Improve Thread Pool usage to allow single threads for single cpu servers

Switch to a standard fixed size ThreadPoolExecutor as we don't use the
advanced capabilities of a ForkJoinPool.

ForkJoinPool does not allow single threads, and really rather not use
2 different executor types based on core count.

Also, change thread priorities so that main thread is prioritized by
the OS at a higher priority than the other threads. May not help too much
but it at least signals the OS the information to know main is more important.
This commit is contained in:
Aikar 2020-06-02 02:19:07 -04:00
parent 55e3e3d0f8
commit 9ad7e2fe15
3 changed files with 90 additions and 33 deletions

View file

@ -3830,19 +3830,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
} }
+ // Paper end + // Paper end
} }
diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/SystemUtils.java
+++ b/src/main/java/net/minecraft/server/SystemUtils.java
@@ -0,0 +0,0 @@ public class SystemUtils {
i = Integer.getInteger("Paper.WorkerThreadCount", i); // Paper - allow overriding
Object object;
- if (i <= 0) {
+ if (i <= 0 || (Runtime.getRuntime().availableProcessors() == 1 && !Boolean.getBoolean("Paper.allowAsyncChunksSingleCore"))) { // Paper - disable server worker queue if single core system
object = MoreExecutors.newDirectExecutorService();
} else {
object = new ForkJoinPool(i, (forkjoinpool) -> {
diff --git a/src/main/java/net/minecraft/server/TicketType.java b/src/main/java/net/minecraft/server/TicketType.java diff --git a/src/main/java/net/minecraft/server/TicketType.java b/src/main/java/net/minecraft/server/TicketType.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/TicketType.java --- a/src/main/java/net/minecraft/server/TicketType.java

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@ -0,0 +1,90 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Improve Server Thread Pool and Thread Priorities
Use a simple executor since Fork join is a much more complex pool
type and we are not using its capabilities.
Set thread priorities so main thread has above normal priority over
server threads
Allow usage of a single thread executor by not using ForkJoin so single core CPU's.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
dedicatedserver.setEraseCache(true);
}
+ dedicatedserver.serverThread.setPriority(Thread.NORM_PRIORITY+2); // Paper - boost priority
dedicatedserver.serverThread.start();
// CraftBukkit end
} catch (Exception exception) {
diff --git a/src/main/java/net/minecraft/server/ServerWorkerThread.java b/src/main/java/net/minecraft/server/ServerWorkerThread.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/net/minecraft/server/ServerWorkerThread.java
@@ -0,0 +0,0 @@
+package net.minecraft.server;
+
+import java.util.concurrent.CompletionException;
+import java.util.concurrent.atomic.AtomicInteger;
+
+public class ServerWorkerThread extends Thread {
+ private static final AtomicInteger threadId = new AtomicInteger(1);
+ public ServerWorkerThread(Runnable target) {
+ super(target, "Server-Worker-" + threadId.getAndIncrement());
+ setPriority(Thread.NORM_PRIORITY-1); // Deprioritize over main
+ this.setUncaughtExceptionHandler((thread, throwable) -> {
+ if (throwable instanceof CompletionException) {
+ throwable = throwable.getCause();
+ }
+
+ if (throwable instanceof ReportedException) {
+ DispenserRegistry.a(((ReportedException) throwable).a().e());
+ System.exit(-1);
+ }
+
+ MinecraftServer.LOGGER.error(String.format("Caught exception in thread %s", thread), throwable);
+ });
+ }
+}
diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/SystemUtils.java
+++ b/src/main/java/net/minecraft/server/SystemUtils.java
@@ -0,0 +0,0 @@ public class SystemUtils {
}
private static ExecutorService k() {
- int i = MathHelper.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
- Object object;
+ // Paper start - use simpler thread pool that allows 1 thread
+ int i = Math.min(8, Math.max(Runtime.getRuntime().availableProcessors() - 2, 1));
+ i = Integer.getInteger("Paper.WorkerThreadCount", i);
+ ExecutorService object;
if (i <= 0) {
object = MoreExecutors.newDirectExecutorService();
} else {
- object = new ForkJoinPool(i, (forkjoinpool) -> {
- ForkJoinWorkerThread forkjoinworkerthread = new ForkJoinWorkerThread(forkjoinpool) {
+ object = new java.util.concurrent.ThreadPoolExecutor(i, i,0L, TimeUnit.MILLISECONDS, new java.util.concurrent.LinkedBlockingQueue<Runnable>(), ServerWorkerThread::new);
+ }
+ /*
protected void onTermination(Throwable throwable) {
if (throwable != null) {
SystemUtils.LOGGER.warn("{} died", this.getName(), throwable);
@@ -0,0 +0,0 @@ public class SystemUtils {
SystemUtils.LOGGER.error(String.format("Caught exception in thread %s", thread), throwable);
}, true);
- }
+ }*/ // Paper end
return (ExecutorService) object;
}

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@ -1,20 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Use more reasonable thread count default for bootstrap
diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/SystemUtils.java
+++ b/src/main/java/net/minecraft/server/SystemUtils.java
@@ -0,0 +0,0 @@ public class SystemUtils {
}
private static ExecutorService k() {
- int i = MathHelper.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
+ int i = Math.min(8, Math.max(Runtime.getRuntime().availableProcessors() - 2, 2)); // Paper - use more reasonable default - 2 is hard minimum to avoid using unlimited threads
+ i = Integer.getInteger("Paper.WorkerThreadCount", i); // Paper - allow overriding
Object object;
if (i <= 0) {