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Amend PlayerInteractAtEntityEvent javadoc for ArmorStands
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@ -13,6 +13,9 @@ import org.jetbrains.annotations.NotNull;
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* <br>
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* <br>
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* Note that the client may sometimes spuriously send this packet in addition to {@link PlayerInteractEntityEvent}.
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* Note that the client may sometimes spuriously send this packet in addition to {@link PlayerInteractEntityEvent}.
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* Users are advised to listen to this (parent) class unless specifically required.
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* Users are advised to listen to this (parent) class unless specifically required.
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* <br>
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* Note that interacting with Armor Stands fires this event only and not its parent and as such users are expressly required
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* to listen to this event for that scenario.
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*/
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*/
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public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent {
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public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent {
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private static final HandlerList handlers = new HandlerList();
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private static final HandlerList handlers = new HandlerList();
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