ProfileWhitelistVerifyEvent

Fires when the server is validating if a player is whitelisted.

Allows you to do dynamic whitelisting and change of kick message
This commit is contained in:
Aikar 2017-07-03 18:11:34 -05:00
parent eb5ae9c077
commit 9dc2eb6be7

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/*
* Copyright (c) 2017 - Daniel Ennis (Aikar) - MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package com.destroystokyo.paper.event.profile;
import com.destroystokyo.paper.profile.PlayerProfile;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.Contract;
import org.jspecify.annotations.NullMarked;
import org.jspecify.annotations.Nullable;
/**
* Fires when the server needs to verify if a player is whitelisted.
* <p>
* Plugins may override/control the servers whitelist with this event,
* and dynamically change the kick message.
*/
@NullMarked
public class ProfileWhitelistVerifyEvent extends Event {
private static final HandlerList HANDLER_LIST = new HandlerList();
private final PlayerProfile profile;
private final boolean whitelistEnabled;
private final boolean isOp;
private boolean whitelisted;
private @Nullable Component kickMessage;
@Deprecated
@ApiStatus.Internal
public ProfileWhitelistVerifyEvent(final PlayerProfile profile, final boolean whitelistEnabled, final boolean whitelisted, final boolean isOp, final @Nullable String kickMessage) {
this(profile, whitelistEnabled, whitelisted, isOp, kickMessage == null ? null : LegacyComponentSerializer.legacySection().deserialize(kickMessage));
}
@ApiStatus.Internal
public ProfileWhitelistVerifyEvent(final PlayerProfile profile, final boolean whitelistEnabled, final boolean whitelisted, final boolean isOp, final @Nullable Component kickMessage) {
this.profile = profile;
this.whitelistEnabled = whitelistEnabled;
this.whitelisted = whitelisted;
this.isOp = isOp;
this.kickMessage = kickMessage;
}
/**
* @return the currently planned message to send to the user if they are not whitelisted
* @deprecated use {@link #kickMessage()}
*/
@Deprecated
public @Nullable String getKickMessage() {
return this.kickMessage == null ? null : LegacyComponentSerializer.legacySection().serialize(this.kickMessage);
}
/**
* @param kickMessage The message to send to the player on kick if not whitelisted. May set to {@code null} to use the server configured default
* @deprecated Use {@link #kickMessage(Component)}
*/
@Deprecated
public void setKickMessage(final @Nullable String kickMessage) {
this.kickMessage(kickMessage == null ? null : LegacyComponentSerializer.legacySection().deserialize(kickMessage));
}
/**
* @return the currently planned message to send to the user if they are not whitelisted
*/
@Contract(pure = true)
public @Nullable Component kickMessage() {
return this.kickMessage;
}
/**
* @param kickMessage The message to send to the player on kick if not whitelisted. May set to {@code null} to use the server configured default
*/
public void kickMessage(final @Nullable Component kickMessage) {
this.kickMessage = kickMessage;
}
/**
* @return The profile of the player trying to connect
*/
public PlayerProfile getPlayerProfile() {
return this.profile;
}
/**
* @return Whether the player is whitelisted to play on this server (whitelist may be off is why it's true)
*/
public boolean isWhitelisted() {
return this.whitelisted;
}
/**
* Changes the players whitelisted state. {@code false} will deny the login
*
* @param whitelisted The new whitelisted state
*/
public void setWhitelisted(final boolean whitelisted) {
this.whitelisted = whitelisted;
}
/**
* @return if the player obtained whitelist status by having op
*/
public boolean isOp() {
return this.isOp;
}
/**
* @return if the server even has whitelist on
*/
public boolean isWhitelistEnabled() {
return this.whitelistEnabled;
}
@Override
public HandlerList getHandlers() {
return HANDLER_LIST;
}
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
}