Added a playSound method to World which accepts a String parameter.

Similar to the respective method in Player.
This commit is contained in:
Lukas Hennig 2016-03-06 12:20:38 +11:00 committed by md_5
parent 3c1ec8a54e
commit 92494d7dba

View file

@ -1319,6 +1319,17 @@ public class CraftWorld implements World {
getHandle().a(null, x, y, z, CraftSound.getSoundEffect(CraftSound.getSound(sound)), SoundCategory.MASTER, volume, pitch); // PAIL: rename getHandle().a(null, x, y, z, CraftSound.getSoundEffect(CraftSound.getSound(sound)), SoundCategory.MASTER, volume, pitch); // PAIL: rename
} }
public void playSound(Location loc, String sound, float volume, float pitch) {
if (loc == null || sound == null) return;
double x = loc.getX();
double y = loc.getY();
double z = loc.getZ();
PacketPlayOutCustomSoundEffect packet = new PacketPlayOutCustomSoundEffect(sound, SoundCategory.MASTER, x, y, z, volume, pitch);
world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world.dimension, packet);
}
public String getGameRuleValue(String rule) { public String getGameRuleValue(String rule) {
return getHandle().getGameRules().get(rule); return getHandle().getGameRules().get(rule);
} }