Add API for controlling mob despawn away from players. Adds BUKKIT-2986

By: Travis Watkins <amaranth@ubuntu.com>
This commit is contained in:
Bukkit/Spigot 2012-12-04 19:16:33 -06:00
parent 711f3f1007
commit 89d79e64db

View file

@ -278,4 +278,19 @@ public interface LivingEntity extends Entity {
* @return true if there is a line of sight, false if not. * @return true if there is a line of sight, false if not.
*/ */
public boolean hasLineOfSight(Entity other); public boolean hasLineOfSight(Entity other);
/**
* Returns if the entity despawns when away from players or not.<br />
* By default animals are not removed while other mobs are.
*
* @return true if the entity is removed when away from players
*/
public boolean getRemoveWhenFarAway();
/**
* Sets whether or not the entity despawns when away from players or not.
*
* @param remove The remove status
*/
public void setRemoveWhenFarAway(boolean remove);
} }