diff --git a/paper-api/src/main/java/org/bukkit/attribute/AttributeModifier.java b/paper-api/src/main/java/org/bukkit/attribute/AttributeModifier.java
index 4ad09a2673..c60f2170fb 100644
--- a/paper-api/src/main/java/org/bukkit/attribute/AttributeModifier.java
+++ b/paper-api/src/main/java/org/bukkit/attribute/AttributeModifier.java
@@ -130,6 +130,7 @@ public class AttributeModifier implements ConfigurationSerializable, Keyed {
*/
@Nullable
@Deprecated(since = "1.20.5")
+ @io.papermc.paper.annotation.DoNotUse // Paper
public EquipmentSlot getSlot() {
return slot == EquipmentSlotGroup.ANY ? null : slot.getExample();
}
diff --git a/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java b/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java
index ac86962fa3..d21a228bbe 100644
--- a/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1457,4 +1457,15 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void setBodyYaw(float bodyYaw);
// Paper end - body yaw API
+
+ // Paper start - Expose canUseSlot
+ /**
+ * Checks whether this entity can use the equipment slot.
+ *
For example, not all entities may have {@link org.bukkit.inventory.EquipmentSlot#BODY}.
+ *
+ * @param slot equipment slot
+ * @return whether this entity can use the equipment slot
+ */
+ boolean canUseEquipmentSlot(org.bukkit.inventory.@NotNull EquipmentSlot slot);
+ // Paper end - Expose canUseSlot
}
diff --git a/paper-api/src/main/java/org/bukkit/inventory/EntityEquipment.java b/paper-api/src/main/java/org/bukkit/inventory/EntityEquipment.java
index 6a94bdba82..4264cf878c 100644
--- a/paper-api/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/paper-api/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -15,6 +15,8 @@ public interface EntityEquipment {
*
* @param slot the slot to put the ItemStack
* @param item the ItemStack to set
+ * @throws IllegalArgumentException if the slot is invalid for the entity
+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
*/
public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item);
@@ -23,7 +25,9 @@ public interface EntityEquipment {
*
* @param slot the slot to put the ItemStack
* @param item the ItemStack to set
- * @param silent whether or not the equip sound should be silenced
+ * @param silent whether the equip sound should be silenced
+ * @throws IllegalArgumentException if the slot is invalid for the entity
+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
*/
public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item, boolean silent);
@@ -32,6 +36,8 @@ public interface EntityEquipment {
*
* @param slot the slot to get the ItemStack
* @return the ItemStack in the given slot
+ * @throws IllegalArgumentException if the slot is invalid for the entity
+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
*/
@NotNull
public ItemStack getItem(@NotNull EquipmentSlot slot);
diff --git a/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlot.java b/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlot.java
index c1c69ba4c3..1bedf9b7ee 100644
--- a/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlot.java
+++ b/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlot.java
@@ -15,7 +15,7 @@ public enum EquipmentSlot {
/**
* Only for certain entities such as horses and wolves.
*/
- BODY(() -> EquipmentSlotGroup.ARMOR);
+ BODY(() -> EquipmentSlotGroup.BODY); // Paper - add missing slot type
private final Supplier group; // Supplier because of class loading order, since EquipmentSlot and EquipmentSlotGroup reference each other on class init
diff --git a/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java b/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
index 1a272fec57..2c4353e8fa 100644
--- a/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
+++ b/paper-api/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
@@ -25,7 +25,8 @@ public final class EquipmentSlotGroup implements Predicate {
public static final EquipmentSlotGroup LEGS = get("legs", EquipmentSlot.LEGS);
public static final EquipmentSlotGroup CHEST = get("chest", EquipmentSlot.CHEST);
public static final EquipmentSlotGroup HEAD = get("head", EquipmentSlot.HEAD);
- public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD, EquipmentSlot.CHEST);
+ public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD || test == EquipmentSlot.BODY, EquipmentSlot.CHEST); // Paper - add missing slot type
+ public static final EquipmentSlotGroup BODY = get("body", EquipmentSlot.BODY); // Paper - add missing slot group
//
private final String key;
private final Predicate predicate;
diff --git a/paper-api/src/main/java/org/bukkit/inventory/PlayerInventory.java b/paper-api/src/main/java/org/bukkit/inventory/PlayerInventory.java
index 4294e9296f..58fcfaf2e3 100644
--- a/paper-api/src/main/java/org/bukkit/inventory/PlayerInventory.java
+++ b/paper-api/src/main/java/org/bukkit/inventory/PlayerInventory.java
@@ -95,6 +95,8 @@ public interface PlayerInventory extends Inventory {
* @param slot the slot to put the ItemStack
* @param item the ItemStack to set
*
+ * @throws IllegalArgumentException if the slot is invalid for the player
+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
* @see #setItem(int, ItemStack)
*/
public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item);
@@ -105,6 +107,8 @@ public interface PlayerInventory extends Inventory {
* @param slot the slot to get the ItemStack
*
* @return the ItemStack in the given slot
+ * @throws IllegalArgumentException if the slot is invalid for the player
+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
*/
@NotNull // Paper
public ItemStack getItem(@NotNull EquipmentSlot slot);