SPIGOT-3290: /teleport command overrides player rotation

This commit is contained in:
md_5 2017-06-04 08:34:52 +10:00
parent 701b06494d
commit 9a032b246b

View file

@ -432,7 +432,7 @@
}
public void a(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set) {
+ this.a(d0, d1, d2, f, f1, Collections.<PacketPlayOutPosition.EnumPlayerTeleportFlags>emptySet(), PlayerTeleportEvent.TeleportCause.UNKNOWN);
+ this.a(d0, d1, d2, f, f1, set, PlayerTeleportEvent.TeleportCause.UNKNOWN);
+ }
+
+ public void a(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set, PlayerTeleportEvent.TeleportCause cause) {