mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-25 14:00:15 +01:00
Parity for respawn events
This commit is contained in:
parent
b8a0541ccf
commit
8cf7eab234
7 changed files with 128 additions and 115 deletions
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@ -1,9 +1,10 @@
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package com.destroystokyo.paper.event.player;
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import io.papermc.paper.event.player.AbstractRespawnEvent;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.jetbrains.annotations.ApiStatus;
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import org.jspecify.annotations.NullMarked;
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@ -11,36 +12,25 @@ import org.jspecify.annotations.NullMarked;
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* Fired after a player has respawned
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*/
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@NullMarked
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public class PlayerPostRespawnEvent extends PlayerEvent {
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public class PlayerPostRespawnEvent extends AbstractRespawnEvent {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final Location respawnedLocation;
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private final boolean isBedSpawn;
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@ApiStatus.Internal
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public PlayerPostRespawnEvent(final Player respawnPlayer, final Location respawnedLocation, final boolean isBedSpawn) {
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super(respawnPlayer);
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this.respawnedLocation = respawnedLocation;
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this.isBedSpawn = isBedSpawn;
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public PlayerPostRespawnEvent(final Player respawnPlayer, final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn,
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final PlayerRespawnEvent.RespawnReason respawnReason) {
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super(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, respawnReason);
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}
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/**
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* Returns the location of the respawned player
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* Returns the location of the respawned player.
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*
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* @return location of the respawned player
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* @see #getRespawnLocation()
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*/
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@ApiStatus.Obsolete
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public Location getRespawnedLocation() {
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return this.respawnedLocation.clone();
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}
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/**
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* Checks if the player respawned to their bed
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*
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* @return whether the player respawned to their bed
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*/
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public boolean isBedSpawn() {
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return this.isBedSpawn;
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return super.getRespawnLocation();
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}
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@Override
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@ -0,0 +1,82 @@
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package io.papermc.paper.event.player;
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import com.google.common.collect.ImmutableSet;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.jspecify.annotations.NullMarked;
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import java.util.Set;
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@NullMarked
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public abstract class AbstractRespawnEvent extends PlayerEvent {
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protected Location respawnLocation;
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private final boolean isBedSpawn;
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private final boolean isAnchorSpawn;
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private final PlayerRespawnEvent.RespawnReason respawnReason;
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private final Set<PlayerRespawnEvent.RespawnFlag> respawnFlags;
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protected AbstractRespawnEvent(
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final Player respawnPlayer, final Location respawnLocation, final boolean isBedSpawn,
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final boolean isAnchorSpawn, final PlayerRespawnEvent.RespawnReason respawnReason
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) {
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super(respawnPlayer);
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this.respawnLocation = respawnLocation;
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this.isBedSpawn = isBedSpawn;
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this.isAnchorSpawn = isAnchorSpawn;
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this.respawnReason = respawnReason;
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ImmutableSet.Builder<PlayerRespawnEvent.RespawnFlag> builder = ImmutableSet.builder();
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if (respawnReason == PlayerRespawnEvent.RespawnReason.END_PORTAL) builder.add(PlayerRespawnEvent.RespawnFlag.END_PORTAL);
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if (this.isBedSpawn) builder.add(PlayerRespawnEvent.RespawnFlag.BED_SPAWN);
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if (this.isAnchorSpawn) builder.add(PlayerRespawnEvent.RespawnFlag.ANCHOR_SPAWN);
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this.respawnFlags = builder.build();
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}
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/**
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* Gets the current respawn location.
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*
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* @return the current respawn location
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*/
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public Location getRespawnLocation() {
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return this.respawnLocation.clone();
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}
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/**
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* Gets whether the respawn location is the player's bed.
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*
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* @return {@code true} if the respawn location is the player's bed
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*/
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public boolean isBedSpawn() {
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return this.isBedSpawn;
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}
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/**
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* Gets whether the respawn location is the player's respawn anchor.
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*
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* @return {@code true} if the respawn location is the player's respawn anchor
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*/
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public boolean isAnchorSpawn() {
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return this.isAnchorSpawn;
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}
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/**
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* Gets the reason this respawn event was called.
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*
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* @return the reason the event was called
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*/
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public PlayerRespawnEvent.RespawnReason getRespawnReason() {
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return this.respawnReason;
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}
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/**
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* Gets the set of flags that apply to this respawn.
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*
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* @return an immutable set of the flags that apply to this respawn
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* @deprecated in favour of {@link #getRespawnReason()}/{@link #isBedSpawn}/{@link #isAnchorSpawn()}
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*/
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@Deprecated
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public Set<PlayerRespawnEvent.RespawnFlag> getRespawnFlags() {
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return this.respawnFlags;
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}
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}
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@ -1,9 +1,11 @@
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package org.bukkit.event.player;
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import com.google.common.base.Preconditions;
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import io.papermc.paper.event.player.AbstractRespawnEvent;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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/**
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@ -12,13 +14,8 @@ import org.jetbrains.annotations.NotNull;
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* If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
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* because the player is "reset" between this event and that event and some changes won't persist.
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*/
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public class PlayerRespawnEvent extends PlayerEvent {
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public class PlayerRespawnEvent extends AbstractRespawnEvent {
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private static final HandlerList handlers = new HandlerList();
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private Location respawnLocation;
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private final boolean isBedSpawn;
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private final boolean isAnchorSpawn;
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private final RespawnReason respawnReason;
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private final java.util.Set<RespawnFlag> respawnFlags; // Paper
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@Deprecated(since = "1.16.1")
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public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn) {
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@ -27,41 +24,16 @@ public class PlayerRespawnEvent extends PlayerEvent {
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@Deprecated(since = "1.19.4")
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public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn) {
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this(respawnPlayer, respawnLocation, isBedSpawn, false, RespawnReason.PLUGIN);
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this(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, RespawnReason.PLUGIN);
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}
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@Deprecated // Paper
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@ApiStatus.Internal
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public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final RespawnReason respawnReason) {
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// Paper start
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this(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, respawnReason, com.google.common.collect.ImmutableSet.builder());
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}
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public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final RespawnReason respawnReason, @NotNull final com.google.common.collect.ImmutableSet.Builder<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag> respawnFlags) {
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// Paper end
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super(respawnPlayer);
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this.respawnLocation = respawnLocation;
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this.isBedSpawn = isBedSpawn;
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this.isAnchorSpawn = isAnchorSpawn;
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this.respawnReason = respawnReason;
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// Paper start
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if (this.isBedSpawn) { respawnFlags.add(RespawnFlag.BED_SPAWN); }
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if (this.isAnchorSpawn) { respawnFlags.add(RespawnFlag.ANCHOR_SPAWN); }
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this.respawnFlags = respawnFlags.build();
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// Paper end
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super(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, respawnReason);
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}
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/**
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* Gets the current respawn location
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*
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* @return Location current respawn location
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*/
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@NotNull
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public Location getRespawnLocation() {
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return this.respawnLocation;
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}
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/**
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* Sets the new respawn location
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* Sets the new respawn location.
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*
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* @param respawnLocation new location for the respawn
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*/
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this.respawnLocation = respawnLocation.clone();
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}
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/**
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* Gets whether the respawn location is the player's bed.
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*
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* @return true if the respawn location is the player's bed.
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*/
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public boolean isBedSpawn() {
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return this.isBedSpawn;
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}
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/**
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* Gets whether the respawn location is the player's respawn anchor.
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*
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* @return true if the respawn location is the player's respawn anchor.
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*/
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public boolean isAnchorSpawn() {
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return isAnchorSpawn;
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}
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/**
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* Gets the reason this respawn event was called.
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*
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* @return the reason the event was called.
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*/
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@NotNull
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public RespawnReason getRespawnReason() {
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return respawnReason;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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@ -127,20 +71,14 @@ public class PlayerRespawnEvent extends PlayerEvent {
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/**
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* When a plugin respawns the player.
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*/
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PLUGIN;
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PLUGIN
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}
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// Paper start
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/**
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* Get the set of flags that apply to this respawn.
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*
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* @return an immutable set of the flags that apply to this respawn
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* @deprecated in favor of {@link RespawnReason} or
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* {@link #isBedSpawn()}/{@link #isAnchorSpawn()}
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*/
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@NotNull
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public java.util.Set<RespawnFlag> getRespawnFlags() {
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return respawnFlags;
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}
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@Deprecated
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public enum RespawnFlag {
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/**
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* Will use the bed spawn location
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@ -153,7 +91,6 @@ public class PlayerRespawnEvent extends PlayerEvent {
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/**
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* Is caused by going to the end portal in the end.
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*/
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END_PORTAL,
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END_PORTAL
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}
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// Paper end
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}
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@ -27496,7 +27496,7 @@ index 192977dd661ee795ada13db895db770293e9b402..95a4e37a3c93f9b3c56c7a7376ed521c
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}
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diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
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index ff5889f8fed0707a6654d9d21862e32e2ebc866d..e61fe83479f095e8addbd3e8f1d5179c998ae1eb 100644
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index 9041bbcde78e6cbcaed17dec0781c8941f037591..7ad7c7e3bb40d4f2b28f4f5c3132b13f38490e49 100644
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--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -178,7 +178,7 @@ import net.minecraft.world.scores.Team;
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@ -27976,10 +27976,10 @@ index 4eb040006f5d41b47e5ac9df5d9f19c4315d6343..7fa41dea184b01891f45d8e404bc1cba
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this.generatingStep = generatingStep;
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this.cache = cache;
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diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java
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index ff0315cffdb282fdc0a1ffd15e2954caa76835c9..5e94dd9e26aa4fd6545dbaae2ae0cb51cb6f13e0 100644
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index ce487e2c4bcc0bab166ebfd203722ab120ec1cbc..0be9d38dda84d0a1cd6bd6b2748f978fa1286da6 100644
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--- a/net/minecraft/server/players/PlayerList.java
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+++ b/net/minecraft/server/players/PlayerList.java
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@@ -1312,7 +1312,7 @@ public abstract class PlayerList {
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@@ -1321,7 +1321,7 @@ public abstract class PlayerList {
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public void setViewDistance(int viewDistance) {
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this.viewDistance = viewDistance;
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@ -27988,7 +27988,7 @@ index ff0315cffdb282fdc0a1ffd15e2954caa76835c9..5e94dd9e26aa4fd6545dbaae2ae0cb51
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for (ServerLevel serverLevel : this.server.getAllLevels()) {
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if (serverLevel != null) {
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@@ -1323,7 +1323,7 @@ public abstract class PlayerList {
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@@ -1332,7 +1332,7 @@ public abstract class PlayerList {
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public void setSimulationDistance(int simulationDistance) {
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this.simulationDistance = simulationDistance;
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@ -83,7 +83,7 @@ index 46dfaed12c998c219a20c711a06531aed2c68012..ebeeb63c3dca505a3ce8b88feaa5d2ca
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// Paper start - add close param
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this.save(progress, flush, skipSave, false);
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diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
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index e61fe83479f095e8addbd3e8f1d5179c998ae1eb..0a7e5106a1d39150326e7c323030df5d32ecef1e 100644
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index 7ad7c7e3bb40d4f2b28f4f5c3132b13f38490e49..81ebb33cb93c297d48bf073f335613bfaa513524 100644
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--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -180,6 +180,7 @@ import org.slf4j.Logger;
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@ -95,7 +95,7 @@ index e61fe83479f095e8addbd3e8f1d5179c998ae1eb..0a7e5106a1d39150326e7c323030df5d
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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private static final int FLY_STAT_RECORDING_SPEED = 25;
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diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java
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index 5e94dd9e26aa4fd6545dbaae2ae0cb51cb6f13e0..03feaf0adb8ee87e33744a4615dc2507a02f92d7 100644
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index 0be9d38dda84d0a1cd6bd6b2748f978fa1286da6..aeca484f95516d3d994ae6aee3c6a381a2a7bec5 100644
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--- a/net/minecraft/server/players/PlayerList.java
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+++ b/net/minecraft/server/players/PlayerList.java
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@@ -482,6 +482,7 @@ public abstract class PlayerList {
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|
@ -106,7 +106,7 @@ index 5e94dd9e26aa4fd6545dbaae2ae0cb51cb6f13e0..03feaf0adb8ee87e33744a4615dc2507
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this.playerIo.save(player);
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ServerStatsCounter serverStatsCounter = player.getStats(); // CraftBukkit
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if (serverStatsCounter != null) {
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@@ -1064,9 +1065,23 @@ public abstract class PlayerList {
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@@ -1073,9 +1074,23 @@ public abstract class PlayerList {
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}
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public void saveAll() {
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|
|
|
@ -511,7 +511,7 @@
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BlockPos respawnPosition = this.getRespawnPosition();
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float respawnAngle = this.getRespawnAngle();
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boolean isRespawnForced = this.isRespawnForced();
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@@ -973,13 +_,66 @@
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@@ -973,13 +_,61 @@
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Optional<ServerPlayer.RespawnPosAngle> optional = findRespawnAndUseSpawnBlock(level, respawnPosition, respawnAngle, isRespawnForced, useCharge);
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if (optional.isPresent()) {
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ServerPlayer.RespawnPosAngle respawnPosAngle = optional.get();
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|
@ -544,17 +544,12 @@
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+ );
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+
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+ // Paper start - respawn flags
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+ com.google.common.collect.ImmutableSet.Builder<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag> builder = com.google.common.collect.ImmutableSet.builder();
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+ if (respawnReason == org.bukkit.event.player.PlayerRespawnEvent.RespawnReason.END_PORTAL) {
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+ builder.add(org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL);
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+ }
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+ org.bukkit.event.player.PlayerRespawnEvent respawnEvent = new org.bukkit.event.player.PlayerRespawnEvent(
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+ respawnPlayer,
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+ location,
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+ isBedSpawn,
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+ isAnchorSpawn,
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+ respawnReason,
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+ builder
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+ respawnReason
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+ );
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+ // Paper end - respawn flags
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+ this.level().getCraftServer().getPluginManager().callEvent(respawnEvent);
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|
|
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@ -527,7 +527,7 @@
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IpBanListEntry ipBanListEntry = this.ipBans.get(socketAddress);
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MutableComponent mutableComponent = Component.translatable("multiplayer.disconnect.banned_ip.reason", ipBanListEntry.getReason());
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if (ipBanListEntry.getExpires() != null) {
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@@ -378,69 +_,129 @@
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@@ -378,69 +_,130 @@
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);
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}
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@ -617,7 +617,7 @@
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+ public ServerPlayer respawn(ServerPlayer player, boolean keepInventory, Entity.RemovalReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnReason eventReason) {
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+ return this.respawn(player, keepInventory, reason, eventReason, null);
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+ }
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+ public ServerPlayer respawn(ServerPlayer player, boolean keepInventory, Entity.RemovalReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnReason eventReason, org.bukkit.Location location) {
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+ public ServerPlayer respawn(ServerPlayer player, boolean keepInventory, Entity.RemovalReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnReason eventReason, @Nullable org.bukkit.Location location) {
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+ player.stopRiding(); // CraftBukkit
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this.players.remove(player);
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+ this.playersByName.remove(player.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
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@ -651,6 +651,7 @@
|
|||
+ // Paper start - Add PlayerPostRespawnEvent
|
||||
+ boolean isBedSpawn = false;
|
||||
+ boolean isRespawn = false;
|
||||
+ boolean isAnchorSpawn = false;
|
||||
+ // Paper end - Add PlayerPostRespawnEvent
|
||||
+
|
||||
+ // CraftBukkit start - fire PlayerRespawnEvent
|
||||
|
@ -716,14 +717,18 @@
|
|||
serverPlayer.setHealth(serverPlayer.getHealth());
|
||||
BlockPos respawnPosition = serverPlayer.getRespawnPosition();
|
||||
ServerLevel level1 = this.server.getLevel(serverPlayer.getRespawnDimension());
|
||||
@@ -472,7 +_,40 @@
|
||||
@@ -472,7 +_,48 @@
|
||||
)
|
||||
);
|
||||
}
|
||||
- }
|
||||
+ // Paper start - Add PlayerPostRespawnEvent
|
||||
+ if (blockState.is(net.minecraft.tags.BlockTags.BEDS) && !teleportTransition.missingRespawnBlock()) {
|
||||
+ isBedSpawn = true;
|
||||
+ if (!teleportTransition.missingRespawnBlock()) {
|
||||
+ if (blockState.is(net.minecraft.tags.BlockTags.BEDS)) {
|
||||
+ isBedSpawn = true;
|
||||
+ } else if (blockState.is(Blocks.RESPAWN_ANCHOR)) {
|
||||
+ isAnchorSpawn = true;
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end - Add PlayerPostRespawnEvent
|
||||
+ }
|
||||
|
@ -750,7 +755,11 @@
|
|||
+
|
||||
+ // Paper start - Add PlayerPostRespawnEvent
|
||||
+ if (isRespawn) {
|
||||
+ cserver.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerPostRespawnEvent(player.getBukkitEntity(), location, isBedSpawn));
|
||||
+ new com.destroystokyo.paper.event.player.PlayerPostRespawnEvent(
|
||||
+ player.getBukkitEntity(), location,
|
||||
+ isBedSpawn, isAnchorSpawn,
|
||||
+ eventReason
|
||||
+ ).callEvent();
|
||||
+ }
|
||||
+ // Paper end - Add PlayerPostRespawnEvent
|
||||
+
|
||||
|
|
Loading…
Reference in a new issue