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Optimize ChunkProviderServer's chunk level checking helper methods
These can be hot functions (i.e entity ticking and block ticking), so inline where possible, and avoid the abstraction of the Either class.
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parent
01e8ce8d2d
commit
88092fef13
2 changed files with 76 additions and 19 deletions
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@ -1,4 +1,4 @@
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From f05a44606eb3f3467c092da8ade51d8de1220561 Mon Sep 17 00:00:00 2001
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From 4e4969fe0412b6f2a2989a35215096c24266180a Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 6 Apr 2020 18:35:09 -0700
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Subject: [PATCH] Reduce Either Optional allocation
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@ -7,53 +7,45 @@ In order to get chunk values, we shouldn't need to create
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an optional each time.
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diff --git a/src/main/java/com/mojang/datafixers/util/Either.java b/src/main/java/com/mojang/datafixers/util/Either.java
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index a90adac7b..4bb621d57 100644
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index a90adac7b..3f65fe710 100644
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--- a/src/main/java/com/mojang/datafixers/util/Either.java
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+++ b/src/main/java/com/mojang/datafixers/util/Either.java
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@@ -22,10 +22,10 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
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@@ -22,7 +22,7 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
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}
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private static final class Left<L, R> extends Either<L, R> {
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- private final L value;
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+ private final L value; private final Optional<L> valueOptional; // Paper - reduce the optional allocation...
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+ private final L value; private Optional<L> valueOptional; // Paper - reduce the optional allocation...
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public Left(final L value) {
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- this.value = value;
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+ this.value = value; this.valueOptional = value != null ? Optional.of(value) : Optional.empty(); // Paper - reduce the optional allocation...
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}
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@Override
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this.value = value;
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@@ -51,7 +51,7 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
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@Override
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public Optional<L> left() {
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- return Optional.of(value);
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+ return this.valueOptional; // Paper - reduce the optional allocation...
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+ return this.valueOptional == null ? this.valueOptional = Optional.of(this.value) : this.valueOptional; // Paper - reduce the optional allocation...
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}
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@Override
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@@ -83,10 +83,10 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
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@@ -83,7 +83,7 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
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}
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private static final class Right<L, R> extends Either<L, R> {
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- private final R value;
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+ private final R value; private final Optional<R> valueOptional; // Paper - reduce the optional allocation...
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+ private final R value; private Optional<R> valueOptional; // Paper - reduce the optional allocation...
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public Right(final R value) {
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- this.value = value;
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+ this.value = value; this.valueOptional = value != null ? Optional.of(value) : Optional.empty(); // Paper - reduce the optional allocation...
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}
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@Override
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this.value = value;
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@@ -117,7 +117,7 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
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@Override
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public Optional<R> right() {
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- return Optional.of(value);
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+ return this.valueOptional; // Paper - reduce the optional allocation...
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+ return this.valueOptional == null ? this.valueOptional = Optional.of(this.value) : this.valueOptional; // Paper - reduce the optional allocation...
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}
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@Override
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--
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2.25.1
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2.26.0
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@ -0,0 +1,65 @@
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From 9f57d53bd92a3c87603dc929b6490a8501a18c0d Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 16 Apr 2020 16:13:59 -0700
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Subject: [PATCH] Optimize ChunkProviderServer's chunk level checking helper
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methods
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These can be hot functions (i.e entity ticking and block ticking),
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so inline where possible, and avoid the abstraction of the
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Either class.
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index f741a034e..664a244dd 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -534,27 +534,37 @@ public class ChunkProviderServer extends IChunkProvider {
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public final boolean isInEntityTickingChunk(Entity entity) { return this.a(entity); } // Paper - OBFHELPER
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@Override public boolean a(Entity entity) {
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- long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4);
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-
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- return this.a(i, PlayerChunk::b);
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+ // Paper start - optimize is ticking ready type functions
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+ // entity ticking
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+ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(entity));
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+ return playerChunk != null && playerChunk.isEntityTickingReady();
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+ // Paper end - optimize is ticking ready type functions
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}
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public final boolean isEntityTickingChunk(ChunkCoordIntPair chunkcoordintpair) { return this.a(chunkcoordintpair); } // Paper - OBFHELPER
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@Override public boolean a(ChunkCoordIntPair chunkcoordintpair) {
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- return this.a(chunkcoordintpair.pair(), PlayerChunk::b);
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+ // Paper start - optimize is ticking ready type functions
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+ // is entity ticking ready
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+ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(chunkcoordintpair));
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+ return playerChunk != null && playerChunk.isEntityTickingReady();
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+ // Paper end - optimize is ticking ready type functions
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}
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@Override
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public boolean a(BlockPosition blockposition) {
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- long i = ChunkCoordIntPair.pair(blockposition.getX() >> 4, blockposition.getZ() >> 4);
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-
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- return this.a(i, PlayerChunk::a);
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+ // Paper start - optimize is ticking ready type functions
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+ // is ticking ready
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+ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(blockposition));
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+ return playerChunk != null && playerChunk.isTickingReady();
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+ // Paper end - optimize is ticking ready type functions
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}
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public boolean b(Entity entity) {
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- long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4);
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-
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- return this.a(i, PlayerChunk::c);
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+ // Paper start - optimize is ticking ready type functions
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+ // is full chunk ready
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+ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(entity));
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+ return playerChunk != null && playerChunk.isFullChunkReady();
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+ // Paper end - optimize is ticking ready type functions
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}
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private boolean a(long i, Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>> function) {
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--
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2.26.0
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