mirror of
https://github.com/PaperMC/Paper.git
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SPIGOT-6026: Pull PotionEffectType and Enchantment from registry
By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
parent
d569990c3b
commit
9ac8229b9b
5 changed files with 261 additions and 350 deletions
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@ -3,7 +3,6 @@ package org.bukkit;
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import com.google.common.base.Preconditions;
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import com.google.common.base.Predicates;
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import com.google.common.collect.ImmutableMap;
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import java.util.Arrays;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Objects;
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@ -24,6 +23,7 @@ import org.bukkit.generator.structure.StructureType;
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import org.bukkit.inventory.meta.trim.TrimMaterial;
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import org.bukkit.inventory.meta.trim.TrimPattern;
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import org.bukkit.loot.LootTables;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionType;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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@ -110,28 +110,9 @@ public interface Registry<T extends Keyed> extends Iterable<T> {
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/**
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* Server enchantments.
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*
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* @see Enchantment#getByKey(org.bukkit.NamespacedKey)
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* @see Enchantment
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*/
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Registry<Enchantment> ENCHANTMENT = new Registry<Enchantment>() {
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@Nullable
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@Override
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public Enchantment get(@NotNull NamespacedKey key) {
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return Enchantment.getByKey(key);
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}
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@NotNull
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@Override
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public Stream<Enchantment> stream() {
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return StreamSupport.stream(spliterator(), false);
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}
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@NotNull
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@Override
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public Iterator<Enchantment> iterator() {
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return Arrays.asList(Enchantment.values()).iterator();
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}
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};
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Registry<Enchantment> ENCHANTMENT = Objects.requireNonNull(Bukkit.getRegistry(Enchantment.class), "No registry present for Enchantment. This is a bug.");
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/**
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* Server entity types.
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*
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@ -156,6 +137,12 @@ public interface Registry<T extends Keyed> extends Iterable<T> {
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* @see Material
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*/
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Registry<Material> MATERIAL = new SimpleRegistry<>(Material.class, (mat) -> !mat.isLegacy());
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/**
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* Server mob effects.
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*
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* @see PotionEffectType
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*/
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Registry<PotionEffectType> EFFECT = Objects.requireNonNull(Bukkit.getRegistry(PotionEffectType.class), "No registry present for PotionEffectType. This is a bug.");
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/**
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* Server particles.
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*
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@ -1,9 +1,10 @@
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package org.bukkit.enchantments;
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import java.util.HashMap;
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import java.util.Map;
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import com.google.common.base.Preconditions;
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import com.google.common.collect.Lists;
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import org.bukkit.Keyed;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Registry;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.Contract;
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import org.jetbrains.annotations.NotNull;
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@ -16,213 +17,208 @@ public abstract class Enchantment implements Keyed {
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/**
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* Provides protection against environmental damage
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*/
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public static final Enchantment PROTECTION_ENVIRONMENTAL = new EnchantmentWrapper("protection");
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public static final Enchantment PROTECTION_ENVIRONMENTAL = getEnchantment("protection");
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/**
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* Provides protection against fire damage
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*/
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public static final Enchantment PROTECTION_FIRE = new EnchantmentWrapper("fire_protection");
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public static final Enchantment PROTECTION_FIRE = getEnchantment("fire_protection");
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/**
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* Provides protection against fall damage
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*/
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public static final Enchantment PROTECTION_FALL = new EnchantmentWrapper("feather_falling");
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public static final Enchantment PROTECTION_FALL = getEnchantment("feather_falling");
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/**
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* Provides protection against explosive damage
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*/
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public static final Enchantment PROTECTION_EXPLOSIONS = new EnchantmentWrapper("blast_protection");
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public static final Enchantment PROTECTION_EXPLOSIONS = getEnchantment("blast_protection");
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/**
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* Provides protection against projectile damage
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*/
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public static final Enchantment PROTECTION_PROJECTILE = new EnchantmentWrapper("projectile_protection");
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public static final Enchantment PROTECTION_PROJECTILE = getEnchantment("projectile_protection");
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/**
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* Decreases the rate of air loss whilst underwater
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*/
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public static final Enchantment OXYGEN = new EnchantmentWrapper("respiration");
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public static final Enchantment OXYGEN = getEnchantment("respiration");
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/**
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* Increases the speed at which a player may mine underwater
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*/
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public static final Enchantment WATER_WORKER = new EnchantmentWrapper("aqua_affinity");
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public static final Enchantment WATER_WORKER = getEnchantment("aqua_affinity");
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/**
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* Damages the attacker
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*/
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public static final Enchantment THORNS = new EnchantmentWrapper("thorns");
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public static final Enchantment THORNS = getEnchantment("thorns");
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/**
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* Increases walking speed while in water
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*/
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public static final Enchantment DEPTH_STRIDER = new EnchantmentWrapper("depth_strider");
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public static final Enchantment DEPTH_STRIDER = getEnchantment("depth_strider");
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/**
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* Freezes any still water adjacent to ice / frost which player is walking on
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*/
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public static final Enchantment FROST_WALKER = new EnchantmentWrapper("frost_walker");
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public static final Enchantment FROST_WALKER = getEnchantment("frost_walker");
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/**
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* Item cannot be removed
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*/
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public static final Enchantment BINDING_CURSE = new EnchantmentWrapper("binding_curse");
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public static final Enchantment BINDING_CURSE = getEnchantment("binding_curse");
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/**
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* Increases damage against all targets
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*/
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public static final Enchantment DAMAGE_ALL = new EnchantmentWrapper("sharpness");
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public static final Enchantment DAMAGE_ALL = getEnchantment("sharpness");
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/**
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* Increases damage against undead targets
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*/
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public static final Enchantment DAMAGE_UNDEAD = new EnchantmentWrapper("smite");
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public static final Enchantment DAMAGE_UNDEAD = getEnchantment("smite");
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/**
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* Increases damage against arthropod targets
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*/
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public static final Enchantment DAMAGE_ARTHROPODS = new EnchantmentWrapper("bane_of_arthropods");
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public static final Enchantment DAMAGE_ARTHROPODS = getEnchantment("bane_of_arthropods");
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/**
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* All damage to other targets will knock them back when hit
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*/
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public static final Enchantment KNOCKBACK = new EnchantmentWrapper("knockback");
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public static final Enchantment KNOCKBACK = getEnchantment("knockback");
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/**
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* When attacking a target, has a chance to set them on fire
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*/
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public static final Enchantment FIRE_ASPECT = new EnchantmentWrapper("fire_aspect");
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public static final Enchantment FIRE_ASPECT = getEnchantment("fire_aspect");
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/**
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* Provides a chance of gaining extra loot when killing monsters
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*/
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public static final Enchantment LOOT_BONUS_MOBS = new EnchantmentWrapper("looting");
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public static final Enchantment LOOT_BONUS_MOBS = getEnchantment("looting");
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/**
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* Increases damage against targets when using a sweep attack
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*/
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public static final Enchantment SWEEPING_EDGE = new EnchantmentWrapper("sweeping");
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public static final Enchantment SWEEPING_EDGE = getEnchantment("sweeping");
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/**
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* Increases the rate at which you mine/dig
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*/
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public static final Enchantment DIG_SPEED = new EnchantmentWrapper("efficiency");
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public static final Enchantment DIG_SPEED = getEnchantment("efficiency");
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/**
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* Allows blocks to drop themselves instead of fragments (for example,
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* stone instead of cobblestone)
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*/
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public static final Enchantment SILK_TOUCH = new EnchantmentWrapper("silk_touch");
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public static final Enchantment SILK_TOUCH = getEnchantment("silk_touch");
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/**
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* Decreases the rate at which a tool looses durability
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*/
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public static final Enchantment DURABILITY = new EnchantmentWrapper("unbreaking");
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public static final Enchantment DURABILITY = getEnchantment("unbreaking");
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/**
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* Provides a chance of gaining extra loot when destroying blocks
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*/
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public static final Enchantment LOOT_BONUS_BLOCKS = new EnchantmentWrapper("fortune");
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public static final Enchantment LOOT_BONUS_BLOCKS = getEnchantment("fortune");
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/**
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* Provides extra damage when shooting arrows from bows
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*/
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public static final Enchantment ARROW_DAMAGE = new EnchantmentWrapper("power");
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public static final Enchantment ARROW_DAMAGE = getEnchantment("power");
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/**
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* Provides a knockback when an entity is hit by an arrow from a bow
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*/
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public static final Enchantment ARROW_KNOCKBACK = new EnchantmentWrapper("punch");
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public static final Enchantment ARROW_KNOCKBACK = getEnchantment("punch");
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/**
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* Sets entities on fire when hit by arrows shot from a bow
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*/
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public static final Enchantment ARROW_FIRE = new EnchantmentWrapper("flame");
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public static final Enchantment ARROW_FIRE = getEnchantment("flame");
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/**
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* Provides infinite arrows when shooting a bow
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*/
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public static final Enchantment ARROW_INFINITE = new EnchantmentWrapper("infinity");
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public static final Enchantment ARROW_INFINITE = getEnchantment("infinity");
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/**
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* Decreases odds of catching worthless junk
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*/
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public static final Enchantment LUCK = new EnchantmentWrapper("luck_of_the_sea");
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public static final Enchantment LUCK = getEnchantment("luck_of_the_sea");
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/**
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* Increases rate of fish biting your hook
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*/
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public static final Enchantment LURE = new EnchantmentWrapper("lure");
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public static final Enchantment LURE = getEnchantment("lure");
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/**
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* Causes a thrown trident to return to the player who threw it
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*/
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public static final Enchantment LOYALTY = new EnchantmentWrapper("loyalty");
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public static final Enchantment LOYALTY = getEnchantment("loyalty");
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/**
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* Deals more damage to mobs that live in the ocean
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*/
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public static final Enchantment IMPALING = new EnchantmentWrapper("impaling");
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public static final Enchantment IMPALING = getEnchantment("impaling");
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/**
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* When it is rainy, launches the player in the direction their trident is thrown
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*/
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public static final Enchantment RIPTIDE = new EnchantmentWrapper("riptide");
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public static final Enchantment RIPTIDE = getEnchantment("riptide");
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/**
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* Strikes lightning when a mob is hit with a trident if conditions are
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* stormy
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*/
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public static final Enchantment CHANNELING = new EnchantmentWrapper("channeling");
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public static final Enchantment CHANNELING = getEnchantment("channeling");
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/**
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* Shoot multiple arrows from crossbows
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*/
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public static final Enchantment MULTISHOT = new EnchantmentWrapper("multishot");
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public static final Enchantment MULTISHOT = getEnchantment("multishot");
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/**
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* Charges crossbows quickly
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*/
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public static final Enchantment QUICK_CHARGE = new EnchantmentWrapper("quick_charge");
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public static final Enchantment QUICK_CHARGE = getEnchantment("quick_charge");
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/**
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* Crossbow projectiles pierce entities
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*/
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public static final Enchantment PIERCING = new EnchantmentWrapper("piercing");
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public static final Enchantment PIERCING = getEnchantment("piercing");
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/**
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* Allows mending the item using experience orbs
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*/
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public static final Enchantment MENDING = new EnchantmentWrapper("mending");
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public static final Enchantment MENDING = getEnchantment("mending");
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/**
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* Item disappears instead of dropping
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*/
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public static final Enchantment VANISHING_CURSE = new EnchantmentWrapper("vanishing_curse");
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public static final Enchantment VANISHING_CURSE = getEnchantment("vanishing_curse");
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/**
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* Walk quicker on soul blocks
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*/
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public static final Enchantment SOUL_SPEED = new EnchantmentWrapper("soul_speed");
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public static final Enchantment SOUL_SPEED = getEnchantment("soul_speed");
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/**
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* Walk quicker while sneaking
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*/
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public static final Enchantment SWIFT_SNEAK = new EnchantmentWrapper("swift_sneak");
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private static final Map<NamespacedKey, Enchantment> byKey = new HashMap<NamespacedKey, Enchantment>();
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private static final Map<String, Enchantment> byName = new HashMap<String, Enchantment>();
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private static boolean acceptingNew = true;
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private final NamespacedKey key;
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public Enchantment(@NotNull NamespacedKey key) {
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this.key = key;
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}
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public static final Enchantment SWIFT_SNEAK = getEnchantment("swift_sneak");
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@NotNull
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@Override
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public NamespacedKey getKey() {
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return key;
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private static Enchantment getEnchantment(@NotNull String key) {
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NamespacedKey namespacedKey = NamespacedKey.minecraft(key);
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Enchantment enchantment = Registry.ENCHANTMENT.get(namespacedKey);
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Preconditions.checkNotNull(enchantment, "No Enchantment found for %s. This is a bug.", namespacedKey);
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return enchantment;
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}
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/**
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@ -300,75 +296,21 @@ public abstract class Enchantment implements Keyed {
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*/
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public abstract boolean canEnchantItem(@NotNull ItemStack item);
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@Override
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public boolean equals(Object obj) {
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if (obj == null) {
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return false;
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}
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if (!(obj instanceof Enchantment)) {
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return false;
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}
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final Enchantment other = (Enchantment) obj;
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if (!this.key.equals(other.key)) {
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return false;
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}
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return true;
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}
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@Override
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public int hashCode() {
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return key.hashCode();
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}
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@Override
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public String toString() {
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return "Enchantment[" + key + ", " + getName() + "]";
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}
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/**
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* Registers an enchantment with the given ID and object.
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* <p>
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* Generally not to be used from within a plugin.
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*
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* @param enchantment Enchantment to register
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*/
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public static void registerEnchantment(@NotNull Enchantment enchantment) {
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if (byKey.containsKey(enchantment.key) || byName.containsKey(enchantment.getName())) {
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throw new IllegalArgumentException("Cannot set already-set enchantment");
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} else if (!isAcceptingRegistrations()) {
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throw new IllegalStateException("No longer accepting new enchantments (can only be done by the server implementation)");
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}
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byKey.put(enchantment.key, enchantment);
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byName.put(enchantment.getName(), enchantment);
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}
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/**
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* Checks if this is accepting Enchantment registrations.
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*
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* @return True if the server Implementation may add enchantments
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*/
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public static boolean isAcceptingRegistrations() {
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return acceptingNew;
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}
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/**
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* Stops accepting any enchantment registrations
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*/
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public static void stopAcceptingRegistrations() {
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acceptingNew = false;
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}
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/**
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* Gets the Enchantment at the specified key
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*
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* @param key key to fetch
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* @return Resulting Enchantment, or null if not found
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* @deprecated only for backwards compatibility, use {@link Registry#get(NamespacedKey)} instead
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*/
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@Contract("null -> null")
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@Nullable
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@Deprecated
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public static Enchantment getByKey(@Nullable NamespacedKey key) {
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return byKey.get(key);
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if (key == null) {
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return null;
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}
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return Registry.ENCHANTMENT.get(key);
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}
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/**
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@ -382,16 +324,74 @@ public abstract class Enchantment implements Keyed {
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@Contract("null -> null")
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@Nullable
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public static Enchantment getByName(@Nullable String name) {
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return byName.get(name);
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if (name == null) {
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return null;
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}
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name = convertLegacy(name);
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return getByKey(NamespacedKey.fromString(name.toLowerCase()));
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}
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/**
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* Gets an array of all the registered {@link Enchantment}s
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*
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* @return Array of enchantments
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* @deprecated use {@link Registry#iterator()}
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*/
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@NotNull
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@Deprecated
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public static Enchantment[] values() {
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return byName.values().toArray(new Enchantment[byName.size()]);
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return Lists.newArrayList(Registry.ENCHANTMENT).toArray(new Enchantment[0]);
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}
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private static String convertLegacy(String from) {
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if (from == null) {
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return null;
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}
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switch (from.toLowerCase()) {
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case "protection_environmental":
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return "protection";
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case "protection_fire":
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return "fire_protection";
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case "protection_fall":
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return "feather_falling";
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case "protection_explosions":
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return "blast_protection";
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case "protection_projectile":
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return "projectile_protection";
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case "oxygen":
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return "respiration";
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case "water_worker":
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return "aqua_affinity";
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case "damage_all":
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return "sharpness";
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case "damage_undead":
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return "smite";
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case "damage_arthropods":
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return "bane_of_arthropods";
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case "loot_bonus_mobs":
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return "looting";
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case "sweeping_edge":
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return "sweeping";
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||||
case "dig_speed":
|
||||
return "efficiency";
|
||||
case "durability":
|
||||
return "unbreaking";
|
||||
case "loot_bonus_blocks":
|
||||
return "fortune";
|
||||
case "arrow_damage":
|
||||
return "power";
|
||||
case "arrow_knockback":
|
||||
return "punch";
|
||||
case "arrow_fire":
|
||||
return "flame";
|
||||
case "arrow_infinite":
|
||||
return "infinity";
|
||||
case "luck":
|
||||
return "luck_of_the_sea";
|
||||
}
|
||||
|
||||
return from;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,15 +1,14 @@
|
|||
package org.bukkit.enchantments;
|
||||
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* A simple wrapper for ease of selecting {@link Enchantment}s
|
||||
* @deprecated only for backwards compatibility, EnchantmentWrapper is no longer used.
|
||||
*/
|
||||
public class EnchantmentWrapper extends Enchantment {
|
||||
public EnchantmentWrapper(@NotNull String name) {
|
||||
super(NamespacedKey.minecraft(name));
|
||||
@Deprecated
|
||||
public abstract class EnchantmentWrapper extends Enchantment {
|
||||
protected EnchantmentWrapper() {
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -19,48 +18,6 @@ public class EnchantmentWrapper extends Enchantment {
|
|||
*/
|
||||
@NotNull
|
||||
public Enchantment getEnchantment() {
|
||||
return Enchantment.getByKey(getKey());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxLevel() {
|
||||
return getEnchantment().getMaxLevel();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStartLevel() {
|
||||
return getEnchantment().getStartLevel();
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public EnchantmentTarget getItemTarget() {
|
||||
return getEnchantment().getItemTarget();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canEnchantItem(@NotNull ItemStack item) {
|
||||
return getEnchantment().canEnchantItem(item);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public String getName() {
|
||||
return getEnchantment().getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTreasure() {
|
||||
return getEnchantment().isTreasure();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCursed() {
|
||||
return getEnchantment().isCursed();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean conflictsWith(@NotNull Enchantment other) {
|
||||
return getEnchantment().conflictsWith(other);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
package org.bukkit.potion;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import com.google.common.collect.BiMap;
|
||||
import com.google.common.collect.HashBiMap;
|
||||
import com.google.common.collect.Lists;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Keyed;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.Registry;
|
||||
import org.jetbrains.annotations.Contract;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
@ -15,182 +16,187 @@ import org.jetbrains.annotations.Nullable;
|
|||
* Represents a type of potion and its effect on an entity.
|
||||
*/
|
||||
public abstract class PotionEffectType implements Keyed {
|
||||
private static final BiMap<Integer, PotionEffectType> ID_MAP = HashBiMap.create();
|
||||
|
||||
/**
|
||||
* Increases movement speed.
|
||||
*/
|
||||
public static final PotionEffectType SPEED = new PotionEffectTypeWrapper(1, "speed");
|
||||
public static final PotionEffectType SPEED = getPotionEffectType(1, "speed");
|
||||
|
||||
/**
|
||||
* Decreases movement speed.
|
||||
*/
|
||||
public static final PotionEffectType SLOW = new PotionEffectTypeWrapper(2, "slowness");
|
||||
public static final PotionEffectType SLOW = getPotionEffectType(2, "slowness");
|
||||
|
||||
/**
|
||||
* Increases dig speed.
|
||||
*/
|
||||
public static final PotionEffectType FAST_DIGGING = new PotionEffectTypeWrapper(3, "haste");
|
||||
public static final PotionEffectType FAST_DIGGING = getPotionEffectType(3, "haste");
|
||||
|
||||
/**
|
||||
* Decreases dig speed.
|
||||
*/
|
||||
public static final PotionEffectType SLOW_DIGGING = new PotionEffectTypeWrapper(4, "mining_fatigue");
|
||||
public static final PotionEffectType SLOW_DIGGING = getPotionEffectType(4, "mining_fatigue");
|
||||
|
||||
/**
|
||||
* Increases damage dealt.
|
||||
*/
|
||||
public static final PotionEffectType INCREASE_DAMAGE = new PotionEffectTypeWrapper(5, "strength");
|
||||
public static final PotionEffectType INCREASE_DAMAGE = getPotionEffectType(5, "strength");
|
||||
|
||||
/**
|
||||
* Heals an entity.
|
||||
*/
|
||||
public static final PotionEffectType HEAL = new PotionEffectTypeWrapper(6, "instant_health");
|
||||
public static final PotionEffectType HEAL = getPotionEffectType(6, "instant_health");
|
||||
|
||||
/**
|
||||
* Hurts an entity.
|
||||
*/
|
||||
public static final PotionEffectType HARM = new PotionEffectTypeWrapper(7, "instant_damage");
|
||||
public static final PotionEffectType HARM = getPotionEffectType(7, "instant_damage");
|
||||
|
||||
/**
|
||||
* Increases jump height.
|
||||
*/
|
||||
public static final PotionEffectType JUMP = new PotionEffectTypeWrapper(8, "jump_boost");
|
||||
public static final PotionEffectType JUMP = getPotionEffectType(8, "jump_boost");
|
||||
|
||||
/**
|
||||
* Warps vision on the client.
|
||||
*/
|
||||
public static final PotionEffectType CONFUSION = new PotionEffectTypeWrapper(9, "nausea");
|
||||
public static final PotionEffectType CONFUSION = getPotionEffectType(9, "nausea");
|
||||
|
||||
/**
|
||||
* Regenerates health.
|
||||
*/
|
||||
public static final PotionEffectType REGENERATION = new PotionEffectTypeWrapper(10, "regeneration");
|
||||
public static final PotionEffectType REGENERATION = getPotionEffectType(10, "regeneration");
|
||||
|
||||
/**
|
||||
* Decreases damage dealt to an entity.
|
||||
*/
|
||||
public static final PotionEffectType DAMAGE_RESISTANCE = new PotionEffectTypeWrapper(11, "resistance");
|
||||
public static final PotionEffectType DAMAGE_RESISTANCE = getPotionEffectType(11, "resistance");
|
||||
|
||||
/**
|
||||
* Stops fire damage.
|
||||
*/
|
||||
public static final PotionEffectType FIRE_RESISTANCE = new PotionEffectTypeWrapper(12, "fire_resistance");
|
||||
public static final PotionEffectType FIRE_RESISTANCE = getPotionEffectType(12, "fire_resistance");
|
||||
|
||||
/**
|
||||
* Allows breathing underwater.
|
||||
*/
|
||||
public static final PotionEffectType WATER_BREATHING = new PotionEffectTypeWrapper(13, "water_breathing");
|
||||
public static final PotionEffectType WATER_BREATHING = getPotionEffectType(13, "water_breathing");
|
||||
|
||||
/**
|
||||
* Grants invisibility.
|
||||
*/
|
||||
public static final PotionEffectType INVISIBILITY = new PotionEffectTypeWrapper(14, "invisibility");
|
||||
public static final PotionEffectType INVISIBILITY = getPotionEffectType(14, "invisibility");
|
||||
|
||||
/**
|
||||
* Blinds an entity.
|
||||
*/
|
||||
public static final PotionEffectType BLINDNESS = new PotionEffectTypeWrapper(15, "blindness");
|
||||
public static final PotionEffectType BLINDNESS = getPotionEffectType(15, "blindness");
|
||||
|
||||
/**
|
||||
* Allows an entity to see in the dark.
|
||||
*/
|
||||
public static final PotionEffectType NIGHT_VISION = new PotionEffectTypeWrapper(16, "night_vision");
|
||||
public static final PotionEffectType NIGHT_VISION = getPotionEffectType(16, "night_vision");
|
||||
|
||||
/**
|
||||
* Increases hunger.
|
||||
*/
|
||||
public static final PotionEffectType HUNGER = new PotionEffectTypeWrapper(17, "hunger");
|
||||
public static final PotionEffectType HUNGER = getPotionEffectType(17, "hunger");
|
||||
|
||||
/**
|
||||
* Decreases damage dealt by an entity.
|
||||
*/
|
||||
public static final PotionEffectType WEAKNESS = new PotionEffectTypeWrapper(18, "weakness");
|
||||
public static final PotionEffectType WEAKNESS = getPotionEffectType(18, "weakness");
|
||||
|
||||
/**
|
||||
* Deals damage to an entity over time.
|
||||
*/
|
||||
public static final PotionEffectType POISON = new PotionEffectTypeWrapper(19, "poison");
|
||||
public static final PotionEffectType POISON = getPotionEffectType(19, "poison");
|
||||
|
||||
/**
|
||||
* Deals damage to an entity over time and gives the health to the
|
||||
* shooter.
|
||||
*/
|
||||
public static final PotionEffectType WITHER = new PotionEffectTypeWrapper(20, "wither");
|
||||
public static final PotionEffectType WITHER = getPotionEffectType(20, "wither");
|
||||
|
||||
/**
|
||||
* Increases the maximum health of an entity.
|
||||
*/
|
||||
public static final PotionEffectType HEALTH_BOOST = new PotionEffectTypeWrapper(21, "health_boost");
|
||||
public static final PotionEffectType HEALTH_BOOST = getPotionEffectType(21, "health_boost");
|
||||
|
||||
/**
|
||||
* Increases the maximum health of an entity with health that cannot be
|
||||
* regenerated, but is refilled every 30 seconds.
|
||||
*/
|
||||
public static final PotionEffectType ABSORPTION = new PotionEffectTypeWrapper(22, "absorption");
|
||||
public static final PotionEffectType ABSORPTION = getPotionEffectType(22, "absorption");
|
||||
|
||||
/**
|
||||
* Increases the food level of an entity each tick.
|
||||
*/
|
||||
public static final PotionEffectType SATURATION = new PotionEffectTypeWrapper(23, "saturation");
|
||||
public static final PotionEffectType SATURATION = getPotionEffectType(23, "saturation");
|
||||
|
||||
/**
|
||||
* Outlines the entity so that it can be seen from afar.
|
||||
*/
|
||||
public static final PotionEffectType GLOWING = new PotionEffectTypeWrapper(24, "glowing");
|
||||
public static final PotionEffectType GLOWING = getPotionEffectType(24, "glowing");
|
||||
|
||||
/**
|
||||
* Causes the entity to float into the air.
|
||||
*/
|
||||
public static final PotionEffectType LEVITATION = new PotionEffectTypeWrapper(25, "levitation");
|
||||
public static final PotionEffectType LEVITATION = getPotionEffectType(25, "levitation");
|
||||
|
||||
/**
|
||||
* Loot table luck.
|
||||
*/
|
||||
public static final PotionEffectType LUCK = new PotionEffectTypeWrapper(26, "luck");
|
||||
public static final PotionEffectType LUCK = getPotionEffectType(26, "luck");
|
||||
|
||||
/**
|
||||
* Loot table unluck.
|
||||
*/
|
||||
public static final PotionEffectType UNLUCK = new PotionEffectTypeWrapper(27, "unluck");
|
||||
public static final PotionEffectType UNLUCK = getPotionEffectType(27, "unluck");
|
||||
|
||||
/**
|
||||
* Slows entity fall rate.
|
||||
*/
|
||||
public static final PotionEffectType SLOW_FALLING = new PotionEffectTypeWrapper(28, "slow_falling");
|
||||
public static final PotionEffectType SLOW_FALLING = getPotionEffectType(28, "slow_falling");
|
||||
|
||||
/**
|
||||
* Effects granted by a nearby conduit. Includes enhanced underwater abilities.
|
||||
*/
|
||||
public static final PotionEffectType CONDUIT_POWER = new PotionEffectTypeWrapper(29, "conduit_power");
|
||||
public static final PotionEffectType CONDUIT_POWER = getPotionEffectType(29, "conduit_power");
|
||||
|
||||
/**
|
||||
* Increses underwater movement speed.<br>
|
||||
* Squee'ek uh'k kk'kkkk squeek eee'eek.
|
||||
*/
|
||||
public static final PotionEffectType DOLPHINS_GRACE = new PotionEffectTypeWrapper(30, "dolphins_grace");
|
||||
public static final PotionEffectType DOLPHINS_GRACE = getPotionEffectType(30, "dolphins_grace");
|
||||
|
||||
/**
|
||||
* Triggers a raid when the player enters a village.<br>
|
||||
* oof.
|
||||
*/
|
||||
public static final PotionEffectType BAD_OMEN = new PotionEffectTypeWrapper(31, "bad_omen");
|
||||
public static final PotionEffectType BAD_OMEN = getPotionEffectType(31, "bad_omen");
|
||||
|
||||
/**
|
||||
* Reduces the cost of villager trades.<br>
|
||||
* \o/.
|
||||
*/
|
||||
public static final PotionEffectType HERO_OF_THE_VILLAGE = new PotionEffectTypeWrapper(32, "hero_of_the_village");
|
||||
public static final PotionEffectType HERO_OF_THE_VILLAGE = getPotionEffectType(32, "hero_of_the_village");
|
||||
|
||||
/**
|
||||
* Causes the player's vision to dim occasionally.
|
||||
*/
|
||||
public static final PotionEffectType DARKNESS = new PotionEffectTypeWrapper(33, "darkness");
|
||||
public static final PotionEffectType DARKNESS = getPotionEffectType(33, "darkness");
|
||||
|
||||
private final int id;
|
||||
private final NamespacedKey key;
|
||||
|
||||
protected PotionEffectType(int id, @NotNull NamespacedKey key) {
|
||||
this.id = id;
|
||||
this.key = key;
|
||||
@NotNull
|
||||
private static PotionEffectType getPotionEffectType(int typeId, @NotNull String key) {
|
||||
NamespacedKey namespacedKey = NamespacedKey.minecraft(key);
|
||||
PotionEffectType potionEffectType = Registry.EFFECT.get(namespacedKey);
|
||||
Preconditions.checkNotNull(potionEffectType, "No PotionEffectType found for %s. This is a bug.", namespacedKey);
|
||||
if (typeId > 0) {
|
||||
ID_MAP.put(typeId, potionEffectType);
|
||||
}
|
||||
return potionEffectType;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -203,9 +209,22 @@ public abstract class PotionEffectType implements Keyed {
|
|||
* @see PotionBrewer#createEffect(PotionEffectType, int, int)
|
||||
*/
|
||||
@NotNull
|
||||
public PotionEffect createEffect(int duration, int amplifier) {
|
||||
return new PotionEffect(this, isInstant() ? 1 : (int) (duration * getDurationModifier()), amplifier);
|
||||
}
|
||||
public abstract PotionEffect createEffect(int duration, int amplifier);
|
||||
|
||||
/**
|
||||
* Returns whether the effect of this type happens once, immediately.
|
||||
*
|
||||
* @return whether this type is normally instant
|
||||
*/
|
||||
public abstract boolean isInstant();
|
||||
|
||||
/**
|
||||
* Returns the color of this effect type.
|
||||
*
|
||||
* @return the color
|
||||
*/
|
||||
@NotNull
|
||||
public abstract Color getColor();
|
||||
|
||||
/**
|
||||
* Returns the duration modifier applied to effects of this type.
|
||||
|
@ -223,80 +242,34 @@ public abstract class PotionEffectType implements Keyed {
|
|||
* @deprecated Magic value
|
||||
*/
|
||||
@Deprecated
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public NamespacedKey getKey() {
|
||||
return key;
|
||||
}
|
||||
public abstract int getId();
|
||||
|
||||
/**
|
||||
* Returns the name of this effect type.
|
||||
*
|
||||
* @return The name of this effect type
|
||||
* @deprecated only for backwards compatibility, use {@link #getKey()} instead.
|
||||
*/
|
||||
@NotNull
|
||||
@Deprecated
|
||||
public abstract String getName();
|
||||
|
||||
/**
|
||||
* Returns whether the effect of this type happens once, immediately.
|
||||
*
|
||||
* @return whether this type is normally instant
|
||||
*/
|
||||
public abstract boolean isInstant();
|
||||
|
||||
/**
|
||||
* Returns the color of this effect type.
|
||||
*
|
||||
* @return the color
|
||||
*/
|
||||
@NotNull
|
||||
public abstract Color getColor();
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (obj == null) {
|
||||
return false;
|
||||
}
|
||||
if (!(obj instanceof PotionEffectType)) {
|
||||
return false;
|
||||
}
|
||||
final PotionEffectType other = (PotionEffectType) obj;
|
||||
if (this.id != other.id) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "PotionEffectType[" + id + ", " + getName() + "]";
|
||||
}
|
||||
|
||||
private static final PotionEffectType[] byId = new PotionEffectType[34];
|
||||
private static final Map<String, PotionEffectType> byName = new HashMap<String, PotionEffectType>();
|
||||
private static final Map<NamespacedKey, PotionEffectType> byKey = new HashMap<NamespacedKey, PotionEffectType>();
|
||||
// will break on updates.
|
||||
private static boolean acceptingNew = true;
|
||||
|
||||
/**
|
||||
* Gets the PotionEffectType at the specified key
|
||||
*
|
||||
* @param key key to fetch
|
||||
* @return Resulting PotionEffectType, or null if not found
|
||||
* @deprecated only for backwards compatibility, use {@link Registry#get(NamespacedKey)} instead.
|
||||
*/
|
||||
@Contract("null -> null")
|
||||
@Nullable
|
||||
@Deprecated
|
||||
public static PotionEffectType getByKey(@Nullable NamespacedKey key) {
|
||||
return byKey.get(key);
|
||||
if (key == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return Registry.EFFECT.get(key);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -309,9 +282,20 @@ public abstract class PotionEffectType implements Keyed {
|
|||
@Deprecated
|
||||
@Nullable
|
||||
public static PotionEffectType getById(int id) {
|
||||
if (id >= byId.length || id < 0)
|
||||
return null;
|
||||
return byId[id];
|
||||
PotionEffectType type = ID_MAP.get(id);
|
||||
|
||||
if (type != null) {
|
||||
return type;
|
||||
}
|
||||
|
||||
for (PotionEffectType other : Registry.EFFECT) {
|
||||
if (other.getId() == id) {
|
||||
ID_MAP.put(id, other);
|
||||
return other;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -319,48 +303,52 @@ public abstract class PotionEffectType implements Keyed {
|
|||
*
|
||||
* @param name Name of PotionEffectType to fetch
|
||||
* @return Resulting PotionEffectType, or null if not found.
|
||||
* @deprecated only for backwards compatibility, use {@link Registry#get(NamespacedKey)} instead.
|
||||
*/
|
||||
@Nullable
|
||||
@Deprecated
|
||||
public static PotionEffectType getByName(@NotNull String name) {
|
||||
Preconditions.checkArgument(name != null, "name cannot be null");
|
||||
return byName.get(name.toLowerCase(java.util.Locale.ENGLISH));
|
||||
name = convertLegacy(name);
|
||||
return Registry.EFFECT.get(NamespacedKey.fromString(name.toLowerCase(java.util.Locale.ENGLISH)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers an effect type with the given object.
|
||||
* <p>
|
||||
* Generally not to be used from within a plugin.
|
||||
*
|
||||
* @param type PotionType to register
|
||||
*/
|
||||
public static void registerPotionEffectType(@NotNull PotionEffectType type) {
|
||||
if (byId[type.id] != null || byName.containsKey(type.getName().toLowerCase(java.util.Locale.ENGLISH)) || byKey.containsKey(type.key)) {
|
||||
throw new IllegalArgumentException("Cannot set already-set type");
|
||||
} else if (!acceptingNew) {
|
||||
throw new IllegalStateException(
|
||||
"No longer accepting new potion effect types (can only be done by the server implementation)");
|
||||
}
|
||||
|
||||
byId[type.id] = type;
|
||||
byName.put(type.getName().toLowerCase(java.util.Locale.ENGLISH), type);
|
||||
byKey.put(type.key, type);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops accepting any effect type registrations.
|
||||
*/
|
||||
public static void stopAcceptingRegistrations() {
|
||||
acceptingNew = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of all the registered {@link PotionEffectType}s.
|
||||
* This array is not necessarily in any particular order.
|
||||
*
|
||||
* @return Array of types.
|
||||
* @return an array of all known PotionEffectTypes.
|
||||
* @deprecated use {@link Registry#iterator()}.
|
||||
*/
|
||||
@NotNull
|
||||
@Deprecated
|
||||
public static PotionEffectType[] values() {
|
||||
return Arrays.copyOfRange(byId, 1, byId.length);
|
||||
return Lists.newArrayList(Registry.EFFECT).toArray(new PotionEffectType[0]);
|
||||
}
|
||||
|
||||
private static String convertLegacy(String from) {
|
||||
if (from == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (from.toLowerCase()) {
|
||||
case "slow":
|
||||
return "slowness";
|
||||
case "fast_digging":
|
||||
return "haste";
|
||||
case "slow_digging":
|
||||
return "mining_fatigue";
|
||||
case "increase_damage":
|
||||
return "strength";
|
||||
case "heal":
|
||||
return "instant_health";
|
||||
case "harm":
|
||||
return "instant_damage";
|
||||
case "jump":
|
||||
return "jump_boost";
|
||||
case "confusion":
|
||||
return "nausea";
|
||||
case "damage_resistance":
|
||||
return "resistance";
|
||||
}
|
||||
|
||||
return from;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,23 +1,13 @@
|
|||
package org.bukkit.potion;
|
||||
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class PotionEffectTypeWrapper extends PotionEffectType {
|
||||
protected PotionEffectTypeWrapper(int id, @NotNull String name) {
|
||||
super(id, NamespacedKey.minecraft(name));
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getDurationModifier() {
|
||||
return getType().getDurationModifier();
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public String getName() {
|
||||
return getType().getName();
|
||||
/**
|
||||
* @deprecated only for backwards compatibility, PotionEffectTypeWrapper is no longer used.
|
||||
*/
|
||||
@Deprecated
|
||||
public abstract class PotionEffectTypeWrapper extends PotionEffectType {
|
||||
protected PotionEffectTypeWrapper() {
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -27,17 +17,6 @@ public class PotionEffectTypeWrapper extends PotionEffectType {
|
|||
*/
|
||||
@NotNull
|
||||
public PotionEffectType getType() {
|
||||
return PotionEffectType.getByKey(getKey());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInstant() {
|
||||
return getType().isInstant();
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Color getColor() {
|
||||
return getType().getColor();
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue