Added Lever MaterialData

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
Bukkit/Spigot 2011-01-15 20:51:16 +00:00
parent c8183cbb22
commit 9b8983805a
2 changed files with 62 additions and 1 deletions

View file

@ -71,7 +71,7 @@ public enum Material {
RAILS(66),
COBBLESTONE_STAIRS(67),
WALL_SIGN(68),
LEVER(69),
LEVER(69, Lever.class),
STONE_PLATE(70),
IRON_DOOR_BLOCK(71),
WOOD_PLATE(72),

View file

@ -0,0 +1,61 @@
package org.bukkit.material;
import org.bukkit.BlockFace;
import org.bukkit.Material;
/**
* Represents a lever
*/
public class Lever extends MaterialData implements Redstone, Attachable {
public Lever(final int type) {
super(type);
}
public Lever(final Material type) {
super(type);
}
public Lever(final int type, final byte data) {
super(type, data);
}
public Lever(final Material type, final byte data) {
super(type, data);
}
/**
* Gets the current state of this Material, indicating if it's powered or
* unpowered
*
* @return true if powered, otherwise false
*/
public boolean isPowered() {
return (getData() & 0x8) == 0x8;
}
/**
* Gets the face that this block is attached on
*
* @return BlockFace attached to
*/
public BlockFace getAttachedFace() {
byte data = (byte) (getData() ^ 0x8);
switch (data) {
case 0x1:
return BlockFace.NORTH;
case 0x2:
return BlockFace.SOUTH;
case 0x3:
return BlockFace.EAST;
case 0x4:
return BlockFace.WEST;
case 0x5:
case 0x6:
return BlockFace.DOWN;
}
return null;
}
}