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Cache resource keys and optimize reference Holder tags set
TagKeys are always interned, so we can use a reference hash set for them
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2 changed files with 13 additions and 2 deletions
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@ -0,0 +1,11 @@
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--- a/net/minecraft/core/Holder.java
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+++ b/net/minecraft/core/Holder.java
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@@ -230,7 +230,7 @@
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}
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void bindTags(Collection<TagKey<T>> tags) {
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- this.tags = Set.copyOf(tags);
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+ this.tags = java.util.Collections.unmodifiableSet(new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>(tags)); // Paper
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}
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@Override
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@ -25,11 +25,11 @@ public class CraftEntityType {
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return bukkit;
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}
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private static final java.util.Map<EntityType, net.minecraft.resources.ResourceKey<net.minecraft.world.entity.EntityType<?>>> KEY_CACHE = java.util.Collections.synchronizedMap(new java.util.EnumMap<>(EntityType.class)); // Paper
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public static net.minecraft.world.entity.EntityType<?> bukkitToMinecraft(EntityType bukkit) {
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Preconditions.checkArgument(bukkit != null);
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return CraftRegistry.getMinecraftRegistry(Registries.ENTITY_TYPE)
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.getOptional(CraftNamespacedKey.toMinecraft(bukkit.getKey())).orElseThrow();
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.getOptional(KEY_CACHE.computeIfAbsent(bukkit, type -> net.minecraft.resources.ResourceKey.create(Registries.ENTITY_TYPE, CraftNamespacedKey.toMinecraft(type.getKey())))).orElseThrow();
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}
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public static Holder<net.minecraft.world.entity.EntityType<?>> bukkitToMinecraftHolder(EntityType bukkit) {
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