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https://github.com/PaperMC/Paper.git
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Remove dead code, param renames in added methods
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parent
2612fb57dc
commit
972266605e
4 changed files with 11 additions and 60 deletions
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@ -28,10 +28,10 @@ index 678b3027e8c53e6021ea49afa69cdbe5f60dcf25..cce78d73e8adafd66d0f3ffb3fabb5e6
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}
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}
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diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
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index cfd30aa774d3bb3049ff9331a623624c6a13f774..940509d1f31aedf20b8f5b9192c34ad004875728 100644
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index 68e3282a0aa23bd41ab7c77be287d2b49461e33c..def43c515030412b147afd6049b100a3153733d2 100644
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--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -2655,6 +2655,14 @@ public class ServerPlayer extends Player {
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@@ -2607,6 +2607,14 @@ public class ServerPlayer extends Player {
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this.awardStat(Stats.DROP);
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}
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@ -125,8 +125,8 @@
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Set<AttributeInstance> attributesToSync = ((LivingEntity)this.entity).getAttributes().getAttributesToSync();
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if (!attributesToSync.isEmpty()) {
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+ // CraftBukkit start - Send scaled max health
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+ if (this.entity instanceof ServerPlayer) {
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+ ((ServerPlayer) this.entity).getBukkitEntity().injectScaledMaxHealth(attributesToSync, false);
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+ if (this.entity instanceof ServerPlayer serverPlayer) {
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+ serverPlayer.getBukkitEntity().injectScaledMaxHealth(attributesToSync, false);
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+ }
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+ // CraftBukkit end
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this.broadcastAndSend(new ClientboundUpdateAttributesPacket(this.entity.getId(), attributesToSync));
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@ -24,14 +24,15 @@
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@Override
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public void sendSlotChange(AbstractContainerMenu container, int slot, ItemStack itemStack) {
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ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(container.containerId, container.incrementStateId(), slot, itemStack));
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@@ -288,6 +_,31 @@
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@@ -288,6 +_,32 @@
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}
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}
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+ // Paper start - Add PlayerInventorySlotChangeEvent
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+ @Override
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+ public void slotChanged(AbstractContainerMenu handler, int slotId, ItemStack oldStack, ItemStack stack) {
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+ Slot slot = handler.getSlot(slotId);
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+ public void slotChanged(AbstractContainerMenu containerToSend, int dataSlotIndex, ItemStack oldStack, ItemStack stack) {
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+ // See slotChanged above
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+ Slot slot = containerToSend.getSlot(dataSlotIndex);
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+ if (!(slot instanceof ResultSlot)) {
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+ if (slot.container == ServerPlayer.this.getInventory()) {
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+ if (io.papermc.paper.event.player.PlayerInventorySlotChangeEvent.getHandlerList().getRegisteredListeners().length == 0) {
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@ -40,7 +41,7 @@
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+ }
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+ io.papermc.paper.event.player.PlayerInventorySlotChangeEvent event = new io.papermc.paper.event.player.PlayerInventorySlotChangeEvent(
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+ ServerPlayer.this.getBukkitEntity(),
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+ slotId,
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+ dataSlotIndex,
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(oldStack),
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack)
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+ );
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@ -100,7 +101,7 @@
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public ServerPlayer(MinecraftServer server, ServerLevel level, GameProfile gameProfile, ClientInformation clientInformation) {
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super(level, level.getSharedSpawnPos(), level.getSharedSpawnAngle(), gameProfile);
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@@ -328,16 +_,71 @@
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@@ -328,16 +_,22 @@
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this.server = server;
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this.stats = server.getPlayerList().getPlayerStats(this);
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this.advancements = server.getPlayerList().getPlayerAdvancements(this);
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@ -115,55 +116,6 @@
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+ this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
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+ this.bukkitPickUpLoot = true;
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+ this.maxHealthCache = this.getMaxHealth();
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+ }
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+
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+ // Use method to resend items in hands in case of client desync, because the item use got cancelled.
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+ // For example, when cancelling the leash event
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+ @Deprecated // Paper - this shouldn't be used, use the regular sendAllDataToRemote call to resync all
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+ public void resendItemInHands() {
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+ this.containerMenu.findSlot(this.getInventory(), this.getInventory().selected).ifPresent(s -> {
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+ this.containerSynchronizer.sendSlotChange(this.containerMenu, s, this.getMainHandItem());
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+ });
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+ this.containerSynchronizer.sendSlotChange(this.inventoryMenu, net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT, this.getOffhandItem());
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+ }
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+
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+ // Yes, this doesn't match Vanilla, but it's the best we can do for now.
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+ // If this is an issue, PRs are welcome
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+ public final BlockPos getSpawnPoint(ServerLevel worldserver) {
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+ BlockPos blockposition = worldserver.getSharedSpawnPos();
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+
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+ if (worldserver.dimensionType().hasSkyLight() && worldserver.serverLevelData.getGameType() != GameType.ADVENTURE) {
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+ int i = Math.max(0, this.server.getSpawnRadius(worldserver));
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+ int j = Mth.floor(worldserver.getWorldBorder().getDistanceToBorder((double) blockposition.getX(), (double) blockposition.getZ()));
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+
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+ if (j < i) {
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+ i = j;
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+ }
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+
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+ if (j <= 1) {
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+ i = 1;
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+ }
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+
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+ long k = (long) (i * 2 + 1);
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+ long l = k * k;
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+ int i1 = l > 2147483647L ? Integer.MAX_VALUE : (int) l;
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+ int j1 = this.getCoprime(i1);
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+ int k1 = RandomSource.create().nextInt(i1);
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+
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+ for (int l1 = 0; l1 < i1; ++l1) {
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+ int i2 = (k1 + j1 * l1) % i1;
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+ int j2 = i2 % (i * 2 + 1);
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+ int k2 = i2 / (i * 2 + 1);
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+ BlockPos blockposition1 = PlayerRespawnLogic.getOverworldRespawnPos(worldserver, blockposition.getX() + j2 - i, blockposition.getZ() + k2 - i);
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+
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+ if (blockposition1 != null) {
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+ return blockposition1;
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+ }
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+ }
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+ }
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+
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+ return blockposition;
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+ // CraftBukkit end
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}
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@Override
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@ -974,13 +974,12 @@
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leashable.removeLeash();
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} else {
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leashable.dropLeash();
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@@ -2043,6 +_,14 @@
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@@ -2043,6 +_,13 @@
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ItemStack itemInHand = player.getItemInHand(hand);
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if (itemInHand.is(Items.LEAD) && leashable.canHaveALeashAttachedToIt()) {
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if (!this.level().isClientSide()) {
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+ // CraftBukkit start - fire PlayerLeashEntityEvent
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerLeashEntityEvent(this, player, player, hand).isCancelled()) {
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+ // ((ServerPlayer) player).resendItemInHands(); // SPIGOT-7615: Resend to fix client desync with used item // Paper - Fix inventory desync
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+ ((ServerPlayer) player).connection.send(new net.minecraft.network.protocol.game.ClientboundSetEntityLinkPacket(this, leashable.getLeashHolder()));
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+ player.containerMenu.sendAllDataToRemote(); // Paper - Fix inventory desync
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+ return InteractionResult.PASS;
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