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ProfileWhitelistVerifyEvent
Fires when the server is validating if a player is whitelisted. Allows you to do dynamic whitelisting and change of kick message
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/*
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* Copyright (c) 2017 - Daniel Ennis (Aikar) - MIT License
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package com.destroystokyo.paper.event.profile;
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import com.destroystokyo.paper.profile.PlayerProfile;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.Contract;
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import org.jspecify.annotations.NullMarked;
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import org.jspecify.annotations.Nullable;
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/**
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* Fires when the server needs to verify if a player is whitelisted.
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* <p>
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* Plugins may override/control the servers whitelist with this event,
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* and dynamically change the kick message.
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*/
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@NullMarked
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public class ProfileWhitelistVerifyEvent extends Event {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final PlayerProfile profile;
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private final boolean whitelistEnabled;
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private final boolean isOp;
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private boolean whitelisted;
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private @Nullable Component kickMessage;
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@Deprecated
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@ApiStatus.Internal
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public ProfileWhitelistVerifyEvent(final PlayerProfile profile, final boolean whitelistEnabled, final boolean whitelisted, final boolean isOp, final @Nullable String kickMessage) {
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this(profile, whitelistEnabled, whitelisted, isOp, kickMessage == null ? null : LegacyComponentSerializer.legacySection().deserialize(kickMessage));
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}
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@ApiStatus.Internal
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public ProfileWhitelistVerifyEvent(final PlayerProfile profile, final boolean whitelistEnabled, final boolean whitelisted, final boolean isOp, final @Nullable Component kickMessage) {
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this.profile = profile;
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this.whitelistEnabled = whitelistEnabled;
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this.whitelisted = whitelisted;
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this.isOp = isOp;
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this.kickMessage = kickMessage;
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}
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/**
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* @return the currently planned message to send to the user if they are not whitelisted
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* @deprecated use {@link #kickMessage()}
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*/
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@Deprecated
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public @Nullable String getKickMessage() {
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return this.kickMessage == null ? null : LegacyComponentSerializer.legacySection().serialize(this.kickMessage);
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}
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/**
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* @param kickMessage The message to send to the player on kick if not whitelisted. May set to {@code null} to use the server configured default
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* @deprecated Use {@link #kickMessage(Component)}
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*/
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@Deprecated
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public void setKickMessage(final @Nullable String kickMessage) {
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this.kickMessage(kickMessage == null ? null : LegacyComponentSerializer.legacySection().deserialize(kickMessage));
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}
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/**
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* @return the currently planned message to send to the user if they are not whitelisted
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*/
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@Contract(pure = true)
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public @Nullable Component kickMessage() {
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return this.kickMessage;
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}
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/**
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* @param kickMessage The message to send to the player on kick if not whitelisted. May set to {@code null} to use the server configured default
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*/
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public void kickMessage(final @Nullable Component kickMessage) {
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this.kickMessage = kickMessage;
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}
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/**
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* @return The profile of the player trying to connect
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*/
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public PlayerProfile getPlayerProfile() {
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return this.profile;
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}
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/**
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* @return Whether the player is whitelisted to play on this server (whitelist may be off is why it's true)
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*/
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public boolean isWhitelisted() {
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return this.whitelisted;
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}
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/**
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* Changes the players whitelisted state. {@code false} will deny the login
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*
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* @param whitelisted The new whitelisted state
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*/
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public void setWhitelisted(final boolean whitelisted) {
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this.whitelisted = whitelisted;
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}
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/**
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* @return if the player obtained whitelist status by having op
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*/
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public boolean isOp() {
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return this.isOp;
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}
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/**
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* @return if the server even has whitelist on
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*/
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public boolean isWhitelistEnabled() {
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return this.whitelistEnabled;
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}
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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}
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