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Add Structure check API
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@ -78,6 +78,30 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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*/
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*/
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int getPlayerCount();
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int getPlayerCount();
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// Paper end
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// Paper end
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// Paper start - structure check API
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/**
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* Check if the naturally-generated structure exists at the position.
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* <p>
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* Note that if the position is not loaded, this may cause chunk loads/generation
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* to check if a structure is at that position. Use {@link #isPositionLoaded(io.papermc.paper.math.Position)}
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* to check if a position is loaded
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*
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* @param position the position to check at
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* @param structure the structure to check for
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* @return true if that structure exists at the position
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*/
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boolean hasStructureAt(io.papermc.paper.math.@NotNull Position position, @NotNull Structure structure);
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/**
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* Checks if this position is loaded.
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*
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* @param position position to check
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* @return true if loaded
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*/
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default boolean isPositionLoaded(io.papermc.paper.math.@NotNull Position position) {
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return this.isChunkLoaded(position.blockX() >> 4, position.blockZ() >> 4);
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}
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// Paper end
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/**
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/**
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* Gets the {@link Block} at the given coordinates
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* Gets the {@link Block} at the given coordinates
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