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Added world.spawnTree(), world.spawnBigTree().
By: sk89q <the.sk89q@gmail.com>
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parent
9a7f982668
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8d1eea196c
1 changed files with 17 additions and 1 deletions
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@ -3,9 +3,11 @@ package org.bukkit.craftbukkit;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Random;
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import net.minecraft.server.WorldGenBigTree;
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import net.minecraft.server.WorldGenTrees;
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import net.minecraft.server.WorldServer;
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import net.minecraft.server.EntityArrow;
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import org.bukkit.ArrowEntity;
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import org.bukkit.Block;
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import org.bukkit.Chunk;
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@ -17,6 +19,8 @@ public class CraftWorld implements World {
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private final Map<ChunkCoordinate, Chunk> chunkCache = new HashMap<ChunkCoordinate, Chunk>();
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private final Map<BlockCoordinate, Block> blockCache = new HashMap<BlockCoordinate, Block>();
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private final WorldServer world;
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private static final Random rand = new Random();
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public CraftWorld(WorldServer world) {
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this.world = world;
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@ -83,6 +87,18 @@ public class CraftWorld implements World {
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arrow.a(velocity.getX(), velocity.getY(), velocity.getZ(), speed, spread);
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return new CraftArrowEntity(world.getServer(), arrow);
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}
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public boolean generateTree(Location loc) {
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WorldGenTrees treeGen = new WorldGenTrees();
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return treeGen.a(world, rand,
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loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
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}
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public boolean generateBigTree(Location loc) {
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WorldGenBigTree treeGen = new WorldGenBigTree();
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return treeGen.a(world, rand,
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loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
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}
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@Override
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public String toString() {
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