Optimize hoppers by not trying to merge full items. (#9110)

This can skip many very expensive call to ItemStack.tagMatches.
Makes canMergeItems return false for merging into ItemStacks that are already full.
This commit is contained in:
DungeonDev 2023-04-11 15:35:54 +02:00
parent 1adb95d20a
commit 95a758264f

View file

@ -551,6 +551,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
List<Entity> list = world.getEntities((Entity) null, new AABB(x - 0.5D, y - 0.5D, z - 0.5D, x + 0.5D, y + 0.5D, z + 0.5D), EntitySelector.CONTAINER_ENTITY_SELECTOR);
if (!list.isEmpty()) {
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
private static boolean canMergeItems(ItemStack first, ItemStack second) {
- return !first.is(second.getItem()) ? false : (first.getDamageValue() != second.getDamageValue() ? false : (first.getCount() > first.getMaxStackSize() ? false : ItemStack.tagMatches(first, second)));
+ return first.is(second.getItem()) && first.getDamageValue() == second.getDamageValue() && first.getCount() < first.getMaxStackSize() && ItemStack.tagMatches(first, second); // Paper - used to return true for full itemstacks?!
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java