This commit is contained in:
Bjarne Koll 2024-10-25 12:28:34 +02:00
parent 27f4fa04e6
commit a040040900
15 changed files with 82 additions and 71 deletions

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@ -80,7 +80,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl @@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // Paper - AsyncTabCompleteEvent; run this async // PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // Paper - AsyncTabCompleteEvent; run this async
// CraftBukkit start // CraftBukkit start
if (this.chatSpamTickCount.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper - configurable tab spam limits if (!this.tabSpamThrottler.isIncrementAndUnderThreshold() && !this.server.getPlayerList().isOp(this.player.getGameProfile()) && !this.server.isSingleplayerOwner(this.player.getGameProfile())) { // Paper - configurable tab spam limits
- this.disconnect(Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - Kick event cause - this.disconnect(Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - Kick event cause
+ this.disconnectAsync(Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - Kick event cause // Paper - add proper async disconnect + this.disconnectAsync(Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - Kick event cause // Paper - add proper async disconnect
return; return;
@ -131,8 +131,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
return optional; return optional;
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl @@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// this.chatSpamTickCount += 20; // this.chatSpamThrottler.increment();
if (counted && this.chatSpamTickCount.addAndGet(20) > 200 && !this.server.getPlayerList().isOp(this.player.getGameProfile()) && !this.server.isSingleplayerOwner(this.player.getGameProfile())) { // Paper - exclude from SpigotConfig.spamExclusions if (counted && !this.chatSpamThrottler.isIncrementAndUnderThreshold() && !this.server.getPlayerList().isOp(this.player.getGameProfile()) && !this.server.isSingleplayerOwner(this.player.getGameProfile())) { // Paper - exclude from SpigotConfig.spamExclusions
// CraftBukkit end // CraftBukkit end
- this.disconnect((Component) Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause - this.disconnect((Component) Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause
+ this.disconnectAsync((Component) Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Paper - add proper async disconnect + this.disconnectAsync((Component) Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Paper - add proper async disconnect
@ -160,7 +160,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl @@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// Paper start - auto recipe limit // Paper start - auto recipe limit
if (!org.bukkit.Bukkit.isPrimaryThread()) { if (!org.bukkit.Bukkit.isPrimaryThread()) {
if (this.recipeSpamPackets.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamLimit) { if (!this.recipeSpamPackets.isIncrementAndUnderThreshold()) {
- this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause - this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause
+ this.disconnectAsync(net.minecraft.network.chat.Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Paper - add proper async disconnect + this.disconnectAsync(net.minecraft.network.chat.Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Paper - add proper async disconnect
return; return;

View file

@ -63,8 +63,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ } + }
+ }); + });
+ // Paper end - Add recipeBrewTime + // Paper end - Add recipeBrewTime
this.addStandardInventorySlots(playerInventory, 8, 84);
int j; }
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java diff --git a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644

View file

@ -14,11 +14,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+++ b/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java
@@ -0,0 +0,0 @@ public class BannerBlockEntity extends BlockEntity implements Nameable { @@ -0,0 +0,0 @@ public class BannerBlockEntity extends BlockEntity implements Nameable {
@Override @Override
protected void saveAdditional(CompoundTag nbt, HolderLookup.Provider registryLookup) { protected void saveAdditional(CompoundTag nbt, HolderLookup.Provider registries) {
super.saveAdditional(nbt, registryLookup); super.saveAdditional(nbt, registries);
- if (!this.patterns.equals(BannerPatternLayers.EMPTY)) { - if (!this.patterns.equals(BannerPatternLayers.EMPTY)) {
+ if (!this.patterns.equals(BannerPatternLayers.EMPTY) || serialisingForNetwork.get()) { // Paper - always send patterns to client + if (!this.patterns.equals(BannerPatternLayers.EMPTY) || serialisingForNetwork.get()) { // Paper - always send patterns to client
nbt.put("patterns", (Tag) BannerPatternLayers.CODEC.encodeStart(registryLookup.createSerializationContext(NbtOps.INSTANCE), this.patterns).getOrThrow()); nbt.put("patterns", (Tag) BannerPatternLayers.CODEC.encodeStart(registries.createSerializationContext(NbtOps.INSTANCE), this.patterns).getOrThrow());
} }
@@ -0,0 +0,0 @@ public class BannerBlockEntity extends BlockEntity implements Nameable { @@ -0,0 +0,0 @@ public class BannerBlockEntity extends BlockEntity implements Nameable {
@ -28,12 +28,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper start - always send patterns to client + // Paper start - always send patterns to client
+ ThreadLocal<Boolean> serialisingForNetwork = ThreadLocal.withInitial(() -> Boolean.FALSE); + ThreadLocal<Boolean> serialisingForNetwork = ThreadLocal.withInitial(() -> Boolean.FALSE);
@Override @Override
public CompoundTag getUpdateTag(HolderLookup.Provider registryLookup) { public CompoundTag getUpdateTag(HolderLookup.Provider registries) {
- return this.saveWithoutMetadata(registryLookup);
+ final Boolean wasSerialisingForNetwork = serialisingForNetwork.get(); + final Boolean wasSerialisingForNetwork = serialisingForNetwork.get();
+ try { + try {
+ serialisingForNetwork.set(Boolean.TRUE); + serialisingForNetwork.set(Boolean.TRUE);
+ return this.saveWithoutMetadata(registryLookup); return this.saveWithoutMetadata(registries);
+ } finally { + } finally {
+ serialisingForNetwork.set(wasSerialisingForNetwork); + serialisingForNetwork.set(wasSerialisingForNetwork);
+ } + }

View file

@ -14,15 +14,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { - object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION; return InteractionResult.TRY_WITH_EMPTY_HAND;
}); });
CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap); CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
return cauldroninteraction_a; return cauldroninteraction_a;
} }
- ItemInteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack); - InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
+ ItemInteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection + InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
static void bootStrap() { static void bootStrap() {
Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map(); Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
@ -51,15 +51,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) { if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
return ItemInteractionResult.sidedSuccess(world.isClientSide); return InteractionResult.SUCCESS;
}); });
- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { - map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) { if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION; return InteractionResult.TRY_WITH_EMPTY_HAND;
} else { } else {
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction.SHULKER_BOX); map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction);
Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map(); Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { - map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
@ -76,40 +76,44 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> { return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3; return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
}, SoundEvents.BUCKET_FILL_POWDER_SNOW); - }, SoundEvents.BUCKET_FILL_POWDER_SNOW);
+ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection
});
CauldronInteraction.addDefaultInteractions(map3);
}
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
} }
static ItemInteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) { static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
+ // Paper start - add hitDirection + // Paper start - add hitDirection
+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection + return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
+ } + }
+ static ItemInteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) { + static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection + // Paper end - add hitDirection
if (!fullPredicate.test(state)) { if (!fullPredicate.test(state)) {
return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION; return InteractionResult.TRY_WITH_EMPTY_HAND;
} else { } else {
if (!world.isClientSide) { if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketFillEvent + // Paper start - fire PlayerBucketFillEvent
+ if (hitDirection != null) { + if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand); + org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
+ if (event.isCancelled()) { + if (event.isCancelled()) {
+ return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION; + return InteractionResult.PASS;
+ } + }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; + output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ } + }
+ // Paper end - fire PlayerBucketFillEvent + // Paper end - fire PlayerBucketFillEvent
// CraftBukkit start // CraftBukkit start
if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
return ItemInteractionResult.SUCCESS; return InteractionResult.SUCCESS;
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
} }
static ItemInteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) { static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
+ // Paper start - add hitDirection + // Paper start - add hitDirection
+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null); + return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
+ } + }
+ static ItemInteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) { + static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection + // Paper end - add hitDirection
if (!world.isClientSide) { if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketEmptyEvent + // Paper start - fire PlayerBucketEmptyEvent
@ -117,14 +121,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ if (hitDirection != null) { + if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand); + org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
+ if (event.isCancelled()) { + if (event.isCancelled()) {
+ return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION; + return InteractionResult.PASS;
+ } + }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; + output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ } + }
+ // Paper end - fire PlayerBucketEmptyEvent + // Paper end - fire PlayerBucketEmptyEvent
// CraftBukkit start // CraftBukkit start
if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
return ItemInteractionResult.SUCCESS; return InteractionResult.SUCCESS;
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
// CraftBukkit end // CraftBukkit end
Item item = stack.getItem(); Item item = stack.getItem();
@ -135,53 +139,62 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
player.awardStat(Stats.ITEM_USED.get(item)); player.awardStat(Stats.ITEM_USED.get(item));
// world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit // world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
CauldronInteraction.InteractionMap WATER = CauldronInteraction.newInteractionMap("water"); return InteractionResult.SUCCESS;
CauldronInteraction.InteractionMap LAVA = CauldronInteraction.newInteractionMap("lava"); }
CauldronInteraction.InteractionMap POWDER_SNOW = CauldronInteraction.newInteractionMap("powder_snow");
- CauldronInteraction FILL_WATER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
- return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
+ CauldronInteraction FILL_WATER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
+ return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
};
- CauldronInteraction FILL_LAVA = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
- return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA);
+ CauldronInteraction FILL_LAVA = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
+ return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection); // Paper - add hitDirection
};
- CauldronInteraction FILL_POWDER_SNOW = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ CauldronInteraction FILL_POWDER_SNOW = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW);
};
- CauldronInteraction SHULKER_BOX = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ CauldronInteraction SHULKER_BOX = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
// CraftBukkit end
Block block = Block.byItem(itemstack.getItem());
@@ -0,0 +0,0 @@ public interface CauldronInteraction { - private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
return ItemInteractionResult.sidedSuccess(world.isClientSide); - return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
} + private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
}; + return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
- CauldronInteraction BANNER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { // CraftBukkit - decompile error }
+ CauldronInteraction BANNER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // CraftBukkit - decompile error // Paper - add hitDirection
BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) itemstack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
if (bannerpatternlayers.layers().isEmpty()) { - private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
+ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW));
+ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
Block block = Block.byItem(stack.getItem());
if (!(block instanceof ShulkerBoxBlock)) {
@@ -0,0 +0,0 @@ public interface CauldronInteraction { @@ -0,0 +0,0 @@ public interface CauldronInteraction {
return ItemInteractionResult.sidedSuccess(world.isClientSide); player.awardStat(Stats.CLEAN_SHULKER_BOX);
// LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
} }
}; -
- CauldronInteraction DYED_ITEM = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { // CraftBukkit - decompile error return InteractionResult.SUCCESS;
+ CauldronInteraction DYED_ITEM = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // CraftBukkit - decompile error // Paper - add hitDirection }
if (!itemstack.is(ItemTags.DYEABLE)) { }
return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
} else if (!itemstack.has(DataComponents.DYED_COLOR)) { - private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
if (bannerpatternlayers.layers().isEmpty()) {
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
}
}
- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
if (!stack.is(ItemTags.DYEABLE)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else if (!stack.has(DataComponents.DYED_COLOR)) {
diff --git a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java diff --git a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java --- a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java +++ b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
@@ -0,0 +0,0 @@ public abstract class AbstractCauldronBlock extends Block { @@ -0,0 +0,0 @@ public abstract class AbstractCauldronBlock extends Block {
ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit @Override
) { protected InteractionResult useItemOn(ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem()); CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem());
- return cauldronInteraction.interact(state, world, pos, player, hand, stack); - return cauldronInteraction.interact(state, world, pos, player, hand, stack);
+ return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction + return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction

View file

@ -50,8 +50,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@Override @Override
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player { @@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
((ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer)this.getHandle()) public void setSendViewDistance(final int viewDistance) {
.moonrise$getViewDistanceHolder().setSendViewDistance(viewDistance); throw new UnsupportedOperationException("Not implemented yet");
} }
+ +
+ // Paper start - entity effect API + // Paper start - entity effect API

View file

@ -13,10 +13,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public void checkBelowWorld() { public void checkBelowWorld() {
+ if (!this.level.getWorld().isVoidDamageEnabled()) return; // Paper - check if void damage is enabled on the world + if (!this.level.getWorld().isVoidDamageEnabled()) return; // Paper - check if void damage is enabled on the world
+
// Paper start - Configurable nether ceiling damage // Paper start - Configurable nether ceiling damage
- if (this.getY() < (double) (this.level.getMinBuildHeight() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER - if (this.getY() < (double) (this.level.getMinY() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER
+ if (this.getY() < (double) (this.level.getMinBuildHeight() + this.level.getWorld().getVoidDamageMinBuildHeightOffset()) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER // Paper - use configured min build height offset + if (this.getY() < (double) (this.level.getMinY() + this.level.getWorld().getVoidDamageMinBuildHeightOffset()) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER // Paper - use configured min build height offset
&& this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v) && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) { && (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
// Paper end - Configurable nether ceiling damage // Paper end - Configurable nether ceiling damage