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Use player file, not directory, when checking for offline player data
When trying to fall back to offline player data in onlide mode, we need to use the player file. This fixes a mistake during update where 'file' was used, but the new code uses 'file1' for the player file.
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1 changed files with 1 additions and 1 deletions
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@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// Spigot Start
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boolean usingWrongFile = false;
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- if ( !file1.exists() )
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+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // Paper - Check online mode first
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+ if ( org.bukkit.Bukkit.getOnlineMode() && !file1.exists() ) // Paper - Check online mode first
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{
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file1 = new File( file, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + name ).getBytes( java.nio.charset.StandardCharsets.UTF_8 ) ).toString() + s );
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if ( file1.exists() )
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