Fixed block type/data not updating with the world

This commit is contained in:
Dinnerbone 2011-01-08 02:03:41 +00:00
parent d374bff8d0
commit 860e1b762d

View file

@ -36,17 +36,23 @@ public class WorldServer extends World {
@Override @Override
public boolean c(int i1, int j1, int k1, int l1) { public boolean c(int i1, int j1, int k1, int l1) {
boolean result = super.c(i1, j1, k1, l1); boolean result = super.c(i1, j1, k1, l1);
if (world != null) world.updateBlock(i1, j1, k1); if ((result) && (world != null)) world.updateBlock(i1, j1, k1);
return result; return result;
} }
@Override @Override
public boolean d(int i1, int j1, int k1, int l1) { public boolean a(int i1, int j1, int k1, int l1) {
boolean result = super.d(i1, j1, k1, l1); boolean result = super.a(i1, j1, k1, l1);
if (world != null) world.updateBlock(i1, j1, k1); if ((result) && (world != null)) world.updateBlock(i1, j1, k1);
return result; return result;
} }
@Override
public void a(int i1, int j1, int k1, TileEntity tileentity) {
super.a(i1, j1, k1, tileentity);
if (world != null) world.updateBlock(i1, j1, k1);
}
public CraftWorld getWorld() { public CraftWorld getWorld() {
return world; return world;
} }