optimise explosion damage further

and use the right entity for the dragon part damage
This commit is contained in:
Lulu13022002 2023-12-08 20:47:27 +01:00
parent 2f92d4e00e
commit 8d8eb3bdf6
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GPG key ID: 491C8F0B8ACDEB01

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@ -34,7 +34,7 @@ The results indicate that this logic is 5 times faster than Vanilla
and 2.3 times faster than Lithium. and 2.3 times faster than Lithium.
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index dbe679bb81a903668262cdf629469e971b49e088..c790418ff4584af20db006a3e8770f261bab271e 100644 index dbe679bb81a903668262cdf629469e971b49e088..9442f58dff89ec843c321533965fbee2727d02f8 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java --- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java +++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -111,6 +111,271 @@ public class Explosion { @@ -111,6 +111,271 @@ public class Explosion {
@ -446,15 +446,20 @@ index dbe679bb81a903668262cdf629469e971b49e088..c790418ff4584af20db006a3e8770f26
while (iterator.hasNext()) { while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next(); Entity entity = (Entity) iterator.next();
@@ -275,7 +591,7 @@ public class Explosion { @@ -275,11 +591,11 @@ public class Explosion {
for (EnderDragonPart entityComplexPart : ((EnderDragon) entity).subEntities) { for (EnderDragonPart entityComplexPart : ((EnderDragon) entity).subEntities) {
// Calculate damage separately for each EntityComplexPart // Calculate damage separately for each EntityComplexPart
if (list.contains(entityComplexPart)) { if (list.contains(entityComplexPart)) {
- entityComplexPart.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity)); - entityComplexPart.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity));
+ entityComplexPart.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity, getSeenFraction(vec3d, entityComplexPart, blockCache, blockPos))); // Paper - actually optimise explosions + entityComplexPart.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entityComplexPart, getSeenFraction(vec3d, entityComplexPart, blockCache, blockPos))); // Paper - actually optimise explosions and use the right entity to calculate the damage
} }
} }
} else { } else {
- entity.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity));
+ entity.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity, getSeenFraction(vec3d, entity, blockCache, blockPos))); // Paper - actually optimise explosions
}
CraftEventFactory.entityDamage = null;
@@ -289,7 +605,7 @@ public class Explosion { @@ -289,7 +605,7 @@ public class Explosion {
// CraftBukkit end // CraftBukkit end
} }
@ -493,12 +498,14 @@ index dbe679bb81a903668262cdf629469e971b49e088..c790418ff4584af20db006a3e8770f26
} }
diff --git a/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java b/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java diff --git a/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java b/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java
index 24dba1eb6f5dc71e5d1ce2d150930eaefc83f811..67625a34084792f6cbab34bf99e5571bb75e59d9 100644 index 24dba1eb6f5dc71e5d1ce2d150930eaefc83f811..f529f5d0f28533ec89f3ee712e59745991d068ee 100644
--- a/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java --- a/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java
+++ b/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java +++ b/src/main/java/net/minecraft/world/level/ExplosionDamageCalculator.java
@@ -21,10 +21,15 @@ public class ExplosionDamageCalculator { @@ -20,11 +20,17 @@ public class ExplosionDamageCalculator {
return true;
} }
+ @io.papermc.paper.annotation.DoNotUse @Deprecated // Paper
public float getEntityDamageAmount(Explosion explosion, Entity entity) { public float getEntityDamageAmount(Explosion explosion, Entity entity) {
+ // Paper start - actually optimise explosions + // Paper start - actually optimise explosions
+ return this.getEntityDamageAmount(explosion, entity, Explosion.getSeenPercent(explosion.center(), entity)); + return this.getEntityDamageAmount(explosion, entity, Explosion.getSeenPercent(explosion.center(), entity));