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Fix a deadlock that could happen in offline mode when shutting down the server
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parent
19d9d39eac
commit
98e006c856
1 changed files with 27 additions and 0 deletions
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@ -74,6 +74,33 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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// Spigot end
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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this.networkManager.handle(new PacketLoginOutEncryptionBegin(this.j, this.server.P().getPublic(), this.e));
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} else {
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// Spigot start
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- try {
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- initUUID();
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- new LoginHandler().fireEvents();
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- } catch (Exception ex) {
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- disconnect("Failed to verify username!");
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- server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + i.getName(), ex);
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- }
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+ initUUID();
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+ new Thread(new Runnable() {
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+
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+ @Override
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+ public void run() {
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+ try{
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+ new LoginHandler().fireEvents();
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+ } catch (Exception ex) {
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+ disconnect("Failed to verify username!");
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+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + i.getName(), ex);
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+ }
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+ }
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+ }).start();
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// Spigot end
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}
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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