ for (WorldServer world : server.getWorlds()) {
|
||||
+ world.getPlayerChunkMap().shutdown();
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ static void processMainThreadQueue(MinecraftServer server) {
|
||||
+ for (WorldServer world : server.getWorlds()) {
|
||||
+ processMainThreadQueue(world);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ static void processMainThreadQueue(World world) {
|
||||
+ IChunkProvider chunkProvider = world.getChunkProvider();
|
||||
+ if (chunkProvider instanceof PaperAsyncChunkProvider) {
|
||||
+ ((PaperAsyncChunkProvider) chunkProvider).processMainThreadQueue();
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private void processMainThreadQueue() {
|
||||
+ processMainThreadQueue((PendingChunk) null);
|
||||
+ }
|
||||
+ private boolean processMainThreadQueue(PendingChunk pending) {
|
||||
+ Runnable run;
|
||||
+ boolean hadLoad = false;
|
||||
+ while ((run = MAIN_THREAD_QUEUE.poll()) != null) {
|
||||
+ run.run();
|
||||
+ hadLoad = true;
|
||||
+ if (pending != null && pending.hasPosted) {
|
||||
+ break;
|
||||
+ }
|
||||
+ }
|
||||
+ return hadLoad;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void bumpPriority(ChunkCoordIntPair coords) {
|
||||
+ PendingChunk pending = pendingChunks.get(coords.asLong());
|
||||
+ final PendingChunk pending = pendingChunks.get(coords.asLong());
|
||||
+ if (pending != null) {
|
||||
+ pending.bumpPriority(Priority.HIGH);
|
||||
+ }
|
||||
|
@ -1170,8 +1217,8 @@ index 0000000000..c334462f20
|
|||
+ @Nullable
|
||||
+ @Override
|
||||
+ public Chunk getChunkAt(int x, int z, boolean load, boolean gen, boolean priority, Consumer<Chunk> consumer) {
|
||||
+ long key = ChunkCoordIntPair.asLong(x, z);
|
||||
+ Chunk chunk = this.chunks.get(key);
|
||||
+ final long key = ChunkCoordIntPair.asLong(x, z);
|
||||
+ final Chunk chunk = this.chunks.get(key);
|
||||
+ if (chunk != null || !load) { // return null if we aren't loading
|
||||
+ if (consumer != null) {
|
||||
+ consumer.accept(chunk);
|
||||
|
@ -1185,50 +1232,55 @@ index 0000000000..c334462f20
|
|||
+ return requestChunk(x, z, gen, priority, consumer).getChunk();
|
||||
+ }
|
||||
+
|
||||
+ PendingChunkRequest requestChunk(int x, int z, boolean gen, boolean priority, Consumer<Chunk> consumer) {
|
||||
+ final long key = ChunkCoordIntPair.asLong(x, z);
|
||||
+ final PendingChunkRequest requestChunk(int x, int z, boolean gen, boolean priority, Consumer<Chunk> consumer) {
|
||||
+ try (co.aikar.timings.Timing timing = world.timings.syncChunkLoadTimer.startTiming()) {
|
||||
+ final long key = ChunkCoordIntPair.asLong(x, z);
|
||||
+ final boolean isChunkThread = isChunkThread();
|
||||
+ final boolean isBlockingMain = consumer == null && server.isMainThread();
|
||||
+ final boolean loadOnThisThread = isChunkThread || isBlockingMain;
|
||||
+ final Priority taskPriority = calculatePriority(isBlockingMain, priority);
|
||||
+
|
||||
+ // Obtain a PendingChunk
|
||||
+ final PendingChunk pending;
|
||||
+ final boolean isBlockingMain = consumer == null && server.isMainThread();
|
||||
+ synchronized (pendingChunks) {
|
||||
+ PendingChunk pendingChunk = pendingChunks.get(key);
|
||||
+ if (pendingChunk == null) {
|
||||
+ pending = new PendingChunk(x, z, key, gen, calculatePriority(isBlockingMain, priority));
|
||||
+ pendingChunks.put(key, pending);
|
||||
+ } else if (pendingChunk.hasFinished && gen && !pendingChunk.canGenerate && pendingChunk.chunk == null) {
|
||||
+ // need to overwrite the old
|
||||
+ pending = new PendingChunk(x, z, key, true, calculatePriority(isBlockingMain, priority));
|
||||
+ pendingChunks.put(key, pending);
|
||||
+ } else {
|
||||
+ pending = pendingChunk;
|
||||
+
|
||||
+ Priority newPriority = calculatePriority(isBlockingMain, priority);
|
||||
+ if (pending.taskPriority != newPriority) {
|
||||
+ pending.bumpPriority(newPriority);
|
||||
+ // Obtain a PendingChunk
|
||||
+ final PendingChunk pending;
|
||||
+ synchronized (pendingChunks) {
|
||||
+ PendingChunk pendingChunk = pendingChunks.get(key);
|
||||
+ if (pendingChunk == null) {
|
||||
+ pending = new PendingChunk(x, z, key, gen, taskPriority);
|
||||
+ pendingChunks.put(key, pending);
|
||||
+ } else if (pendingChunk.hasFinished && gen && !pendingChunk.canGenerate && pendingChunk.chunk == null) {
|
||||
+ // need to overwrite the old
|
||||
+ pending = new PendingChunk(x, z, key, true, taskPriority);
|
||||
+ pendingChunks.put(key, pending);
|
||||
+ } else {
|
||||
+ pending = pendingChunk;
|
||||
+ if (pending.taskPriority != taskPriority) {
|
||||
+ pending.bumpPriority(taskPriority);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ // Listen for when result is ready
|
||||
+ final CompletableFuture<Chunk> future = new CompletableFuture<>();
|
||||
+ PendingChunkRequest request = pending.addListener(future, gen);
|
||||
+ if (IS_CHUNK_THREAD.get()) {
|
||||
+ pending.loadTask.run();
|
||||
+ }
|
||||
+
|
||||
+ if (isBlockingMain && pending.hasFinished) {
|
||||
+ processChunkLoads();
|
||||
+ request.initialReturnChunk = pending.postChunk();
|
||||
+ return request;
|
||||
+ }
|
||||
+ // Listen for when result is ready
|
||||
+ final CompletableFuture<Chunk> future = new CompletableFuture<>();
|
||||
+ final PendingChunkRequest request = pending.addListener(future, gen, !loadOnThisThread);
|
||||
+
|
||||
+ if (isBlockingMain) {
|
||||
+ try (co.aikar.timings.Timing timing = world.timings.syncChunkLoadTimer.startTiming()) {
|
||||
+ // Chunk Generation can trigger Chunk Loading, those loads may need to convert, and could be slow
|
||||
+ // Give an opportunity for urgent tasks to jump in at these times
|
||||
+ if (isChunkThread) {
|
||||
+ processUrgentTasks();
|
||||
+ }
|
||||
+
|
||||
+ if (loadOnThisThread) {
|
||||
+ // do loads on main if blocking, or on current if we are a load/gen thread
|
||||
+ // gen threads do trigger chunk loads
|
||||
+ pending.loadTask.run();
|
||||
+ }
|
||||
+
|
||||
+ if (isBlockingMain) {
|
||||
+ while (!future.isDone()) {
|
||||
+ // We aren't done, obtain lock on queue
|
||||
+ synchronized (MAIN_THREAD_QUEUE) {
|
||||
+ // We may of received our request now, check it
|
||||
+ if (processChunkLoads()) {
|
||||
+ if (processMainThreadQueue(pending)) {
|
||||
+ // If we processed SOMETHING, don't wait
|
||||
+ continue;
|
||||
+ }
|
||||
|
@ -1239,29 +1291,36 @@ index 0000000000..c334462f20
|
|||
+ }
|
||||
+ }
|
||||
+ // Queue has been notified or timed out, process it
|
||||
+ processChunkLoads();
|
||||
+ processMainThreadQueue(pending);
|
||||
+ }
|
||||
+ // We should be done AND posted into chunk map now, return it
|
||||
+ request.initialReturnChunk = pending.postChunk();
|
||||
+ } else if (consumer == null) {
|
||||
+ // This is on another thread
|
||||
+ request.initialReturnChunk = future.join();
|
||||
+ } else {
|
||||
+ future.thenAccept((c) -> this.asyncHandler.postToMainThread(() -> consumer.accept(c)));
|
||||
+ }
|
||||
+ } else if (consumer == null) {
|
||||
+ // This is on another thread
|
||||
+ request.initialReturnChunk = future.join();
|
||||
+ } else {
|
||||
+ future.thenAccept((c) -> this.asyncHandler.postToMainThread(() -> consumer.accept(c)));
|
||||
+ }
|
||||
+
|
||||
+ return request;
|
||||
+ return request;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private void processUrgentTasks() {
|
||||
+ final PriorityQueuedExecutor executor = PriorityQueuedExecutor.getExecutor();
|
||||
+ if (executor != null) {
|
||||
+ executor.processUrgentTasks();
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public CompletableFuture<Void> loadAllChunks(Iterable<ChunkCoordIntPair> iterable, Consumer<Chunk> consumer) {
|
||||
+ Iterator<ChunkCoordIntPair> iterator = iterable.iterator();
|
||||
+ final Iterator<ChunkCoordIntPair> iterator = iterable.iterator();
|
||||
+
|
||||
+ List<CompletableFuture<Chunk>> all = new ArrayList<>();
|
||||
+ final List<CompletableFuture<Chunk>> all = new ArrayList<>();
|
||||
+ while (iterator.hasNext()) {
|
||||
+ ChunkCoordIntPair chunkcoordintpair = iterator.next();
|
||||
+ CompletableFuture<Chunk> future = new CompletableFuture<>();
|
||||
+ final ChunkCoordIntPair chunkcoordintpair = iterator.next();
|
||||
+ final CompletableFuture<Chunk> future = new CompletableFuture<>();
|
||||
+ all.add(future);
|
||||
+ this.getChunkAt(chunkcoordintpair.x, chunkcoordintpair.z, true, true, chunk -> {
|
||||
+ future.complete(chunk);
|
||||
|
@ -1275,8 +1334,7 @@ index 0000000000..c334462f20
|
|||
+
|
||||
+ boolean chunkGoingToExists(int x, int z) {
|
||||
+ synchronized (pendingChunks) {
|
||||
+ long key = ChunkCoordIntPair.asLong(x, z);
|
||||
+ PendingChunk pendingChunk = pendingChunks.get(key);
|
||||
+ PendingChunk pendingChunk = pendingChunks.get(ChunkCoordIntPair.asLong(x, z));
|
||||
+ return pendingChunk != null && pendingChunk.canGenerate;
|
||||
+ }
|
||||
+ }
|
||||
|
@ -1350,10 +1408,22 @@ index 0000000000..c334462f20
|
|||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private boolean isLoadThread() {
|
||||
+ return EXECUTOR.isCurrentThread();
|
||||
+ }
|
||||
+
|
||||
+ private boolean isGenThread() {
|
||||
+ return generationExecutor.isCurrentThread();
|
||||
+ }
|
||||
+ private boolean isChunkThread() {
|
||||
+ return isLoadThread() || isGenThread();
|
||||
+ }
|
||||
+
|
||||
+ private class PendingChunk implements Runnable {
|
||||
+ private final int x;
|
||||
+ private final int z;
|
||||
+ private final long key;
|
||||
+ private final long started = System.currentTimeMillis();
|
||||
+ private final CompletableFuture<Chunk> loadOnly = new CompletableFuture<>();
|
||||
+ private final CompletableFuture<Chunk> generate = new CompletableFuture<>();
|
||||
+ private final AtomicInteger requests = new AtomicInteger(0);
|
||||
|
@ -1402,11 +1472,6 @@ index 0000000000..c334462f20
|
|||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private Chunk generateChunkExecutor() {
|
||||
+ IS_CHUNK_THREAD.set(true);
|
||||
+ IS_CHUNK_GEN_THREAD.set(true);
|
||||
+ return generateChunk();
|
||||
+ }
|
||||
+ private Chunk generateChunk() {
|
||||
+ synchronized (this) {
|
||||
+ if (requests.get() <= 0) {
|
||||
|
@ -1494,10 +1559,19 @@ index 0000000000..c334462f20
|
|||
+ this.hasFinished = true;
|
||||
+ }
|
||||
+
|
||||
+ if (server.isMainThread()) {
|
||||
+ postChunk();
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ // Don't post here, even if on main, it must enter the queue so we can exit any open batch
|
||||
+ // schedulers, as post stage may trigger a new generation and cause errors
|
||||
+ synchronized (MAIN_THREAD_QUEUE) {
|
||||
+ MAIN_THREAD_QUEUE.add(this::postChunk);
|
||||
+ if (this.taskPriority == Priority.URGENT) {
|
||||
+ MAIN_THREAD_QUEUE.addFirst(this::postChunk);
|
||||
+ } else {
|
||||
+ MAIN_THREAD_QUEUE.addLast(this::postChunk);
|
||||
+ }
|
||||
+ MAIN_THREAD_QUEUE.notify();
|
||||
+ }
|
||||
+ }
|
||||
|
@ -1544,7 +1618,7 @@ index 0000000000..c334462f20
|
|||
+ }
|
||||
+ }
|
||||
+
|
||||
+ synchronized PendingChunkRequest addListener(CompletableFuture<Chunk> future, boolean gen) {
|
||||
+ synchronized PendingChunkRequest addListener(CompletableFuture<Chunk> future, boolean gen, boolean autoSubmit) {
|
||||
+ if (hasFinished) {
|
||||
+ future.complete(chunk);
|
||||
+ return new PendingChunkRequest(this);
|
||||
|
@ -1564,24 +1638,18 @@ index 0000000000..c334462f20
|
|||
+ if (loadTask == null) {
|
||||
+ // Take care of a race condition in that a request could be cancelled after the synchronize
|
||||
+ // on pendingChunks, but before a listener is added, which would erase these pending tasks.
|
||||
+ if (shouldGenSync) {
|
||||
+ genTask = generationExecutor.createPendingTask(this::generateChunk, taskPriority);
|
||||
+ } else {
|
||||
+ genTask = generationExecutor.createPendingTask(this::generateChunkExecutor, taskPriority);
|
||||
+ }
|
||||
+ genTask = generationExecutor.createPendingTask(this::generateChunk, taskPriority);
|
||||
+ loadTask = EXECUTOR.createPendingTask(this, taskPriority);
|
||||
+ if (!IS_CHUNK_THREAD.get()) {
|
||||
+ if (autoSubmit) {
|
||||
+ // We will execute it outside of the synchronized context immediately after
|
||||
+ EXECUTOR.submitTask(loadTask);
|
||||
+ loadTask.submit();
|
||||
+ }
|
||||
+ }
|
||||
+ return new PendingChunkRequest(this, gen);
|
||||
+ }
|
||||
+
|
||||
+
|
||||
+ @Override
|
||||
+ public void run() {
|
||||
+ IS_CHUNK_THREAD.set(true);
|
||||
+ try {
|
||||
+ if (!loadFinished(loadChunk(x, z))) {
|
||||
+ return;
|
||||
|
@ -1597,18 +1665,23 @@ index 0000000000..c334462f20
|
|||
+ if (shouldGenSync) {
|
||||
+ synchronized (this) {
|
||||
+ setStatus(PendingStatus.GENERATION_PENDING);
|
||||
+ MAIN_THREAD_QUEUE.add(() -> generateFinished(this.generateChunk()));
|
||||
+ if (this.taskPriority == Priority.URGENT) {
|
||||
+ MAIN_THREAD_QUEUE.addFirst(() -> generateFinished(this.generateChunk()));
|
||||
+ } else {
|
||||
+ MAIN_THREAD_QUEUE.addLast(() -> generateFinished(this.generateChunk()));
|
||||
+ }
|
||||
+
|
||||
+ }
|
||||
+ synchronized (MAIN_THREAD_QUEUE) {
|
||||
+ MAIN_THREAD_QUEUE.notify();
|
||||
+ }
|
||||
+ } else {
|
||||
+ if (IS_CHUNK_GEN_THREAD.get()) {
|
||||
+ if (isGenThread()) {
|
||||
+ // ideally we should never run into 1 chunk generating another chunk...
|
||||
+ // but if we do, let's apply same solution
|
||||
+ genTask.run();
|
||||
+ } else {
|
||||
+ generationExecutor.submitTask(genTask);
|
||||
+ genTask.submit();
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
|
@ -1618,6 +1691,10 @@ index 0000000000..c334462f20
|
|||
+ }
|
||||
+
|
||||
+ void bumpPriority(Priority newPriority) {
|
||||
+ if (taskPriority.ordinal() >= newPriority.ordinal()) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ this.taskPriority = newPriority;
|
||||
+ PriorityQueuedExecutor.PendingTask<Void> loadTask = this.loadTask;
|
||||
+ PriorityQueuedExecutor.PendingTask<Chunk> genTask = this.genTask;
|
||||
|
|
Loading…
Reference in a new issue