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Use access transformers for player profile API (#7468)
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2 changed files with 12 additions and 80 deletions
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@ -267,8 +267,17 @@ public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES
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# Optimize isValidLocation
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# Optimize isValidLocation
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public net.minecraft.world.level.chunk.LevelChunkSection states
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public net.minecraft.world.level.chunk.LevelChunkSection states
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# Player.setPlayerProfile API
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# Player Profile API
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public-f net.minecraft.world.entity.player.Player gameProfile
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public-f net.minecraft.world.entity.player.Player gameProfile
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public org.bukkit.craftbukkit.profile.CraftProfileProperty
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public org.bukkit.craftbukkit.profile.CraftPlayerTextures
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public org.bukkit.craftbukkit.profile.CraftPlayerTextures copyFrom(Lorg/bukkit/profile/PlayerTextures;)V
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public org.bukkit.craftbukkit.profile.CraftPlayerTextures rebuildPropertyIfDirty()V
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public org.bukkit.craftbukkit.profile.CraftPlayerProfile getProperty(Ljava/lang/String;)Lcom/mojang/authlib/properties/Property;
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public org.bukkit.craftbukkit.profile.CraftPlayerProfile setProperty(Ljava/lang/String;Lcom/mojang/authlib/properties/Property;)V
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public org.bukkit.craftbukkit.profile.CraftPlayerProfile toString(Lcom/mojang/authlib/properties/PropertyMap;)Ljava/lang/String;
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public org.bukkit.craftbukkit.profile.CraftPlayerProfile equals(Lcom/mojang/authlib/properties/PropertyMap;Lcom/mojang/authlib/properties/PropertyMap;)Z
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public org.bukkit.craftbukkit.profile.CraftPlayerProfile hashCode(Lcom/mojang/authlib/properties/PropertyMap;)I
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# Generator Settings
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# Generator Settings
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public net.minecraft.world.level.levelgen.SurfaceRules$Condition
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public net.minecraft.world.level.levelgen.SurfaceRules$Condition
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@ -676,20 +676,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Nonnull
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@Nonnull
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public static GameProfile validateSkullProfile(@Nonnull GameProfile gameProfile) {
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public static GameProfile validateSkullProfile(@Nonnull GameProfile gameProfile) {
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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}
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@Nullable
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- Property getProperty(String propertyName) {
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+ public Property getProperty(String propertyName) { // Paper - public
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return Iterables.getFirst(this.properties.get(propertyName), null);
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}
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- void setProperty(String propertyName, @Nullable Property property) {
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+ public void setProperty(String propertyName, @Nullable Property property) { // Paper - public
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// Assert: (property == null) || property.getName().equals(propertyName)
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this.removeProperty(propertyName);
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if (property != null) {
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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}
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}
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}
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}
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@ -704,33 +690,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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void rebuildDirtyProperties() {
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void rebuildDirtyProperties() {
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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return builder.toString();
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}
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- private static String toString(@Nonnull PropertyMap propertyMap) {
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+ public static String toString(@Nonnull PropertyMap propertyMap) { // Paper - public
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StringBuilder builder = new StringBuilder();
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builder.append("{");
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propertyMap.asMap().forEach((propertyName, properties) -> {
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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return true;
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}
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- private static boolean equals(@Nonnull PropertyMap propertyMap, @Nonnull PropertyMap other) {
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+ public static boolean equals(@Nonnull PropertyMap propertyMap, @Nonnull PropertyMap other) { // Paper - public
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if (propertyMap.size() != other.size()) return false;
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// We take the order of properties into account here, because it is
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// also relevant in the serialized and NBT forms of GameProfiles.
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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return result;
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}
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- private static int hashCode(PropertyMap propertyMap) {
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+ public static int hashCode(PropertyMap propertyMap) { // Paper - public
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int result = 1;
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for (Property property : propertyMap.values()) {
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result = 31 * result + CraftProfileProperty.hashCode(property);
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@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
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@Override
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@Override
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public Map<String, Object> serialize() {
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public Map<String, Object> serialize() {
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@ -764,16 +723,7 @@ diff --git a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.ja
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java
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--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java
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+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java
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+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java
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@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
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@@ -0,0 +0,0 @@ public final class CraftPlayerTextures implements PlayerTextures {
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import org.bukkit.craftbukkit.util.JsonHelper;
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import org.bukkit.profile.PlayerTextures;
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-final class CraftPlayerTextures implements PlayerTextures {
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+public final class CraftPlayerTextures implements PlayerTextures { // Paper - public
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static final String PROPERTY_NAME = "textures";
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private static final String MINECRAFT_HOST = "textures.minecraft.net";
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@@ -0,0 +0,0 @@ final class CraftPlayerTextures implements PlayerTextures {
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}
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}
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}
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}
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@ -782,7 +732,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// The textures data is loaded lazily:
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// The textures data is loaded lazily:
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private boolean loaded = false;
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private boolean loaded = false;
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@@ -0,0 +0,0 @@ final class CraftPlayerTextures implements PlayerTextures {
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@@ -0,0 +0,0 @@ public final class CraftPlayerTextures implements PlayerTextures {
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// GameProfiles (even if these modifications are later reverted).
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// GameProfiles (even if these modifications are later reverted).
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private boolean dirty = false;
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private boolean dirty = false;
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@ -791,30 +741,3 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.profile = profile;
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this.profile = profile;
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}
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}
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- void copyFrom(@Nonnull PlayerTextures other) {
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+ public void copyFrom(@Nonnull PlayerTextures other) { // Paper - public
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if (other == this) return;
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Preconditions.checkArgument(other instanceof CraftPlayerTextures, "Expecting CraftPlayerTextures, got %s", other.getClass().getName());
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CraftPlayerTextures otherTextures = (CraftPlayerTextures) other;
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@@ -0,0 +0,0 @@ final class CraftPlayerTextures implements PlayerTextures {
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return this.profile.getProperty(PROPERTY_NAME);
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}
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- void rebuildPropertyIfDirty() {
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+ public void rebuildPropertyIfDirty() { // Paper - public
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if (!this.dirty) return;
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// Assert: loaded
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this.dirty = false;
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diff --git a/src/main/java/org/bukkit/craftbukkit/profile/CraftProfileProperty.java b/src/main/java/org/bukkit/craftbukkit/profile/CraftProfileProperty.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftProfileProperty.java
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+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftProfileProperty.java
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@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
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import org.apache.commons.io.IOUtils;
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import org.bukkit.craftbukkit.configuration.ConfigSerializationUtil;
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-final class CraftProfileProperty {
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+public final class CraftProfileProperty { // Paper - public
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/**
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* Different JSON formatting styles to use for encoded property values.
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