Add Sneaking API for Entities

This commit is contained in:
dawon 2022-10-19 23:36:42 +02:00
parent 4b5bb29329
commit 850e3c2ea1
2 changed files with 21 additions and 0 deletions

View file

@ -823,6 +823,25 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
@NotNull @NotNull
Pose getPose(); Pose getPose();
// Paper start
/**
* Returns if the entity is in sneak mode
*
* @return true if the entity is in sneak mode
*/
boolean isSneaking();
/**
* Sets the sneak mode the entity.
* <p>
* Note: For most Entities this does not update Entity's pose
* and just makes its name tag less visible.
*
* @param sneak true if the entity should be sneaking
*/
void setSneaking(boolean sneak);
// Paper end
/** /**
* Get the category of spawn to which this entity belongs. * Get the category of spawn to which this entity belongs.
* *

View file

@ -475,6 +475,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* *
* @return true if player is in sneak mode * @return true if player is in sneak mode
*/ */
@Override // Paper
public boolean isSneaking(); public boolean isSneaking();
/** /**
@ -482,6 +483,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* *
* @param sneak true if player should appear sneaking * @param sneak true if player should appear sneaking
*/ */
@Override // Paper
public void setSneaking(boolean sneak); public void setSneaking(boolean sneak);
/** /**