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Move getItemInUse up to LivingEntity
By: md_5 <git@md-5.net>
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parent
f0acc790e6
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2 changed files with 10 additions and 10 deletions
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@ -317,16 +317,6 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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*/
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public boolean isHandRaised();
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public boolean isHandRaised();
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/**
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* Gets the item that the player is using (eating food, drawing back a bow,
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* blocking, etc.)
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*
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* @return the item being used by the player, or null if they are not using
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* an item
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*/
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@Nullable
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public ItemStack getItemInUse();
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/**
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/**
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* Get the total amount of experience required for the player to level
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* Get the total amount of experience required for the player to level
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*
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*
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@ -196,6 +196,16 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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*/
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public void setMaximumAir(int ticks);
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public void setMaximumAir(int ticks);
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/**
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* Gets the item that the player is using (eating food, drawing back a bow,
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* blocking, etc.)
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*
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* @return the item being used by the player, or null if they are not using
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* an item
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*/
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@Nullable
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public ItemStack getItemInUse();
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/**
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/**
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* Gets the number of ticks remaining for the current item's usage.
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* Gets the number of ticks remaining for the current item's usage.
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*
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*
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