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Added weather control methods.
By: sk89q <the.sk89q@gmail.com>
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parent
fbd280daa2
commit
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1 changed files with 23 additions and 1 deletions
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@ -363,7 +363,6 @@ public class CraftWorld implements World {
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return creature;
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}
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@Override
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public LightningStrike strikeLightning(Location loc) {
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EntityWeatherStorm lightning = new EntityWeatherStorm(world, loc.getX(), loc.getY(), loc.getZ());
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world.a(lightning);
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@ -549,4 +548,27 @@ public class CraftWorld implements World {
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// Saves all chunks/regions
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world.chunkProvider.saveChunks(true, null);
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}
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public boolean hasStorm() {
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return world.worldData.l();
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}
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public void setStorm(boolean hasStorm) {
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world.worldData.b(hasStorm);
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// These numbers are from Minecraft
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if (hasStorm) {
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setWeatherDuration(rand.nextInt(12000) + 12000);
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} else {
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setWeatherDuration(rand.nextInt(168000) + 12000);
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}
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}
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public int getWeatherDuration() {
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return world.worldData.m();
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}
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public void setWeatherDuration(int duration) {
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world.worldData.c(duration);
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}
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}
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