More more more more more more more more more more more more more more more more work

This commit is contained in:
Nassim Jahnke 2021-11-25 09:54:06 +01:00
parent 70c5cb9fbb
commit 8c6927e39d
7 changed files with 1300 additions and 12 deletions

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@ -17,6 +17,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ protected long updateCount; // Paper - correctly handle recursion
protected void updateFutures(ChunkMap chunkStorage, Executor executor) {
io.papermc.paper.util.TickThread.ensureTickThread("Async ticket level update"); // Paper
+ long updateCount = ++this.updateCount; // Paper - correctly handle recursion
ChunkStatus chunkstatus = ChunkHolder.getStatus(this.oldTicketLevel);
ChunkStatus chunkstatus1 = ChunkHolder.getStatus(this.ticketLevel);

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@ -23,8 +23,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
public boolean runDistanceManagerUpdates() {
if (distanceManager.delayDistanceManagerTick) return false; // Paper - Chunk priority
if (this.chunkMap.unloadingPlayerChunk) { net.minecraft.server.MinecraftServer.LOGGER.fatal("Cannot tick distance manager while unloading playerchunks", new Throwable()); throw new IllegalStateException("Cannot tick distance manager while unloading playerchunks"); } // Paper
+ co.aikar.timings.MinecraftTimings.distanceManagerTick.startTiming(); try { // Paper - add timings for distance manager
boolean flag = this.distanceManager.runAllUpdates(this.chunkMap);

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@ -53,9 +53,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
}
public boolean runDistanceManagerUpdates() {
if (distanceManager.delayDistanceManagerTick) return false; // Paper - Chunk priority
+ if (this.chunkMap.unloadingPlayerChunk) { net.minecraft.server.MinecraftServer.LOGGER.fatal("Cannot tick distance manager while unloading playerchunks", new Throwable()); throw new IllegalStateException("Cannot tick distance manager while unloading playerchunks"); } // Paper
boolean flag = this.distanceManager.runAllUpdates(this.chunkMap);
boolean flag1 = this.chunkMap.promoteChunkMap();

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@ -21,15 +21,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
this.lastGoodX = this.awaitingPositionFromClient.x;
this.lastGoodY = this.awaitingPositionFromClient.y;
this.lastGoodZ = this.awaitingPositionFromClient.z;
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
// CraftBukkit end
this.awaitingTeleportTime = this.tickCount;
- this.player.absMoveTo(d0, d1, d2, f, f1);
+ this.player.moveTo(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation
this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport, flag));
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java

File diff suppressed because it is too large Load diff

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@ -5286,6 +5286,25 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
if (!playerchunk_state1.isOrAfter(playerchunk_state)) {
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
};
}
+
+ // Paper start
+ public final boolean isEntityTickingReady() {
+ return this.isEntityTickingReady;
+ }
+
+ public final boolean isTickingReady() {
+ return this.isTickingReady;
+ }
+
+ public final boolean isFullChunkReady() {
+ return this.isFullChunkReady;
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
@ -5446,6 +5465,38 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
@Override
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public class ChunkDistanceManager extends DistanceManager {
protected ChunkDistanceManager(Executor workerExecutor, Executor mainThreadExecutor) {
- super(workerExecutor, mainThreadExecutor);
+ super(workerExecutor, mainThreadExecutor, ChunkMap.this);
}
@Override
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
final Executor mainThreadExecutor;
private long ticketTickCounter;
private int simulationDistance = 10;
+ private final ChunkMap chunkMap; // Paper
- protected DistanceManager(Executor workerExecutor, Executor mainThreadExecutor) {
+ protected DistanceManager(Executor workerExecutor, Executor mainThreadExecutor, ChunkMap chunkMap) {
Objects.requireNonNull(mainThreadExecutor);
ProcessorHandle<Runnable> mailbox = ProcessorHandle.of("player ticket throttler", mainThreadExecutor::execute);
ChunkTaskPriorityQueueSorter chunktaskqueuesorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(mailbox), workerExecutor, 4);
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
this.ticketThrottlerInput = chunktaskqueuesorter.getProcessor(mailbox, true);
this.ticketThrottlerReleaser = chunktaskqueuesorter.getReleaseProcessor(mailbox);
this.mainThreadExecutor = mainThreadExecutor;
+ this.chunkMap = chunkMap; // Paper
}
protected void purgeStaleTickets() {
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java

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@ -58,4 +58,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ abstract public void loadAndSaveFiles(); // Paper - moved from DedicatedPlayerList constructor
public void placeNewPlayer(Connection connection, ServerPlayer player) {
ServerPlayer prev = pendingPlayers.put(player.getUUID(), player);// Paper
player.isRealPlayer = true; // Paper - Chunk priority