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[ci skip] Very important bug fix :O (#5934)
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@ -33,7 +33,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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int i = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.MULTISHOT, projectile);
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int i = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.MULTISHOT, projectile);
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int j = i == 0 ? 1 : 3;
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int j = i == 0 ? 1 : 3;
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- boolean flag = shooter instanceof Player && ((Player) shooter).getAbilities().instabuild;
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- boolean flag = shooter instanceof Player && ((Player) shooter).getAbilities().instabuild;
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+ boolean flag = !consume || shooter instanceof Player && ((Player) shooter).getAbilities().instabuild; // Paper - add consme
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+ boolean flag = !consume || shooter instanceof Player && ((Player) shooter).getAbilities().instabuild; // Paper - add consume
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ItemStack itemstack1 = shooter.getProjectile(projectile);
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ItemStack itemstack1 = shooter.getProjectile(projectile);
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ItemStack itemstack2 = itemstack1.copy();
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ItemStack itemstack2 = itemstack1.copy();
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