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rename Material.isAir to Material.isEmpty
represents what its more for, and aligns with future Minecraft goals
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1 changed files with 2 additions and 2 deletions
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@ -5,7 +5,7 @@ Subject: [PATCH] Material API additions
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diff --git a/src/main/java/org/bukkit/Material.java b/src/main/java/org/bukkit/Material.java
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index 83f8eca15..bf7313fdb 100644
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index 83f8eca15..98775ea54 100644
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--- a/src/main/java/org/bukkit/Material.java
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+++ b/src/main/java/org/bukkit/Material.java
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@@ -0,0 +0,0 @@ import org.bukkit.material.MaterialData;
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@ -25,7 +25,7 @@ index 83f8eca15..bf7313fdb 100644
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+ /**
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+ * @return If the type is either AIR, CAVE_AIR or VOID_AIR
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+ */
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+ public boolean isAir() {
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+ public boolean isEmpty() {
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+ switch (this) {
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+ case AIR:
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+ case CAVE_AIR:
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