From 849bc22bdfdec3da48e8fc8d30eb4edd397841a1 Mon Sep 17 00:00:00 2001
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
Date: Sat, 21 Aug 2021 14:53:01 +0100
Subject: [PATCH] Add note about EntityMoveEvent not firing for players (#6406)

---
 patches/api/EntityMoveEvent.patch | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/patches/api/EntityMoveEvent.patch b/patches/api/EntityMoveEvent.patch
index 5feea6ff8f..c3bedb31d4 100644
--- a/patches/api/EntityMoveEvent.patch
+++ b/patches/api/EntityMoveEvent.patch
@@ -18,10 +18,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
 +import org.bukkit.event.Cancellable;
 +import org.bukkit.event.HandlerList;
 +import org.bukkit.event.entity.EntityEvent;
++import org.bukkit.event.player.PlayerMoveEvent;
 +import org.jetbrains.annotations.NotNull;
 +
 +/**
 + * Holds information for living entity movement events
++ * <p>
++ * Does not fire for players; use {@link PlayerMoveEvent} for player movement.
 + */
 +public class EntityMoveEvent extends EntityEvent implements Cancellable {
 +    private static final HandlerList handlers = new HandlerList();