Use correct variable for squid Y motion. Fixes BUKKIT-2648

This commit is contained in:
Travis Watkins 2012-10-28 03:23:48 -05:00
parent c675cc0b3b
commit 9841b77009

View file

@ -101,7 +101,7 @@ public class EntitySquid extends EntityWaterAnimal {
if (!this.world.isStatic) {
this.motX = (double) (this.bO * this.bL);
this.motY = (double) (this.bN * this.bL);
this.motY = (double) (this.bP * this.bL);
this.motZ = (double) (this.bQ * this.bL);
}