Add player unique ID to (Async)PlayerPreLoginEvent. Adds BUKKIT-5108

This commit is contained in:
BlackHole 2013-12-09 02:54:22 +01:00 committed by Travis Watkins
parent 8d77687e7a
commit 903575ff2e

View file

@ -33,13 +33,14 @@ class ThreadPlayerLookupUUID extends Thread {
String playerName = LoginListener.d(this.a).getName();
java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
java.util.UUID uniqueId = UtilUUID.b(LoginListener.d(this.a).getId());
final org.bukkit.craftbukkit.CraftServer server = LoginListener.b(this.a).server;
AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address);
AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
server.getPluginManager().callEvent(asyncEvent);
if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address);
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
}