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Don't allow respawning offline players
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4864fd1c26
commit
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1 changed files with 3 additions and 3 deletions
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@ -1,11 +1,11 @@
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From a59e57191f00a217a60022aabbc270e68fb09060 Mon Sep 17 00:00:00 2001
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From 5525c79dcc3eaf26c4b4785eca9bdc14ff6c38ad Mon Sep 17 00:00:00 2001
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From: ninja- <xninja@openmailbox.org>
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Date: Tue, 8 Oct 2013 14:34:49 +0200
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Subject: [PATCH] Implement respawn API.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 22fc18f..5219468 100644
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index 22fc18f..f8e43d1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1272,6 +1272,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@ -16,7 +16,7 @@ index 22fc18f..5219468 100644
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+ @Override
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+ public void respawn()
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+ {
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+ if ( getHealth() <= 0 )
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+ if ( getHealth() <= 0 && isOnline() )
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+ {
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+ server.getServer().getPlayerList().moveToWorld( getHandle(), 0, false );
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+ }
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