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Make the shutdown thread try to shutdown on main
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parent
207492e613
commit
9b09360ef5
1 changed files with 56 additions and 6 deletions
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@ -38,6 +38,33 @@ index 2686874f2..a9b533751 100644
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}
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public String getServerIp() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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index 449e99d1b..f255c448a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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@@ -0,0 +0,0 @@ public class ServerShutdownThread extends Thread {
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@Override
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public void run() {
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try {
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+ // Paper start - try to shutdown on main
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+ server.safeShutdown(false, false);
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+ for (int i = 1000; i > 0 && !server.hasStopped(); i -= 100) {
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+ Thread.sleep(100);
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+ }
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+ if (server.hasStopped()) {
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+ return;
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+ }
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+ // Looks stalled, close async
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org.spigotmc.AsyncCatcher.enabled = false; // Spigot
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org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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+ server.forceTicks = true;
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server.close();
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+ } catch (InterruptedException e) {
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+ e.printStackTrace();
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+ // Paper end
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} finally {
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try {
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net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index aefea3a9a..123de5ac9 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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@ -52,7 +79,7 @@ index aefea3a9a..123de5ac9 100644
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String[] split = restartScript.split( " " );
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if ( split.length > 0 && new File( split[0] ).isFile() )
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diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
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index 5bdcdcf9e..704e8426a 100644
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index 5bdcdcf9e..6dda6d168 100644
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--- a/src/main/java/org/spigotmc/WatchdogThread.java
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+++ b/src/main/java/org/spigotmc/WatchdogThread.java
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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@ -60,25 +87,48 @@ index 5bdcdcf9e..704e8426a 100644
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if ( lastTick != 0 && currentTime > lastTick + earlyWarningEvery && !Boolean.getBoolean("disable.watchdog") )
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{
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- boolean isLongTimeout = currentTime > lastTick + timeoutTime;
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+ boolean isLongTimeout = currentTime > lastTick + timeoutTime || !MinecraftServer.getServer().isRunning();
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+ MinecraftServer server = MinecraftServer.getServer();
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+ boolean isLongTimeout = currentTime > lastTick + timeoutTime || !server.isRunning();
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// Don't spam early warning dumps
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if ( !isLongTimeout && (earlyWarningEvery <= 0 || !hasStarted || currentTime < lastEarlyWarning + earlyWarningEvery || currentTime < lastTick + earlyWarningDelay)) continue;
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if ( !isLongTimeout && MinecraftServer.getServer().hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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- if ( !isLongTimeout && MinecraftServer.getServer().hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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+ if ( !isLongTimeout && server.hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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lastEarlyWarning = currentTime;
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if (isLongTimeout) {
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// Paper end
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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log.log( Level.SEVERE, "------------------------------" );
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log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Paper!):" ); // Paper
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ChunkTaskManager.dumpAllChunkLoadInfo(); // Paper
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- dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().serverThread.getId(), Integer.MAX_VALUE ), log );
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+ dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( server.serverThread.getId(), Integer.MAX_VALUE ), log );
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log.log( Level.SEVERE, "------------------------------" );
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//
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// Paper start - Only print full dump on long timeouts
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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if ( isLongTimeout )
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{
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- if ( restart && !MinecraftServer.getServer().hasStopped() )
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+ if ( !MinecraftServer.getServer().hasStopped() )
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+ if ( !server.hasStopped() )
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{
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- RestartCommand.restart();
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+ AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ AsyncCatcher.shuttingDown = true;
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+ MinecraftServer.getServer().forceTicks = true;
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+ server.forceTicks = true;
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+ if (restart) {
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+ RestartCommand.addShutdownHook( SpigotConfig.restartScript );
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+ }
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+ MinecraftServer.getServer().close();
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+ // try one last chance to safe shutdown on main incase it 'comes back'
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+ server.safeShutdown(false, restart);
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+ try {
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+ Thread.sleep(1000);
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+ } catch (InterruptedException e) {
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+ e.printStackTrace();
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+ }
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+ if (!server.hasStopped()) {
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+ server.close();
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+ }
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}
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break;
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} // Paper end
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