Use PlayerList's UUID->EntityPlayer map in CraftServer.getPlayer(UUID)

This commit is contained in:
zreed 2014-12-05 01:44:14 -05:00
parent e2c4f20ed1
commit 9e04f2f765

View file

@ -415,13 +415,12 @@ public final class CraftServer implements Server {
return null; return null;
} }
// TODO: In 1.8+ this should use the server's UUID->EntityPlayer map
@Override @Override
public Player getPlayer(UUID id) { public Player getPlayer(UUID id) {
for (Player player : getOnlinePlayers()) { EntityPlayer player = playerList.a(id);
if (player.getUniqueId().equals(id)) {
return player; if (player != null) {
} return player.getBukkitEntity();
} }
return null; return null;