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apply fixup
I managed to move it, yet forgot to actually fix it up...
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3 changed files with 8 additions and 18 deletions
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@ -21,6 +21,14 @@ diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/ma
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
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@@ -0,0 +0,0 @@ import net.minecraft.core.NonNullList;
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import net.minecraft.core.SectionPosition;
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import net.minecraft.nbt.DynamicOpsNBT;
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import net.minecraft.nbt.NBTTagCompound;
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+import net.minecraft.network.NetworkManager;
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import net.minecraft.network.chat.ChatComponentText;
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import net.minecraft.network.chat.ChatHoverable;
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import net.minecraft.network.chat.ChatMessage;
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger LOGGER = LogManager.getLogger();
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@ -1,18 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Tue, 16 Mar 2021 11:25:11 +0100
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Subject: [PATCH] fixup! Load chunks asynchronously for players.
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diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
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@@ -0,0 +0,0 @@ import net.minecraft.core.NonNullList;
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import net.minecraft.core.SectionPosition;
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import net.minecraft.nbt.DynamicOpsNBT;
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import net.minecraft.nbt.NBTTagCompound;
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+import net.minecraft.network.NetworkManager;
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import net.minecraft.network.chat.ChatComponentText;
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import net.minecraft.network.chat.ChatHoverable;
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import net.minecraft.network.chat.ChatMessage;
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