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Bounds check biomes length before using.
Missed the diff by Mojang that added this, apparently some ancient code created zero-length biomes.
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1 changed files with 10 additions and 15 deletions
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@ -16107,25 +16107,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ final MapType<String>[] ret = new MapType[wantExtendedHeight ? 24 : 16];
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+
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+ final int[] biomes = level.getInts("Biomes");
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+ if (biomes == null) {
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+ final ListType palette = Types.NBT.createEmptyList();
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+ palette.addString("minecraft:plains");
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+
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+ for (int i = 0; i < ret.length; ++i) {
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+ ret[i] = wrapPalette(palette.copy()); // copy palette so that later possible modifications don't trash all sections
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+ }
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+
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+ return ret;
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+ }
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+
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+ final boolean isExtended = biomes.length == 1536; // magic value for 24 sections of biomes (24 * 4^3)
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+ isAlreadyExtended.setValue(isExtended);
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+
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+ if (isExtended) {
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+ if (biomes != null && biomes.length == 1536) { // magic value for 24 sections of biomes (24 * 4^3)
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+ isAlreadyExtended.setValue(true);
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+ for (int sectionIndex = 0; sectionIndex < 24; ++sectionIndex) {
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+ ret[sectionIndex] = createBiomeSection(biomes, sectionIndex * 64, -1); // -1 is all 1s
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+ }
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+ } else {
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+ } else if (biomes != null && biomes.length == 1024) { // magic value for 24 sections of biomes (16 * 4^3)
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+ for (int sectionY = 0; sectionY < 16; ++sectionY) {
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+ ret[sectionY - minSection] = createBiomeSection(biomes, sectionY * 64, -1); // -1 is all 1s
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+ }
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@ -16143,6 +16131,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ ret[sectionIndex] = topCopy.copy(); // copy palette so that later possible modifications don't trash all sections
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+ }
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+ }
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+ } else {
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+ final ListType palette = Types.NBT.createEmptyList();
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+ palette.addString("minecraft:plains");
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+
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+ for (int i = 0; i < ret.length; ++i) {
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+ ret[i] = wrapPalette(palette.copy()); // copy palette so that later possible modifications don't trash all sections
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+ }
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+ }
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+
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+ return ret;
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