Use PlayerList's UUID->EntityPlayer map in CraftServer.getPlayer(UUID)

This commit is contained in:
zreed 2014-12-05 01:44:14 -05:00
parent e2c4f20ed1
commit 9e04f2f765

View file

@ -415,13 +415,12 @@ public final class CraftServer implements Server {
return null;
}
// TODO: In 1.8+ this should use the server's UUID->EntityPlayer map
@Override
public Player getPlayer(UUID id) {
for (Player player : getOnlinePlayers()) {
if (player.getUniqueId().equals(id)) {
return player;
}
EntityPlayer player = playerList.a(id);
if (player != null) {
return player.getBukkitEntity();
}
return null;