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Readd "Use getChunkIfLoadedImmediately in places" (#6047)
* Readd "Use getChunkIfLoadedImmediately in places" * Formatting * Fix var names
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1 changed files with 62 additions and 0 deletions
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 8 Jul 2019 00:13:36 -0700
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Subject: [PATCH] Use getChunkIfLoadedImmediately in places
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This prevents us from hitting chunk loads for chunks at or less-than
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ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
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load in that case).
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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}
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@Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
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- return this.chunkSource.getChunk(x, z, false);
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+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper
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}
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// Paper start - Asynchronous IO
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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speed = this.player.getAbilities().walkingSpeed * 10f;
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}
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// Paper start - Prevent moving into unloaded chunks
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- if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.hasChunk((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4)) {
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+ if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && worldserver.getChunkIfLoadedImmediately((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4) == null) { // Paper - use getIfLoadedImmediately
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this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet(), true);
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return;
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}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return (CraftServer) Bukkit.getServer();
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}
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+ // Paper start
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+ @Override
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+ public boolean hasChunk(int chunkX, int chunkZ) {
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+ return ((ServerLevel) this).getChunkIfLoaded(chunkX, chunkZ) != null;
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+ }
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+ // Paper end
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+
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public ResourceKey<DimensionType> getTypeKey() {
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return this.typeKey;
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}
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@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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for (int l1 = j; l1 <= l; ++l1) {
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for (int i2 = k; i2 <= i1; ++i2) {
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- LevelChunk chunk = this.getChunkSource().getChunkNow(l1, i2);
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+ LevelChunk chunk = (LevelChunk) this.getChunkIfLoadedImmediately(l1, i2); // Paper
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if (chunk != null) {
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for (int j2 = j1; j2 <= k1; ++j2) {
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