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Bump Starlight light version
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@ -5016,7 +5016,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private static final String FLUID_TICKS_TAG = "fluid_ticks";
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+ // Paper start - replace light engine impl
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+ private static final int STARLIGHT_LIGHT_VERSION = 6;
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+ private static final int STARLIGHT_LIGHT_VERSION = 7;
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+
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+ private static final String BLOCKLIGHT_STATE_TAG = "starlight.blocklight_state";
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+ private static final String SKYLIGHT_STATE_TAG = "starlight.skylight_state";
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