Fixed per-world spawn limits. I have no idea how we missed this.

This commit is contained in:
Travis Watkins 2012-04-24 18:59:55 -05:00 committed by EvilSeph
parent 73ae279e8d
commit 8f1fc96da0

View file

@ -95,13 +95,16 @@ public final class SpawnerCreature {
// CraftBukkit start - use per-world spawn limits
int limit = 0;
switch(enumcreaturetype) {
case MONSTER:
limit = world.getWorld().getMonsterSpawnLimit();
case CREATURE:
limit = world.getWorld().getAnimalSpawnLimit();
case WATER_CREATURE:
limit = world.getWorld().getWaterAnimalSpawnLimit();
switch (enumcreaturetype) {
case MONSTER:
limit = world.getWorld().getMonsterSpawnLimit();
break;
case CREATURE:
limit = world.getWorld().getAnimalSpawnLimit();
break;
case WATER_CREATURE:
limit = world.getWorld().getWaterAnimalSpawnLimit();
break;
}
if (limit == 0) {