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Add command to reload permissions.yml and require confirm to reload
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parent
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commit
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3 changed files with 32 additions and 3 deletions
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@ -2396,6 +2396,13 @@ public final class Bukkit {
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public static org.bukkit.command.CommandMap getCommandMap() {
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return server.getCommandMap();
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}
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/**
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* Reload the Permissions in permissions.yml
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*/
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public static void reloadPermissions() {
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server.reloadPermissions();
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}
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// Paper end
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@NotNull
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@ -2096,4 +2096,6 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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@NotNull
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Spigot spigot();
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// Spigot end
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void reloadPermissions(); // Paper
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}
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@ -13,15 +13,35 @@ public class ReloadCommand extends BukkitCommand {
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public ReloadCommand(@NotNull String name) {
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super(name);
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this.description = "Reloads the server configuration and plugins";
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this.usageMessage = "/reload";
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this.usageMessage = "/reload [permissions]"; // Paper
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this.setPermission("bukkit.command.reload");
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this.setAliases(Arrays.asList("rl"));
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}
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@Override
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public boolean execute(@NotNull CommandSender sender, @NotNull String currentAlias, @NotNull String[] args) {
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public boolean execute(@NotNull CommandSender sender, @NotNull String currentAlias, @NotNull String[] args) { // Paper
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if (!testPermission(sender)) return true;
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// Paper start - Reload permissions.yml & require confirm
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boolean confirmed = System.getProperty("LetMeReload") != null;
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if (args.length == 1) {
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if (args[0].equalsIgnoreCase("permissions")) {
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Bukkit.getServer().reloadPermissions();
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Command.broadcastCommandMessage(sender, net.kyori.adventure.text.Component.text("Permissions successfully reloaded.", net.kyori.adventure.text.format.NamedTextColor.GREEN));
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return true;
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} else if ("confirm".equalsIgnoreCase(args[0])) {
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confirmed = true;
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} else {
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Command.broadcastCommandMessage(sender, net.kyori.adventure.text.Component.text("Usage: " + usageMessage, net.kyori.adventure.text.format.NamedTextColor.RED));
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return true;
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}
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}
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if (!confirmed) {
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Command.broadcastCommandMessage(sender, net.kyori.adventure.text.Component.text("Are you sure you wish to reload your server? Doing so may cause bugs and memory leaks. It is recommended to restart instead of using /reload. To confirm, please type ", net.kyori.adventure.text.format.NamedTextColor.RED).append(net.kyori.adventure.text.Component.text("/reload confirm", net.kyori.adventure.text.format.NamedTextColor.YELLOW)));
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return true;
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}
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// Paper end
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Command.broadcastCommandMessage(sender, ChatColor.RED + "Please note that this command is not supported and may cause issues when using some plugins.");
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Command.broadcastCommandMessage(sender, ChatColor.RED + "If you encounter any issues please use the /stop command to restart your server.");
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Bukkit.reload();
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@ -33,6 +53,6 @@ public class ReloadCommand extends BukkitCommand {
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@NotNull
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@Override
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public List<String> tabComplete(@NotNull CommandSender sender, @NotNull String alias, @NotNull String[] args) throws IllegalArgumentException {
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return Collections.emptyList();
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return java.util.Collections.singletonList("permissions"); // Paper
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}
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}
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