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Renamed ItemStack.set/getDamage to durability, which is now a short
By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
parent
4388c95e43
commit
91b6778723
3 changed files with 11 additions and 11 deletions
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@ -125,7 +125,7 @@ public class CraftWorld implements World {
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net.minecraft.server.ItemStack stack = new net.minecraft.server.ItemStack(
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item.getTypeId(),
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item.getAmount(),
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item.getDamage()
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item.getDurability()
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);
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EntityItem entity = new EntityItem(world, loc.getX(), loc.getY(), loc.getZ(), stack);
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entity.c = 10;
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@ -53,13 +53,13 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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if (item == null || item.getTypeId() <= 0) {
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mcItems[i] = null;
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} else {
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mcItems[i] = new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), item.getDamage());
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mcItems[i] = new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), item.getDurability());
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}
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}
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}
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public void setItem(int index, ItemStack item) {
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getInventory().a(index, (item == null ? null : new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), item.getDamage())));
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getInventory().a(index, (item == null ? null : new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), item.getDurability())));
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}
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public boolean contains(int materialId) {
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@ -10,7 +10,7 @@ public class CraftItemStack extends ItemStack {
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super(
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item != null ? item.id: 0,
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item != null ? item.count : 0,
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(byte)(item != null ? item.damage : 0)
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(short)(item != null ? item.damage : 0)
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);
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this.item = item;
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}
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@ -101,21 +101,21 @@ public class CraftItemStack extends ItemStack {
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}
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@Override
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public void setDamage(final byte damage) {
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public void setDurability(final short durability) {
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// Ignore damage if item is null
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if (item != null) {
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super.setDamage(damage);
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item.damage = damage;
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super.setDurability(durability);
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item.damage = durability;
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}
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}
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@Override
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public byte getDamage() {
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public short getDurability() {
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if (item != null) {
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super.setDamage((byte) item.damage); // sync, needed?
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return (byte) item.damage;
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super.setDurability((short) item.damage); // sync, needed?
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return (short) item.damage;
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} else {
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return 0;
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return -1;
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}
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}
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