From a265092ce05b9049fa84987506531864610e594f Mon Sep 17 00:00:00 2001 From: CraftBukkit/Spigot Date: Sat, 15 Jan 2011 20:16:30 +0000 Subject: [PATCH] Changed BlockFace enum to match coding standards By: Dinnerbone --- .../org/bukkit/craftbukkit/CraftBlock.java | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/CraftBlock.java b/paper-server/src/main/java/org/bukkit/craftbukkit/CraftBlock.java index 9e47c9f5b0..acdce086ee 100644 --- a/paper-server/src/main/java/org/bukkit/craftbukkit/CraftBlock.java +++ b/paper-server/src/main/java/org/bukkit/craftbukkit/CraftBlock.java @@ -168,7 +168,7 @@ public class CraftBlock implements Block { * above 100,100,100. *
      * Block block = world.getBlockAt(100,100,100);
-     * Block shower = block.getFace(BlockFace.Up, 2);
+     * Block shower = block.getFace(BlockFace.UP, 2);
      * shower.setType(Material.WATER);
      * 
* @@ -201,7 +201,7 @@ public class CraftBlock implements Block { * Block current = world.getBlockAt(100, 100, 100); * Block target = world.getBlockAt(100, 101, 100); * - * current.getFace(target) == BlockFace.Up; + * current.getFace(target) == BlockFace.UP; * *
* If the given block is not connected to this block, null may be returned @@ -231,7 +231,7 @@ public class CraftBlock implements Block { } /** - * Notch uses a 0-5 to mean Down, Up, East, West, North, South + * Notch uses a 0-5 to mean DOWN, UP, EAST, WEST, NORTH, SOUTH * in that order all over. This method is convenience to convert for us. * * @return BlockFace the BlockFace represented by this number @@ -239,19 +239,19 @@ public class CraftBlock implements Block { public static BlockFace notchToBlockFace(int notch) { switch (notch) { case 0: - return BlockFace.Down; + return BlockFace.DOWN; case 1: - return BlockFace.Up; + return BlockFace.UP; case 2: - return BlockFace.East; + return BlockFace.EAST; case 3: - return BlockFace.West; + return BlockFace.WEST; case 4: - return BlockFace.North; + return BlockFace.NORTH; case 5: - return BlockFace.South; + return BlockFace.SOUTH; default: - return BlockFace.Self; + return BlockFace.SELF; } }